Player Matchup

Ares
Ares
DIEGOCL1306
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,306 Elo+
Solo
Anubis
Anubis
Im-only-8-chill
Anubis
Level 59
God Stats
0W - 5L
1,163 SR
Queue Stats
10W - 23L
1,111 Elo+
Solo
Heimdallr
Heimdallr
crisjavicami
Heimdallr
Level 121
God Stats
7W - 8L
1,286 SR
Queue Stats
167W - 156L
1,444 Elo+
Party 2
Yu Huang
Yu Huang
oddoverd
Yu Huang
Level 125
God Stats
1W - 2L
1,457 SR
Queue Stats
69W - 72L
1,331 Elo+
Party 2
Freya
Freya
ultimate nija
Freya
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,330 Elo+
Solo
Team Averages
Level 77
1,381 SR
1,304 Elo+

VS

Team Averages
Level 47
1,351 SR
1,290 Elo+
Loki
Loki
IchirouDesu
Loki
Level 15
God Stats
14W - 10L
1,391 SR
Queue Stats
54W - 59L
1,135 Elo+
Party 1
Sol
Sol
Kintet
Sol
Level 63
God Stats
17W - 15L
1,205 SR
Queue Stats
258W - 311L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WorthlessC
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
atrius7
Sun Wukong
Level 11
God Stats
6W - 7L
1,309 SR
Queue Stats
55W - 67L
1,312 Elo+
Party 1
Maui
Maui
pitttiger
Maui
Level 120
God Stats
21W - 24L
1,352 SR
Queue Stats
745W - 793L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,928
456
3,913
10,761
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 0
5,729
441
4,697
7,449
3,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
crisjavicami
Heimdallr
10
1 / 2 / 0
6,027
464
9,353
8,741
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
oddoverd
Yu Huang
9
0 / 2 / 2
5,483
422
4,154
7,191
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
4,593
353
1,183
3,895
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,716
594
3,509
9,390
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Kintet
Sol
13
4 / 0 / 4
7,740
595
12,258
10,142
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
WorthlessC
Ah Muzen Cab
11
1 / 0 / 3
6,379
491
5,323
6,089
2,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
atrius7
Sun Wukong
13
6 / 0 / 2
8,017
617
4,595
9,729
3,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
9
0 / 1 / 3
6,169
475
998
10,484
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
15
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
2
4
3
L
0
7
0
0
W
Sol
Kintet
Sol
4
0
4
6
W
Ah Muzen Cab
WorthlessC
Ah Muzen Cab
1
0
3
2.5
W
Sun Wukong
atrius7
Sun Wukong
6
0
2
7
L
Heimdallr
crisjavicami
Heimdallr
1
2
0
0.5
L
Yu Huang
oddoverd
Yu Huang
0
2
2
0.5
W
Maui
0
1
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
26,683
38,037
Taken
45,834
20,940
Mitigated
19,429
8,034
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,913
292
0
2,561
10,761
9,771
0
3,952
6,809
17,535
0
W
3,509
594
0
4,328
9,390
3,371
0
1,427
7,963
0
44,892
L
4,697
235
0
315
7,449
3,373
270
504
6,945
30,395
0
W
Sol
Kintet
Sol
12,258
6,310
291
6,676
10,142
3,998
5,919
4,843
5,299
55,043
7,644
W
Ah Muzen Cab
WorthlessC
Ah Muzen Cab
5,323
2,218
0
1,753
6,089
2,282
1,217
1,085
5,004
0
34,712
W
Sun Wukong
atrius7
Sun Wukong
4,595
912
0
3,671
9,729
3,845
481
4,740
4,989
0
40,420
L
Heimdallr
crisjavicami
Heimdallr
9,353
3,617
0
2,151
8,741
3,527
885
1,367
7,374
0
49,979
L
Yu Huang
oddoverd
Yu Huang
4,154
448
0
1,360
7,191
2,850
376
3,363
3,828
28,549
0
W
Maui
998
209
424
2,198
10,484
5,933
231
1,852
8,632
15,986
0
L
1,183
521
0
1,647
3,895
1,419
0
2,265
1,630
13,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
36,021
248
Minions Killed
334
0
Camps Cleared
0
976,260
Distance Traveled
1,257,565
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,928
456
21
2
0
243,886
2
W
Loki
7,716
594
82
6
0
293,935
7
L
Anubis
5,729
441
62
5
0
219,039
0
W
Sol
7,740
595
101
8
0
245,738
2
W
Ah Muzen Cab
6,379
491
60
5
0
248,650
0
W
Sun Wukong
8,017
617
63
5
0
229,308
0
L
Heimdallr
6,027
464
94
7
0
205,187
3
L
Yu Huang
5,483
422
52
4
0
227,748
1
W
Maui
6,169
475
28
2
0
239,934
7
L
Freya
4,593
353
19
1
0
80,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role