Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KingWutron
Baron Samedi
Level 81
God Stats
2W - 5L
1,163 SR
Queue Stats
10W - 22L
1,214 Elo+
Solo
Nemesis
Nemesis
Noodler15
Nemesis
Level 60
God Stats
6W - 5L
1,487 SR
Queue Stats
13W - 17L
1,336 Elo+
Solo
Cabrakan
Cabrakan
ShanonSharpe303
Cabrakan
Level 101
God Stats
31W - 34L
1,467 SR
Queue Stats
114W - 113L
1,336 Elo+
Party 1
Chang'e
Chang'e
whateverits2017
Chang'e
Level 149
God Stats
24W - 29L
1,431 SR
Queue Stats
608W - 649L
1,359 Elo+
Solo
Team Averages
Level 103
1,409 SR
1,349 Elo+

VS

Team Averages
Level 104
1,435 SR
1,321 Elo+
Skadi
Skadi
Incubuster4
Skadi
Level 126
God Stats
72W - 75L
1,479 SR
Queue Stats
230W - 240L
1,318 Elo+
Party 2
Fenrir
Fenrir
LoadedVice
Fenrir
Level 127
God Stats
8W - 8L
1,436 SR
Queue Stats
71W - 78L
1,343 Elo+
Party 2
Hera
Hera
LoadedhoneyB
Hera
Level 47
God Stats
2W - 0L
1,714 SR
Queue Stats
150W - 146L
1,326 Elo+
Solo
Kumbhakarna
Kumbhakarna
RobinDH27
Kumbhakarna
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 296L
1,260 Elo+
Solo
Ra
Ra
kingslaayer87
Ra
Level 158
God Stats
5W - 1L
1,046 SR
Queue Stats
79W - 76L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
9 / 2 / 5
8,037
536
8,784
7,763
3,022
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
KingWutron
Baron Samedi
13
2 / 2 / 1
7,157
477
5,020
7,435
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Noodler15
Nemesis
11
0 / 4 / 1
6,470
431
5,822
14,652
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
14
9 / 2 / 10
9,012
601
15,446
15,229
10,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 0 / 0
4,798
320
459
1,217
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,939
463
6,055
10,015
3,075
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
LoadedVice
Fenrir
13
2 / 2 / 5
8,071
538
5,273
11,517
5,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 4
8,440
563
11,029
8,609
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RobinDH27
Kumbhakarna
10
1 / 6 / 3
7,095
473
1,857
16,239
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 1
8,368
558
3,390
8,437
3,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
10
10
Deaths
20
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
9
2
5
5.75
W
1
7
1
0.21
L
Baron Samedi
KingWutron
Baron Samedi
2
2
1
1.25
W
Fenrir
LoadedVice
Fenrir
2
2
5
2.25
W
4
3
4
2
L
Nemesis
Noodler15
Nemesis
0
4
1
0.13
W
Kumbhakarna
RobinDH27
Kumbhakarna
1
6
3
0.42
L
Cabrakan
9
2
10
7
W
2
2
1
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
27,604
46,296
Taken
54,817
23,164
Mitigated
25,410
9,122
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,784
6,167
223
1,512
7,763
3,022
1,061
847
6,916
0
36,231
W
6,055
2,359
0
540
10,015
3,075
240
2,764
7,011
0
33,612
L
Baron Samedi
KingWutron
Baron Samedi
5,020
199
453
1,316
7,435
3,789
384
4,511
2,800
43,365
0
W
Fenrir
LoadedVice
Fenrir
5,273
1,750
0
2,707
11,517
5,049
1,248
3,390
8,023
0
42,354
W
11,029
3,420
0
830
8,609
3,442
1,881
4,515
4,024
60,357
0
L
Nemesis
Noodler15
Nemesis
5,822
2,428
0
1,020
14,652
5,973
0
3,975
10,590
0
50,849
W
Kumbhakarna
RobinDH27
Kumbhakarna
1,857
370
0
1,574
16,239
10,414
365
5,904
10,031
10,574
554
L
Cabrakan
15,446
1,402
94
4,245
15,229
10,047
599
5,765
9,329
48,154
3,612
W
3,390
549
1,700
3,908
8,437
3,430
1,740
3,058
5,285
49,547
0
L
459
30
0
259
1,217
333
0
485
560
4,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
38,913
273
Minions Killed
344
0
Camps Cleared
0
1,104,302
Distance Traveled
1,358,642
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,037
536
43
3
0
223,972
3
W
Skadi
6,939
463
66
4
0
234,038
2
L
Baron Samedi
7,157
477
65
4
0
273,831
6
W
Fenrir
8,071
538
69
5
0
329,741
3
W
Hera
8,440
563
89
6
0
264,769
2
L
Nemesis
6,470
431
66
4
0
306,909
0
W
Kumbhakarna
7,095
473
21
1
0
255,407
0
L
Cabrakan
9,012
601
88
6
0
265,388
2
W
Ra
8,368
558
99
7
0
274,687
4
L
Chang'e
4,798
320
11
1
0
34,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role