Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ashin Oath
Ares
Level 109
God Stats
12W - 6L
1,649 SR
Queue Stats
163W - 146L
1,569 Elo+
Solo
Bacchus
Bacchus
PapiMora1603
Bacchus
Level 128
God Stats
1W - 2L
1,364 SR
Queue Stats
125W - 114L
1,606 Elo+
Party 1
Scylla
Scylla
Rads2626
Scylla
Level 132
God Stats
4W - 6L
1,594 SR
Queue Stats
640W - 595L
1,583 Elo+
Solo
Neith
Neith
papimudo
Neith
Level 144
God Stats
7W - 2L
1,649 SR
Queue Stats
61W - 49L
1,688 Elo+
Party 1
Team Averages
Level 132
1,551 SR
1,589 Elo+

VS

Team Averages
Level 126
1,588 SR
1,596 Elo+
Cernunnos
Cernunnos
Bilkinz
Cernunnos
Level 125
God Stats
17W - 14L
1,693 SR
Queue Stats
105W - 85L
1,581 Elo+
Party 2
Mulan
Mulan
Ecruz213
Mulan
Level 137
God Stats
1W - 2L
1,592 SR
Queue Stats
77W - 59L
1,623 Elo+
Party 3
Khepri
Khepri
MadeeMayflower
Khepri
Level 129
God Stats
12W - 8L
1,500 SR
Queue Stats
99W - 78L
1,588 Elo+
Party 2
Arachne
Arachne
UnikTsalmavet
Arachne
Level 157
God Stats
4W - 3L
1,656 SR
Queue Stats
89W - 77L
1,580 Elo+
Party 3
Persephone
Persephone
tro310
Persephone
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 104L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 2 / 5
8,210
586
13,553
14,231
12,742
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 1
6,397
457
5,856
13,096
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
PapiMora1603
Bacchus
13
5 / 0 / 4
7,985
570
7,772
8,480
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Rads2626
Scylla
12
2 / 1 / 0
7,162
512
5,660
5,509
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
papimudo
Neith
14
2 / 1 / 2
7,805
558
10,581
9,408
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bilkinz
Cernunnos
10
2 / 3 / 0
6,696
478
8,007
12,658
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Ecruz213
Mulan
11
1 / 4 / 2
6,907
493
9,899
15,772
13,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 3
6,550
468
4,034
8,788
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
10
2 / 3 / 0
6,525
466
3,553
13,676
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
tro310
Persephone
12
1 / 2 / 1
7,234
517
7,378
8,083
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
5
2.75
W
0
2
1
0.25
L
Cernunnos
Bilkinz
Cernunnos
2
3
0
0.67
L
Mulan
Ecruz213
Mulan
1
4
2
0.5
L
0
0
3
1.5
W
Bacchus
PapiMora1603
Bacchus
5
0
4
7
W
Scylla
Rads2626
Scylla
2
1
0
2
L
Arachne
2
3
0
0.67
W
Neith
papimudo
Neith
2
1
2
3
L
Persephone
tro310
Persephone
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,422
Damage
32,871
50,724
Taken
58,977
36,652
Mitigated
35,512
13,146
Healing
17,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,553
2,917
0
3,990
14,231
12,742
0
662
13,569
500
63,565
W
5,856
1,074
0
1,987
13,096
11,463
0
4,240
8,856
26,845
0
L
Cernunnos
Bilkinz
Cernunnos
8,007
3,810
0
3,288
12,658
4,691
264
1,962
10,696
0
49,730
L
Mulan
Ecruz213
Mulan
9,899
3,400
0
4,178
15,772
13,436
0
4,410
11,362
0
47,672
L
4,034
1,191
0
3,347
8,788
7,018
0
4,394
4,394
19,356
2,273
W
Bacchus
PapiMora1603
Bacchus
7,772
941
0
3,262
8,480
5,413
0
1,192
7,288
48,440
0
W
Scylla
Rads2626
Scylla
5,660
575
0
888
5,509
2,642
350
4,132
1,377
55,890
0
L
Arachne
3,553
2,755
0
4,777
13,676
6,920
0
3,983
9,693
0
38,006
W
Neith
papimudo
Neith
10,581
5,362
0
3,019
9,408
4,392
1,488
687
8,721
0
71,691
L
Persephone
tro310
Persephone
7,378
810
0
1,627
8,083
3,447
0
5,038
3,043
56,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
33,912
465
Minions Killed
361
0
Camps Cleared
0
1,384,216
Distance Traveled
1,282,816
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,210
586
105
8
0
281,396
4
W
Ares
6,397
457
44
3
0
279,537
3
L
Cernunnos
6,696
478
81
6
0
222,410
2
L
Mulan
6,907
493
81
6
0
260,146
2
L
Khepri
6,550
468
31
2
0
250,765
6
W
Bacchus
7,985
570
91
7
0
303,598
4
W
Scylla
7,162
512
113
8
0
264,672
4
L
Arachne
6,525
466
70
5
0
289,143
5
W
Neith
7,805
558
112
8
0
255,013
4
L
Persephone
7,234
517
98
7
0
260,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role