Player Matchup

Cu Chulainn
Cu Chulainn
KJSGaming
Cu Chulainn
Level 88
God Stats
1W - 0L
1,325 SR
Queue Stats
7W - 3L
1,464 Elo+
Solo
Sol
Sol
PullOut_JWord
Sol
Level 74
God Stats
1W - 1L
1,313 SR
Queue Stats
666W - 747L
1,488 Elo+
Solo
Awilix
Awilix
eVeRyBoDyGeTsO1
Awilix
Level 94
God Stats
6W - 6L
1,426 SR
Queue Stats
152W - 127L
1,473 Elo+
Solo
Ishtar
Ishtar
lHozman
Ishtar
Level 159
God Stats
21W - 16L
1,478 SR
Queue Stats
89W - 95L
1,481 Elo+
Solo
Aphrodite
Aphrodite
whytel3oi
Aphrodite
Level 120
God Stats
13W - 6L
1,639 SR
Queue Stats
280W - 274L
1,426 Elo+
Solo
Team Averages
Level 107
1,436 SR
1,466 Elo+

VS

Team Averages
Level 95
1,504 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
hommi3Sectual
Olorun
Level 63
God Stats
1W - 4L
1,543 SR
Queue Stats
272W - 274L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
kdiddyt
Gilgamesh
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
114W - 117L
1,437 Elo+
Solo
Pele
Pele
zzzBLACKSWANzzz
Pele
Level 86
God Stats
8W - 11L
1,479 SR
Queue Stats
149W - 166L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KJSGaming
Cu Chulainn
16
3 / 4 / 12
10,683
1,068
22,421
24,278
24,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 1 / 11
9,980
998
11,662
9,332
3,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 3 / 7
12,167
1,217
16,460
12,426
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
lHozman
Ishtar
17
6 / 3 / 10
12,082
1,208
14,908
13,161
6,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
whytel3oi
Aphrodite
17
2 / 1 / 15
10,794
1,079
10,026
14,320
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

251

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 9
10,762
1,076
18,266
14,137
6,747
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
 
Agni
16
2 / 6 / 8
10,483
1,048
17,829
17,226
7,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 2 / 10
9,865
987
8,769
11,503
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
kdiddyt
Gilgamesh
16
4 / 4 / 5
10,947
1,095
14,400
22,020
16,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 5
10,220
1,022
9,119
15,716
13,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
22
Kills
12
12
Deaths
22
55
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
9
1.88
L
Agni
 
Agni
2
6
8
1
W
Cu Chulainn
KJSGaming
Cu Chulainn
3
4
12
2.25
W
1
1
11
6.5
W
10
3
7
4.5
L
0
2
10
2.5
L
Gilgamesh
kdiddyt
Gilgamesh
4
4
5
1.63
W
Ishtar
lHozman
Ishtar
6
3
10
3.67
W
Aphrodite
whytel3oi
Aphrodite
2
1
15
9.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,477
Damage
68,383
73,517
Taken
80,602
49,588
Mitigated
48,978
14,727
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,266
9,908
0
2,155
14,137
6,747
0
4,385
9,752
0
35,141
L
Agni
 
Agni
17,829
1,514
0
4,348
17,226
7,736
0
4,439
12,787
33,406
0
W
Cu Chulainn
KJSGaming
Cu Chulainn
22,421
2,960
0
521
24,278
24,987
0
8,872
15,406
9,502
39,124
W
11,662
3,637
0
349
9,332
3,737
0
2,429
6,903
21,192
0
W
16,460
7,874
0
0
12,426
5,979
0
5,554
6,872
0
27,706
L
8,769
5,329
356
1,793
11,503
5,166
0
2,756
8,747
28,024
0
L
Gilgamesh
kdiddyt
Gilgamesh
14,400
4,223
1,650
1,552
22,020
16,079
0
11,278
10,742
0
22,782
W
Ishtar
lHozman
Ishtar
14,908
8,009
0
598
13,161
6,338
0
3,893
9,268
0
45,905
W
Aphrodite
whytel3oi
Aphrodite
10,026
1,357
5,192
8,067
14,320
8,547
0
5,850
8,470
21,471
0
L
9,119
1,923
0
114
15,716
13,250
0
3,499
12,217
0
27,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,706
Gold Earned
52,277
193
Minions Killed
177
14
Camps Cleared
3
949,316
Distance Traveled
859,662
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,762
1,076
40
4
2
168,088
0
L
Agni
10,483
1,048
42
4
0
167,754
0
W
Cu Chulainn
10,683
1,068
75
8
1
197,339
0
W
Sol
9,980
998
22
2
0
171,562
0
W
Awilix
12,167
1,217
17
2
4
202,847
0
L
Olorun
9,865
987
39
4
1
165,910
0
L
Gilgamesh
10,947
1,095
18
2
0
179,207
0
W
Ishtar
12,082
1,208
50
5
9
189,034
3
W
Aphrodite
10,794
1,079
29
3
0
188,534
0
L
Pele
10,220
1,022
38
4
0
178,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role