Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EbonyGlamBarbie
Yemoja
Level 150
God Stats
86W - 85L
1,515 SR
Queue Stats
451W - 453L
1,491 Elo+
Solo
King Arthur
King Arthur
VitalityVoid
King Arthur
Level 126
God Stats
23W - 26L
1,531 SR
Queue Stats
126W - 116L
1,492 Elo+
Solo
Thanatos
Thanatos
XxObi TanobiexX
Thanatos
Level 137
God Stats
37W - 37L
1,507 SR
Queue Stats
628W - 590L
1,533 Elo+
Solo
Horus
Horus
scaredy_AJ
Horus
Level 160
God Stats
85W - 103L
1,549 SR
Queue Stats
211W - 258L
1,505 Elo+
Solo
Team Averages
Level 146
1,520 SR
1,504 Elo+

VS

Team Averages
Level 145
1,360 SR
1,470 Elo+
Hachiman
Hachiman
Jeanmatrix99
Hachiman
Level 157
God Stats
1W - 3L
1,211 SR
Queue Stats
103W - 97L
1,482 Elo+
Solo
Ravana
Ravana
R0bbERobb
Ravana
Level 155
God Stats
5W - 5L
1,395 SR
Queue Stats
107W - 138L
1,424 Elo+
Party 1
Ganesha
Ganesha
TheMathyw
Ganesha
Level 147
God Stats
2W - 2L
1,429 SR
Queue Stats
307W - 318L
1,504 Elo+
Solo
Ra
Ra
WolfieShocks
Ra
Level 160
God Stats
1W - 1L
1,280 SR
Queue Stats
207W - 223L
1,475 Elo+
Party 1
Horus
Horus
oPPoZIT
Horus
Level 107
God Stats
2W - 2L
1,484 SR
Queue Stats
155W - 177L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
5 / 5 / 3
10,963
477
12,754
19,918
8,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 0
10,740
467
13,713
16,180
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
VitalityVoid
King Arthur
17
2 / 7 / 2
10,915
475
17,745
27,623
31,379
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
18
3 / 4 / 3
10,931
475
10,029
16,567
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
15
3 / 4 / 6
9,486
412
13,697
19,476
16,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jeanmatrix99
Hachiman
18
5 / 5 / 4
11,334
493
14,324
19,217
6,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
R0bbERobb
Ravana
20
8 / 2 / 6
12,824
558
18,850
14,204
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
TheMathyw
Ganesha
17
0 / 5 / 11
9,863
429
3,632
20,532
21,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 2 / 6
13,288
578
14,876
16,164
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
oPPoZIT
Horus
19
5 / 3 / 4
12,891
560
15,767
22,842
25,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
17
Kills
22
22
Deaths
17
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
5
3
1.3
L
4
2
0
2
W
Hachiman
Jeanmatrix99
Hachiman
5
5
4
1.4
W
Ravana
R0bbERobb
Ravana
8
2
6
5.5
W
Ganesha
TheMathyw
Ganesha
0
5
11
1.1
L
King Arthur
VitalityVoid
King Arthur
2
7
2
0.43
W
4
2
6
3.5
L
Thanatos
3
4
3
1.13
W
Horus
oPPoZIT
Horus
5
3
4
2.33
L
Horus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,938
Damage
67,449
99,764
Taken
92,959
73,136
Mitigated
69,398
30,469
Healing
42,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,754
4,712
2,369
3,759
19,918
8,947
1,526
1,302
18,559
22
103,319
L
13,713
762
160
1,690
16,180
8,171
0
6,418
9,593
92,546
0
W
Hachiman
Jeanmatrix99
Hachiman
14,324
7,469
0
6,945
19,217
6,818
1,176
1,902
16,472
0
70,823
W
Ravana
R0bbERobb
Ravana
18,850
7,369
0
4,842
14,204
7,360
0
2,774
11,286
0
115,993
W
Ganesha
TheMathyw
Ganesha
3,632
403
345
4,065
20,532
21,233
307
3,264
16,770
46,450
0
L
King Arthur
VitalityVoid
King Arthur
17,745
1,967
0
3,762
27,623
31,379
0
4,619
21,520
0
92,629
W
14,876
3,421
3,369
9,302
16,164
8,754
186
5,330
10,786
143,601
0
L
Thanatos
10,029
2,801
0
12,200
16,567
7,791
696
2,368
14,031
58
98,951
W
Horus
oPPoZIT
Horus
15,767
7,212
1,498
11,940
22,842
25,233
174
1,686
21,104
0
107,062
L
Horus
13,697
5,394
1,334
5,195
19,476
16,848
368
3,801
15,675
394
51,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,035
Gold Earned
60,200
667
Minions Killed
682
0
Camps Cleared
0
2,051,732
Distance Traveled
2,183,794
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,963
477
162
7
0
374,053
1
L
Yemoja
10,740
467
159
7
0
438,954
5
W
Hachiman
11,334
493
102
4
0
400,944
5
W
Ravana
12,824
558
159
7
0
499,646
4
W
Ganesha
9,863
429
29
1
0
426,330
5
L
King Arthur
10,915
475
144
6
0
365,145
6
W
Ra
13,288
578
200
9
0
419,878
0
L
Thanatos
10,931
475
131
6
0
440,890
1
W
Horus
12,891
560
192
8
0
436,996
11
L
Horus
9,486
412
71
3
0
432,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role