Player Matchup

King Arthur
King Arthur
Caspersfriend00
King Arthur
Level 65
God Stats
0W - 5L
1,181 SR
Queue Stats
1W - 9L
1,075 Elo+
Party 1
Zeus
Zeus
Dam6996
Zeus
Level 8
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 1
Achilles
Achilles
xXLemonGrassXx
Achilles
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,075 Elo+
Party 1
Team Averages
Level 29
1,326 SR
1,075 Elo+

VS

Team Averages
Level 132
1,584 SR
1,376 Elo+
Jormungandr
Jormungandr
FATWILLY3
Jormungandr
Level 147
God Stats
6W - 2L
1,557 SR
Queue Stats
56W - 73L
1,360 Elo+
Solo
Awilix
Awilix
JtAgZ19
Awilix
Level 126
God Stats
78W - 52L
1,694 SR
Queue Stats
557W - 559L
1,445 Elo+
Solo
Kukulkan
Kukulkan
xDottzx
Kukulkan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caspersfriend00
King Arthur
9
0 / 6 / 3
6,540
654
2,711
12,568
9,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Dam6996
Zeus
10
0 / 6 / 0
6,198
620
3,697
8,943
3,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
12
4 / 5 / 0
8,389
839
7,060
12,000
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FATWILLY3
Jormungandr
13
2 / 1 / 13
8,105
811
5,204
7,384
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
JtAgZ19
Awilix
13
11 / 3 / 3
9,155
916
14,020
9,850
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xDottzx
Kukulkan
13
3 / 0 / 10
8,200
820
8,458
3,817
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
17
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Caspersfriend00
King Arthur
0
6
3
0.25
L
Zeus
Dam6996
Zeus
0
6
0
0
W
Jormungandr
FATWILLY3
Jormungandr
2
1
13
8.5
W
Awilix
JtAgZ19
Awilix
11
3
3
4.17
W
Kukulkan
xDottzx
Kukulkan
3
0
10
8
L
Achilles
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,468
Damage
27,682
33,511
Taken
21,051
23,480
Mitigated
11,532
4,831
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Caspersfriend00
King Arthur
2,711
310
260
1,379
12,568
9,288
0
4,722
7,846
0
8,066
L
Zeus
Dam6996
Zeus
3,697
1,733
0
1,666
8,943
3,707
0
3,784
5,159
21,437
0
W
Jormungandr
FATWILLY3
Jormungandr
5,204
1,390
129
2,279
7,384
5,664
736
2,040
5,344
22,655
0
W
Awilix
JtAgZ19
Awilix
14,020
6,532
0
1,160
9,850
4,267
220
1,251
8,599
0
33,548
W
Kukulkan
xDottzx
Kukulkan
8,458
475
0
250
3,817
1,601
965
465
3,352
26,629
0
L
Achilles
7,060
2,603
0
1,526
12,000
10,485
0
5,164
6,836
0
16,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,127
Gold Earned
25,460
64
Minions Killed
114
0
Camps Cleared
0
468,845
Distance Traveled
542,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,540
654
12
1
0
163,554
0
L
Zeus
6,198
620
33
3
0
137,394
0
W
Jormungandr
8,105
811
30
3
0
177,779
0
W
Awilix
9,155
916
30
3
0
180,031
0
W
Kukulkan
8,200
820
54
5
0
184,521
0
L
Achilles
8,389
839
19
2
0
167,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role