Player Matchup

Baba Yaga
Baba Yaga
Ahptt
Baba Yaga
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 126L
1,300 Elo+
Party 2
Medusa
Medusa
Marcotte87
Medusa
Level 76
God Stats
16W - 11L
1,359 SR
Queue Stats
111W - 167L
1,344 Elo+
Solo
Tyr
Tyr
xTheriaultx
Tyr
Level 86
God Stats
0W - 5L
1,171 SR
Queue Stats
57W - 100L
1,326 Elo+
Party 2
Team Averages
Level 89
1,343 SR
1,324 Elo+

VS

Team Averages
Level 112
1,557 SR
1,434 Elo+
Bellona
Bellona
Ghostlassassin83
Bellona
Level 124
God Stats
9W - 7L
1,580 SR
Queue Stats
261W - 255L
1,424 Elo+
Party 1
Sobek
Sobek
Sleperd
Sobek
Level 95
God Stats
15W - 14L
1,551 SR
Queue Stats
230W - 221L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
knnino
Baron Samedi
Level 116
God Stats
57W - 60L
1,539 SR
Queue Stats
272W - 318L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ahptt
Baba Yaga
12
0 / 4 / 1
7,022
638
7,124
8,467
3,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Marcotte87
Medusa
12
0 / 5 / 0
6,794
618
8,056
10,496
3,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 0
7,021
638
8,423
12,830
10,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
9,087
826
10,710
12,596
10,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Sleperd
Sobek
14
3 / 1 / 9
8,966
815
5,326
12,838
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baron Samedi
knnino
Baron Samedi
13
2 / 0 / 8
8,255
750
10,711
7,278
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
13
13
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Ahptt
Baba Yaga
0
4
1
0.13
W
8
0
4
10
L
Medusa
Marcotte87
Medusa
0
5
0
0
W
Sobek
Sleperd
Sobek
3
1
9
7.5
W
Baron Samedi
knnino
Baron Samedi
2
0
8
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
26,747
31,793
Taken
32,712
18,149
Mitigated
27,979
4,249
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Ahptt
Baba Yaga
7,124
452
0
1,480
8,467
3,606
280
5,095
3,266
21,924
0
W
10,710
2,201
0
3,742
12,596
10,458
514
1,777
10,819
0
24,674
L
Medusa
Marcotte87
Medusa
8,056
2,831
0
1,884
10,496
3,997
414
5,262
4,752
0
33,561
W
Sobek
Sleperd
Sobek
5,326
513
0
4,664
12,838
13,909
0
3,023
9,815
13,135
0
W
Baron Samedi
knnino
Baron Samedi
10,711
217
2,340
3,584
7,278
3,612
502
2,324
4,954
36,617
0
L
8,423
864
0
885
12,830
10,546
202
5,719
6,655
0
17,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,837
Gold Earned
26,308
101
Minions Killed
111
0
Camps Cleared
0
611,116
Distance Traveled
660,360
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,022
638
34
3
0
198,097
1
W
Bellona
9,087
826
29
3
0
230,196
0
L
Medusa
6,794
618
44
4
0
198,140
1
W
Sobek
8,966
815
18
2
0
223,713
1
W
Baron Samedi
8,255
750
64
6
0
206,451
1
L
Tyr
7,021
638
23
2
0
214,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role