Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
BRXTON
Anubis
Bronze III
Level 65
God Stats
1W - 1L
1,785 SR
Queue Stats
11W - 10L
1,498 MMR
Solo
Mercury
Mercury
Gold II
oloxsanderJW
Mercury
Gold II
Level 143
God Stats
12W - 7L
1,621 SR
Queue Stats
143W - 144L
1,439 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
pogon0
Kuzenbo
Bronze V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,363 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,581 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,571 SR
1,436 MMR
Nu Wa
Nu Wa
Bronze III
Crentex
Nu Wa
Bronze III
Level 160
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 9L
1,413 MMR
Solo
Hercules
Hercules
Gold II
Frikysymbol
Hercules
Gold II
Level 145
God Stats
1W - 3L
1,227 SR
Queue Stats
70W - 74L
1,436 MMR
Solo
Poseidon
Poseidon
Gold IV
How2W4ste400Gems
Poseidon
Gold IV
Level 127
God Stats
5W - 2L
1,706 SR
Queue Stats
45W - 44L
1,475 MMR
Solo
Jing Wei
Jing Wei
Gold III
Rodeno96
Jing Wei
Gold III
Level 152
God Stats
5W - 4L
1,682 SR
Queue Stats
86W - 91L
1,496 MMR
Solo
Thanatos
Thanatos
Gold V
VxBanxV
Thanatos
Gold V
Level 108
God Stats
14W - 11L
1,639 SR
Queue Stats
229W - 226L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
2 / 0 / 1
10,837
602
3,352
13,850
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
 
Apollo
16
1 / 1 / 1
9,946
553
4,900
14,373
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
BRXTON
Anubis
16
10 / 5 / 4
10,806
600
14,949
15,439
7,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
oloxsanderJW
Mercury
17
4 / 2 / 3
10,623
590
6,416
16,749
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
pogon0
Kuzenbo
13
0 / 3 / 8
9,004
500
5,692
13,031
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
KaliChronosHades

VS

Bans
AwilixCernunnosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crentex
Nu Wa
15
1 / 1 / 2
8,986
499
10,511
4,306
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Frikysymbol
Hercules
12
0 / 3 / 5
7,753
431
7,623
13,158
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 7 / 3
8,951
497
7,591
10,990
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Rodeno96
Jing Wei
18
4 / 1 / 2
10,925
607
12,819
11,169
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
VxBanxV
Thanatos
13
4 / 5 / 2
8,508
473
5,433
15,168
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
17
Kills
11
11
Deaths
17
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
1
2.5
W
Apollo
 
Apollo
1
1
1
1.5
W
Anubis
BRXTON
Anubis
10
5
4
2.4
L
Nu Wa
Crentex
Nu Wa
1
1
2
2
L
Hercules
Frikysymbol
Hercules
0
3
5
0.83
L
2
7
3
0.5
L
Jing Wei
Rodeno96
Jing Wei
4
1
2
5
L
Thanatos
VxBanxV
Thanatos
4
5
2
1
W
Mercury
oloxsanderJW
Mercury
4
2
3
2.75
W
Kuzenbo
pogon0
Kuzenbo
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
43,977
73,442
Taken
54,791
45,966
Mitigated
22,945
25,913
Healing
22,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,352
518
335
7,078
13,850
14,087
0
5,231
8,169
0
91,743
W
Apollo
 
Apollo
4,900
3,809
0
6,800
14,373
5,587
1,704
2,103
12,174
0
94,226
W
Anubis
BRXTON
Anubis
14,949
347
0
6,759
15,439
7,642
894
5,977
9,342
71,401
0
L
Nu Wa
Crentex
Nu Wa
10,511
3,613
0
1,316
4,306
1,267
1,037
1,153
2,973
60,874
0
L
Hercules
Frikysymbol
Hercules
7,623
1,955
0
4,223
13,158
8,464
0
2,440
10,556
0
38,795
L
7,591
1,236
0
500
10,990
3,449
0
7,484
3,506
67,915
0
L
Jing Wei
Rodeno96
Jing Wei
12,819
10,000
0
7,068
11,169
4,443
584
3,012
8,157
0
97,717
L
Thanatos
VxBanxV
Thanatos
5,433
1,837
0
9,852
15,168
5,322
0
6,914
8,161
0
60,604
W
Mercury
oloxsanderJW
Mercury
6,416
2,694
0
3,359
16,749
6,685
279
3,042
13,557
0
112,307
W
Kuzenbo
pogon0
Kuzenbo
5,692
2,095
0
1,582
13,031
11,965
81
2,172
10,716
28,411
2,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,216
Gold Earned
45,123
640
Minions Killed
548
0
Camps Cleared
0
1,829,695
Distance Traveled
1,753,506
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,837
602
181
10
0
319,986
1
W
Apollo
9,946
553
151
8
0
351,292
5
W
Anubis
10,806
600
113
6
0
307,388
6
L
Nu Wa
8,986
499
111
6
0
316,417
3
L
Hercules
7,753
431
53
3
0
346,642
6
L
Poseidon
8,951
497
118
7
0
351,610
7
L
Jing Wei
10,925
607
170
9
0
350,189
2
L
Thanatos
8,508
473
96
5
0
388,648
3
W
Mercury
10,623
590
158
9
0
459,463
6
W
Kuzenbo
9,004
500
37
2
0
391,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role