Player Matchup

Rama
Rama
 
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Caraleigh
Ah Muzen Cab
Level 89
God Stats
5W - 2L
1,604 SR
Queue Stats
321W - 340L
1,474 Elo+
Party 2
Scylla
Scylla
PeteyJayHoliday
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Neith
Neith
dranuky
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,329 Elo+
Solo
Team Averages
Level 79
1,521 SR
1,461 Elo+

VS

Team Averages
Level 61
1,500 SR
1,413 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BarreIApple
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 1
Ishtar
Ishtar
KCR02
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Seba-GaYmer69
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,345 Elo+
Solo
Chaac
Chaac
Stewyhead
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 3 / 12
13,334
889
25,352
15,749
8,257
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
 
Mercury
19
6 / 3 / 15
11,850
790
8,845
23,864
11,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Caraleigh
Ah Muzen Cab
20
7 / 2 / 19
13,165
878
23,403
11,025
6,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 2 / 15
10,173
678
6,399
8,187
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
dranuky
Neith
13
3 / 2 / 6
9,298
620
8,160
7,370
3,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 7 / 3
11,838
789
17,623
17,303
7,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
17
2 / 7 / 3
9,771
651
5,883
16,388
15,832
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
KCR02
Ishtar
18
3 / 8 / 5
10,553
704
11,332
17,185
7,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Seba-GaYmer69
Gilgamesh
6
0 / 1 / 0
7,374
492
567
1,693
1,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chaac
Stewyhead
Chaac
19
2 / 6 / 5
11,135
742
14,322
24,378
22,643
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
29
Kills
11
12
Deaths
29
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
3
12
6
W
Mercury
 
Mercury
6
3
15
4.5
L
Jing Wei
 
Jing Wei
4
7
3
0.79
L
Fenrir
2
7
3
0.5
W
Ah Muzen Cab
Caraleigh
Ah Muzen Cab
7
2
19
8.25
L
Ishtar
KCR02
Ishtar
3
8
5
0.69
W
1
2
15
4.25
L
Gilgamesh
Seba-GaYmer69
Gilgamesh
0
1
0
0
L
Chaac
Stewyhead
Chaac
2
6
5
0.75
W
Neith
dranuky
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,159
Damage
49,727
66,195
Taken
76,947
33,619
Mitigated
55,126
30,098
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
25,352
18,965
2,031
5,099
15,749
8,257
3,403
0
15,693
0
43,086
W
Mercury
 
Mercury
8,845
1,975
3,036
9,528
23,864
11,990
1,701
0
23,757
0
16,131
L
Jing Wei
 
Jing Wei
17,623
10,633
794
3,080
17,303
7,557
727
988
16,315
0
30,710
L
Fenrir
5,883
1,091
973
1,514
16,388
15,832
684
1,591
14,797
0
10,618
W
Ah Muzen Cab
Caraleigh
Ah Muzen Cab
23,403
5,920
2,468
4,290
11,025
6,643
2,753
0
10,977
0
51,588
L
Ishtar
KCR02
Ishtar
11,332
5,553
517
1,297
17,185
7,591
0
1,917
15,268
0
28,697
W
6,399
364
896
1,046
8,187
3,521
117
0
8,087
16,231
0
L
Gilgamesh
Seba-GaYmer69
Gilgamesh
567
100
221
114
1,693
1,503
0
44
1,649
0
625
L
Chaac
Stewyhead
Chaac
14,322
792
1,509
6,737
24,378
22,643
294
1,859
22,519
0
38,079
W
Neith
dranuky
Neith
8,160
2,029
0
1,704
7,370
3,208
159
0
7,318
0
14,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,820
Gold Earned
50,671
152
Minions Killed
163
0
Camps Cleared
0
1,354,577
Distance Traveled
1,094,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,334
889
35
2
0
268,164
0
W
Mercury
11,850
790
16
1
0
325,075
0
L
Jing Wei
11,838
789
45
3
0
250,557
0
L
Fenrir
9,771
651
15
1
0
254,297
1
W
Ah Muzen Cab
13,165
878
63
4
0
295,888
0
L
Ishtar
10,553
704
54
4
0
224,394
1
W
Scylla
10,173
678
29
2
0
309,338
1
L
Gilgamesh
7,374
492
0
0
0
43,349
0
L
Chaac
11,135
742
49
3
0
321,956
0
W
Neith
9,298
620
9
1
0
156,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role