Player Matchup

Tiamat
Tiamat
Alikune
Tiamat
Level 90
God Stats
2W - 4L
1,438 SR
Queue Stats
190W - 224L
1,468 Elo+
Solo
Anhur
Anhur
ConCanWolfing
Anhur
Level 126
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
King Arthur
King Arthur
trent762
King Arthur
Level 109
God Stats
0W - 1L
1,638 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Team Averages
Level 108
1,475 SR
1,325 Elo+

VS

Team Averages
Level 91
1,514 SR
1,472 Elo+
Hades
Hades
AlanBeatlesRock
Hades
Level 155
God Stats
1W - 0L
1,675 SR
Queue Stats
185W - 209L
1,485 Elo+
Solo
Shiva
Shiva
Ifoxgrim
Shiva
Level 3
God Stats
1W - 1L
1,325 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
KingBryanJA23PR
Ne Zha
Level 115
God Stats
2W - 3L
1,543 SR
Queue Stats
71W - 84L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alikune
Tiamat
19
2 / 5 / 6
13,544
677
18,849
18,799
12,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 8 / 4
14,094
705
16,226
22,462
11,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
trent762
King Arthur
17
4 / 9 / 4
13,688
684
24,704
31,374
30,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
15,524
776
21,039
21,279
12,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Ifoxgrim
Shiva
19
5 / 2 / 10
14,694
735
15,787
22,998
30,424
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
9 / 6 / 11
15,158
758
21,510
26,123
20,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
22
22
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Tiamat
Alikune
Tiamat
2
5
6
1
L
4
8
4
0.75
W
Shiva
Ifoxgrim
Shiva
5
2
10
5
W
9
6
11
2.42
L
King Arthur
trent762
King Arthur
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,779
Damage
58,336
72,635
Taken
70,400
54,778
Mitigated
62,820
11,690
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,039
1,305
519
6,434
21,279
12,350
470
5,711
15,568
66,948
0
L
Tiamat
Alikune
Tiamat
18,849
1,197
0
3,216
18,799
12,898
266
7,845
10,954
61,730
0
L
16,226
7,829
0
3,972
22,462
11,109
538
8,149
14,313
0
83,841
W
Shiva
Ifoxgrim
Shiva
15,787
3,258
580
2,659
22,998
30,424
442
7,581
15,417
123
48,773
W
21,510
11,684
0
5,350
26,123
20,046
446
5,622
20,501
0
65,609
L
King Arthur
trent762
King Arthur
24,704
3,187
23
4,479
31,374
30,771
394
5,504
25,870
0
53,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
45,376
227
Minions Killed
212
0
Camps Cleared
0
964,486
Distance Traveled
1,136,726
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,524
776
102
5
0
366,592
6
L
Tiamat
13,544
677
79
4
0
339,422
0
L
Anhur
14,094
705
105
5
0
310,949
1
W
Shiva
14,694
735
45
2
0
387,747
0
W
Ne Zha
15,158
758
65
3
0
382,387
1
L
King Arthur
13,688
684
43
2
0
314,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role