Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BuckShot4Bluegum
Baron Samedi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,360 Elo+
Solo
Vamana
Vamana
Dr-Plague_13
Vamana
Level 67
God Stats
0W - 1L
1,545 SR
Queue Stats
53W - 49L
1,423 Elo+
Solo
Ullr
Ullr
Gummyflare
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,480 Elo+
Solo
Eset
Eset
RiskySnisky
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 210L
1,430 Elo+
Solo
Team Averages
Level 102
1,509 SR
1,439 Elo+

VS

Team Averages
Level 81
1,642 SR
1,688 Elo+
King Arthur
King Arthur
Crítules
King Arthur
Level 28
God Stats
5W - 1L
1,697 SR
Queue Stats
150W - 14L
1,928 Elo+
Party 1
Cabrakan
Cabrakan
GameFreakJN
Cabrakan
Level 88
God Stats
96W - 33L
1,771 SR
Queue Stats
277W - 96L
1,658 Elo+
Party 1
Neith
Neith
Lilkaos64
Neith
Level 27
God Stats
46W - 9L
1,807 SR
Queue Stats
78W - 33L
1,645 Elo+
Party 1
Poseidon
Poseidon
Lokai Gsd
Poseidon
Level 102
God Stats
5W - 5L
1,389 SR
Queue Stats
76W - 50L
1,630 Elo+
Party 1
Anubis
Anubis
McDanlel
Anubis
Level 160
God Stats
2W - 0L
1,544 SR
Queue Stats
151W - 117L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 2 / 3
10,176
1,131
3,868
12,057
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
BuckShot4Bluegum
Baron Samedi
14
0 / 3 / 1
8,237
915
2,095
4,057
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
14
1 / 3 / 4
9,887
1,099
9,661
20,670
12,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 3
9,355
1,039
8,288
18,381
6,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 12 / 0
9,892
1,099
5,616
19,369
6,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

125

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crítules
King Arthur
16
6 / 0 / 18
11,242
1,249
18,232
11,691
13,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
GameFreakJN
Cabrakan
16
10 / 2 / 10
11,388
1,265
15,350
7,712
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Lilkaos64
Neith
16
3 / 1 / 10
9,786
1,087
8,619
4,653
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
Lokai Gsd
Poseidon
17
5 / 0 / 15
11,188
1,243
12,220
3,143
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
McDanlel
Anubis
17
3 / 2 / 20
10,505
1,167
14,605
9,195
5,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
5
Kills
27
27
Deaths
5
11
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
3
0.75
L
Baron Samedi
BuckShot4Bluegum
Baron Samedi
0
3
1
0.17
W
King Arthur
Crítules
King Arthur
6
0
18
15
L
Vamana
1
3
4
1
W
Cabrakan
GameFreakJN
Cabrakan
10
2
10
7.5
L
1
7
3
0.36
W
Neith
Lilkaos64
Neith
3
1
10
8
W
Poseidon
Lokai Gsd
Poseidon
5
0
15
12.5
W
Anubis
McDanlel
Anubis
3
2
20
6.5
L
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
69,026
74,534
Taken
36,394
41,336
Mitigated
28,864
7,511
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,868
265
93
1,749
12,057
14,036
0
7,377
4,680
19,509
0
L
Baron Samedi
BuckShot4Bluegum
Baron Samedi
2,095
140
329
613
4,057
1,599
0
2,932
1,125
6,399
0
W
King Arthur
Crítules
King Arthur
18,232
2,182
0
250
11,691
13,178
0
4,490
7,201
372
31,240
L
Vamana
9,661
3,632
1,010
2,490
20,670
12,622
0
10,703
9,967
0
29,272
W
Cabrakan
GameFreakJN
Cabrakan
15,350
1,524
0
685
7,712
5,980
0
2,738
4,974
19,818
0
L
8,288
4,262
0
31
18,381
6,862
0
10,125
8,256
0
29,503
W
Neith
Lilkaos64
Neith
8,619
4,537
0
581
4,653
2,683
0
1,718
2,935
0
20,749
W
Poseidon
Lokai Gsd
Poseidon
12,220
763
0
455
3,143
1,306
0
457
2,686
44,485
0
W
Anubis
McDanlel
Anubis
14,605
862
0
3,618
9,195
5,717
0
2,176
7,019
32,004
0
L
5,616
1,463
147
1,049
19,369
6,217
0
11,410
7,959
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
54,109
148
Minions Killed
195
4
Camps Cleared
8
708,479
Distance Traveled
847,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,176
1,131
24
3
0
160,223
0
L
Baron Samedi
8,237
915
16
2
0
66,808
1
W
King Arthur
11,242
1,249
23
3
2
208,475
0
L
Vamana
9,887
1,099
48
5
3
184,060
0
W
Cabrakan
11,388
1,265
11
1
0
158,223
0
L
Ullr
9,355
1,039
34
4
0
158,651
0
W
Neith
9,786
1,087
33
4
1
113,821
0
W
Poseidon
11,188
1,243
72
8
2
201,247
0
W
Anubis
10,505
1,167
56
6
3
165,322
0
L
Eset
9,892
1,099
26
3
1
138,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role