Player Matchup

Cthulhu
Cthulhu
Hyphines
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MadEddie
Ah Muzen Cab
Level 124
God Stats
22W - 15L
1,559 SR
Queue Stats
237W - 299L
1,370 Elo+
Solo
Yu Huang
Yu Huang
xavrick12345678
Yu Huang
Level 125
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 21L
1,411 Elo+
Party 1
Team Averages
Level 84
1,442 SR
1,346 Elo+

VS

Team Averages
Level 94
1,519 SR
1,376 Elo+
Charybdis
Charybdis
strxggSRN
Charybdis
Level 54
God Stats
4W - 2L
1,509 SR
Queue Stats
7W - 22L
1,219 Elo+
Party 2
Tiamat
Tiamat
w1tk4_RBN
Tiamat
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 53L
1,349 Elo+
Party 2
Horus
Horus
xXi124QXx
Horus
Level 157
God Stats
57W - 57L
1,549 SR
Queue Stats
465W - 516L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hyphines
Cthulhu
13
0 / 4 / 2
9,688
606
6,497
15,952
22,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
MadEddie
Ah Muzen Cab
16
0 / 3 / 2
9,605
600
13,107
10,635
5,285
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
14
2 / 7 / 0
9,607
600
6,670
15,893
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
strxggSRN
Charybdis
17
3 / 1 / 8
11,017
689
11,784
10,016
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
w1tk4_RBN
Tiamat
18
5 / 1 / 7
11,764
735
17,377
12,300
9,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
xXi124QXx
Horus
18
6 / 0 / 7
12,711
794
9,603
14,474
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hyphines
Cthulhu
0
4
2
0.25
L
Ah Muzen Cab
MadEddie
Ah Muzen Cab
0
3
2
0.33
W
Charybdis
strxggSRN
Charybdis
3
1
8
7
W
Tiamat
w1tk4_RBN
Tiamat
5
1
7
8.5
W
Horus
xXi124QXx
Horus
6
0
7
9.5
L
Yu Huang
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
38,764
42,480
Taken
36,790
34,414
Mitigated
32,913
7,098
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hyphines
Cthulhu
6,497
958
313
2,158
15,952
22,016
0
6,261
9,691
13,975
0
L
Ah Muzen Cab
MadEddie
Ah Muzen Cab
13,107
5,035
0
2,916
10,635
5,285
0
4,830
5,805
73
52,433
W
Charybdis
strxggSRN
Charybdis
11,784
5,615
0
1,987
10,016
4,989
2,234
4,226
5,790
0
61,258
W
Tiamat
w1tk4_RBN
Tiamat
17,377
1,292
397
5,477
12,300
9,708
0
3,819
8,481
60,336
0
W
Horus
xXi124QXx
Horus
9,603
2,813
2,587
6,447
14,474
18,216
204
5,203
9,271
0
25,769
L
Yu Huang
6,670
329
0
1,711
15,893
7,113
0
6,339
9,554
34,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
35,492
160
Minions Killed
235
0
Camps Cleared
0
718,413
Distance Traveled
883,213
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,688
606
19
1
0
246,352
1
L
Ah Muzen Cab
9,605
600
76
5
0
229,572
0
W
Charybdis
11,017
689
92
6
0
279,907
0
W
Tiamat
11,764
735
102
6
0
314,171
2
W
Horus
12,711
794
41
3
0
289,135
7
L
Yu Huang
9,607
600
65
4
0
242,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role