Player Matchup

Agni
Agni
ItsJamie_138
Agni
Level 118
God Stats
6W - 2L
1,597 SR
Queue Stats
109W - 89L
1,640 Elo+
Party 1
Sol
Sol
JammyHood0105
Sol
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 31L
1,633 Elo+
Party 1
Bakasura
Bakasura
Sanicxl
Bakasura
Level 108
God Stats
2W - 0L
1,615 SR
Queue Stats
49W - 34L
1,557 Elo+
Party 1
Team Averages
Level 104
1,571 SR
1,610 Elo+

VS

Team Averages
Level 71
1,423 SR
1,364 Elo+
Medusa
Medusa
Abrunox
Medusa
Level 27
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 4L
1,299 Elo+
Party 2
Agni
Agni
XSchm13rp1mmelX
Agni
Level 122
God Stats
4W - 10L
1,247 SR
Queue Stats
26W - 39L
1,334 Elo+
Party 2
Ymir
Ymir
rainbowgandalf28
Ymir
Level 64
God Stats
1W - 1L
1,824 SR
Queue Stats
115W - 118L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
9,723
884
13,965
6,160
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 1 / 6
9,416
856
9,922
6,449
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Sanicxl
Bakasura
14
5 / 3 / 8
9,423
857
8,514
10,547
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abrunox
Medusa
13
3 / 3 / 2
8,715
792
4,539
9,612
4,227
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 10 / 2
6,921
629
5,054
12,080
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 4
8,602
782
4,608
14,601
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Abrunox
Medusa
3
3
2
1.33
W
3
1
11
8.5
W
6
1
6
9
W
Bakasura
Sanicxl
Bakasura
5
3
8
3
L
1
10
2
0.2
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
14,201
23,156
Taken
36,293
12,076
Mitigated
23,793
7,413
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Abrunox
Medusa
4,539
1,612
0
208
9,612
4,227
0
6,333
3,028
0
22,772
W
13,965
1,432
243
1,116
6,160
2,614
256
2,561
3,599
54,128
0
W
9,922
3,239
0
3,149
6,449
2,642
1,537
1,912
4,537
35,850
0
W
Bakasura
Sanicxl
Bakasura
8,514
5,953
0
2,905
10,547
6,820
329
5,294
5,253
0
29,240
L
5,054
424
385
592
12,080
5,480
0
8,210
3,599
11,610
0
L
4,608
411
147
2,116
14,601
14,086
0
9,361
4,890
27,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
24,238
177
Minions Killed
111
0
Camps Cleared
0
645,354
Distance Traveled
539,424
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,715
792
45
4
0
205,176
1
W
Agni
9,723
884
75
7
0
218,588
2
W
Sol
9,416
856
51
5
0
201,936
0
W
Bakasura
9,423
857
51
5
0
224,830
2
L
Agni
6,921
629
20
2
0
145,416
2
L
Ymir
8,602
782
46
4
0
188,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role