Player Matchup

Neith
Neith
GreenArrow2110
Neith
Level 49
God Stats
7W - 6L
1,428 SR
Queue Stats
10W - 10L
1,388 Elo+
Party 2
Olorun
Olorun
Native Wonder76
Olorun
Level 56
God Stats
2W - 5L
1,225 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 2
Sylvanus
Sylvanus
blairb17
Sylvanus
Level 147
God Stats
29W - 33L
1,457 SR
Queue Stats
162W - 203L
1,349 Elo+
Party 2
Team Averages
Level 84
1,370 SR
1,335 Elo+

VS

Team Averages
Level 104
1,556 SR
1,452 Elo+
Sol
Sol
Diogo13Costa13
Sol
Level 67
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Izanami
Izanami
Dstraction45
Izanami
Level 104
God Stats
5W - 8L
1,463 SR
Queue Stats
115W - 192L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
E N R G II Z
Sylvanus
Level 140
God Stats
5W - 6L
1,471 SR
Queue Stats
112W - 179L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 3
12,652
791
21,795
16,719
8,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

15
0 / 6 / 4
10,124
633
7,138
17,418
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
blairb17
Sylvanus
18
3 / 2 / 8
11,981
749
13,719
20,878
22,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
10,500
656
12,269
13,094
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Dstraction45
Izanami
15
2 / 6 / 6
10,673
667
13,609
15,969
8,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
E N R G II Z
Sylvanus
17
7 / 2 / 3
11,989
749
17,813
20,961
13,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
10
10
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Izanami
Dstraction45
Izanami
2
6
6
0.83
L
Sylvanus
E N R G II Z
Sylvanus
7
2
3
4.25
W
8
2
3
4.75
W
0
6
4
0.33
W
Sylvanus
blairb17
Sylvanus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,652
Damage
43,691
55,015
Taken
50,024
41,077
Mitigated
28,361
21,763
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,269
2,083
821
5,074
13,094
6,589
1,219
4,837
8,257
40,447
2,708
L
Izanami
Dstraction45
Izanami
13,609
6,632
0
1,010
15,969
8,120
312
4,844
11,125
0
51,341
L
Sylvanus
E N R G II Z
Sylvanus
17,813
7,672
3,336
4,907
20,961
13,652
584
9,083
11,878
38,157
0
W
21,795
13,392
191
3,531
16,719
8,884
2,049
9,975
6,744
0
51,336
W
7,138
3,282
877
3,982
17,418
10,016
717
8,749
8,669
42,778
5,915
W
Sylvanus
blairb17
Sylvanus
13,719
4,295
5,835
7,347
20,878
22,177
787
10,887
9,991
38,072
7,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,757
Gold Earned
33,162
201
Minions Killed
202
0
Camps Cleared
0
771,128
Distance Traveled
773,385
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,500
656
62
4
0
274,926
0
L
Izanami
10,673
667
78
5
0
239,446
3
L
Sylvanus
11,989
749
62
4
0
259,013
1
W
Neith
12,652
791
74
5
0
261,675
1
W
Olorun
10,124
633
57
4
0
241,950
0
W
Sylvanus
11,981
749
70
4
0
267,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role