Player Matchup

Skadi
Skadi
Bossforlfe666
Skadi
Level 126
God Stats
22W - 9L
1,680 SR
Queue Stats
168W - 158L
1,537 Elo+
Solo
Vamana
Vamana
Remxky
Vamana
Level 22
God Stats
26W - 19L
1,558 SR
Queue Stats
46W - 43L
1,472 Elo+
Solo
Geb
Geb
Xx_ScAreCrOw_474
Geb
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,384 Elo+
Solo
Kukulkan
Kukulkan
amethystking1
Kukulkan
Level 48
God Stats
2W - 0L
1,592 SR
Queue Stats
2W - 2L
1,551 Elo+
Solo
Anubis
Anubis
xFROx
Anubis
Level 156
God Stats
17W - 18L
1,499 SR
Queue Stats
767W - 755L
1,504 Elo+
Solo
Team Averages
Level 87
1,566 SR
1,489 Elo+

VS

Team Averages
Level 76
1,497 SR
1,426 Elo+
Bellona
Bellona
IronFistGold210
Bellona
Level 58
God Stats
1W - 1L
1,415 SR
Queue Stats
113W - 167L
1,359 Elo+
Solo
Vulcan
Vulcan
Kentucky Cayuts
Vulcan
Level 69
God Stats
0W - 2L
1,522 SR
Queue Stats
3W - 3L
1,455 Elo+
Solo
Ah Puch
Ah Puch
ManishBoy_030
Ah Puch
Level 72
God Stats
1W - 1L
1,670 SR
Queue Stats
36W - 58L
1,361 Elo+
Solo
Apollo
Apollo
Morgrimxx
Apollo
Level 39
God Stats
0W - 4L
1,333 SR
Queue Stats
197W - 230L
1,453 Elo+
Solo
Sylvanus
Sylvanus
louisdahboss
Sylvanus
Level 142
God Stats
10W - 11L
1,544 SR
Queue Stats
237W - 236L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 8
11,333
810
17,449
13,889
6,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Remxky
Vamana
19
9 / 6 / 5
12,260
876
17,370
25,164
25,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 3 / 6
9,388
671
4,686
16,549
11,556
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
amethystking1
Kukulkan
17
0 / 3 / 4
10,245
732
4,403
9,166
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
xFROx
Anubis
20
8 / 1 / 8
12,251
875
13,316
10,121
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
9,449
675
5,239
11,345
8,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 5 / 4
10,307
736
14,196
10,814
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
17
2 / 5 / 3
10,223
730
11,638
14,238
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Morgrimxx
Apollo
19
10 / 4 / 2
11,454
818
14,373
15,907
7,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
louisdahboss
Sylvanus
17
0 / 4 / 9
10,318
737
6,754
18,862
22,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
21
Kills
15
16
Deaths
21
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
1
3
7
1.5
L
2
5
4
0.8
L
Ah Puch
2
5
3
0.7
L
Apollo
Morgrimxx
Apollo
10
4
2
2.75
W
Vamana
Remxky
Vamana
9
6
5
1.92
W
0
3
6
1
W
Kukulkan
amethystking1
Kukulkan
0
3
4
0.67
L
Sylvanus
louisdahboss
Sylvanus
0
4
9
1.13
W
Anubis
xFROx
Anubis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,224
Damage
52,200
74,889
Taken
71,166
54,542
Mitigated
50,553
14,595
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,449
7,867
0
1,013
13,889
6,543
5,338
6,935
6,766
0
39,501
L
5,239
711
0
152
11,345
8,753
0
3,352
7,921
0
20,646
L
14,196
2,760
0
0
10,814
5,507
0
2,953
7,781
42,953
0
L
Ah Puch
11,638
352
0
1,395
14,238
6,374
0
3,618
10,525
33,893
0
L
Apollo
Morgrimxx
Apollo
14,373
9,296
0
2,666
15,907
7,633
1,026
6,188
9,491
0
50,343
W
Vamana
Remxky
Vamana
17,370
9,898
1,070
5,930
25,164
25,474
2,988
9,643
15,159
1,610
46,189
W
4,686
172
0
849
16,549
11,556
163
7,548
8,875
18,605
0
W
Kukulkan
amethystking1
Kukulkan
4,403
220
0
626
9,166
4,776
320
2,228
6,796
38,450
0
L
Sylvanus
louisdahboss
Sylvanus
6,754
1,294
1,616
5,567
18,862
22,286
453
6,901
11,637
20,031
0
W
Anubis
xFROx
Anubis
13,316
182
0
5,107
10,121
6,193
1,054
5,306
4,705
56,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,477
Gold Earned
51,751
336
Minions Killed
260
0
Camps Cleared
0
1,392,470
Distance Traveled
1,290,088
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,333
810
55
4
0
262,415
0
L
Bellona
9,449
675
31
2
0
278,603
5
L
Vulcan
10,307
736
72
5
0
283,625
0
L
Ah Puch
10,223
730
50
4
0
234,138
4
L
Apollo
11,454
818
82
6
0
259,466
1
W
Vamana
12,260
876
60
4
0
298,828
3
W
Geb
9,388
671
35
3
0
315,818
0
W
Kukulkan
10,245
732
77
6
0
259,143
0
L
Sylvanus
10,318
737
25
2
0
234,256
5
W
Anubis
12,251
875
109
8
0
256,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role