Player Matchup

Mulan
Mulan
Bombi03
Mulan
Level 126
God Stats
6W - 1L
1,745 SR
Queue Stats
82W - 49L
1,678 Elo+
Party 1
Horus
Horus
PAßU
Horus
Level 134
God Stats
8W - 3L
1,696 SR
Queue Stats
115W - 83L
1,594 Elo+
Party 1
Cliodhna
Cliodhna
Samuelbc2000
Cliodhna
Level 157
God Stats
4W - 1L
1,427 SR
Queue Stats
140W - 101L
1,600 Elo+
Party 1
Athena
Athena
adxlfwiner
Athena
Level 126
God Stats
1W - 0L
1,703 SR
Queue Stats
124W - 89L
1,602 Elo+
Party 1
Rama
Rama
oscatec
Rama
Level 99
God Stats
10W - 8L
1,596 SR
Queue Stats
29W - 16L
1,717 Elo+
Party 1
Team Averages
Level 128
1,633 SR
1,638 Elo+

VS

Team Averages
Level 108
1,675 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
BigBootyScylla
Cliodhna
Level 145
God Stats
5W - 1L
1,934 SR
Queue Stats
301W - 304L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
SuxXx09
Ne Zha
Level 122
God Stats
5W - 2L
1,776 SR
Queue Stats
233W - 220L
1,541 Elo+
Solo
Sol
Sol
Yanderemanda
Sol
Level 104
God Stats
13W - 6L
1,636 SR
Queue Stats
134W - 139L
1,449 Elo+
Party 2
Thor
Thor
РедисДенисГАмер
Thor
Level 66
God Stats
34W - 33L
1,531 SR
Queue Stats
107W - 118L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bombi03
Mulan
16
11 / 1 / 4
9,743
696
17,801
14,042
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
PAßU
Horus
13
2 / 0 / 12
8,588
613
9,534
13,249
15,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Samuelbc2000
Cliodhna
15
2 / 4 / 4
8,874
634
8,034
11,211
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
adxlfwiner
Athena
14
8 / 2 / 4
8,770
626
6,396
13,517
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
oscatec
Rama
15
3 / 0 / 8
9,006
643
8,069
13,598
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 7 / 1
7,145
510
8,095
14,332
4,925
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
12
3 / 6 / 2
7,275
520
9,266
14,237
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
SuxXx09
Ne Zha
10
1 / 3 / 1
6,244
446
7,259
13,000
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 5 / 0
5,066
362
1,520
7,898
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
2 / 5 / 3
6,861
490
4,712
11,991
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
26
Kills
7
7
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
1
0.21
L
Cliodhna
3
6
2
0.67
W
Mulan
Bombi03
Mulan
11
1
4
13
W
Horus
PAßU
Horus
2
0
12
8
W
Cliodhna
Samuelbc2000
Cliodhna
2
4
4
1
L
Ne Zha
SuxXx09
Ne Zha
1
3
1
0.5
L
0
5
0
0
W
Athena
adxlfwiner
Athena
8
2
4
5
W
Rama
oscatec
Rama
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
30,852
65,617
Taken
61,458
49,861
Mitigated
26,066
27,194
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,095
556
620
2,067
14,332
4,925
0
1,091
12,599
38,280
0
L
Cliodhna
9,266
1,452
0
2,568
14,237
6,345
0
2,251
11,934
0
51,815
W
Mulan
Bombi03
Mulan
17,801
1,445
0
4,399
14,042
16,112
815
5,091
8,907
86
71,062
W
Horus
PAßU
Horus
9,534
2,871
3,012
5,386
13,249
15,615
429
2,042
11,115
0
29,144
W
Cliodhna
Samuelbc2000
Cliodhna
8,034
1,725
0
2,052
11,211
4,399
450
174
10,547
0
77,683
L
Ne Zha
SuxXx09
Ne Zha
7,259
1,309
0
4,107
13,000
9,106
0
1,476
11,425
159
28,793
L
1,520
98
0
2,185
7,898
1,594
0
0
7,898
17,220
0
W
Athena
adxlfwiner
Athena
6,396
1,598
0
4,640
13,517
7,445
1,022
509
12,910
56,421
0
W
Rama
oscatec
Rama
8,069
6,458
0
7,705
13,598
6,290
5,004
1,958
11,592
0
74,245
L
4,712
851
0
2,832
11,991
4,096
0
1,664
10,141
0
35,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,981
Gold Earned
32,591
536
Minions Killed
280
0
Camps Cleared
0
1,445,780
Distance Traveled
1,217,609
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,145
510
69
5
0
239,668
3
L
Cliodhna
7,275
520
84
6
0
275,407
4
W
Mulan
9,743
696
125
9
0
251,656
3
W
Horus
8,588
613
41
3
0
289,884
4
W
Cliodhna
8,874
634
139
10
0
302,637
3
L
Ne Zha
6,244
446
34
2
0
267,142
3
L
Sol
5,066
362
32
2
0
163,704
4
W
Athena
8,770
626
106
8
0
340,960
1
W
Rama
9,006
643
125
9
0
260,643
4
L
Thor
6,861
490
61
4
0
271,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role