Player Matchup

Cerberus
Cerberus
EmperorDratinni
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
EviLMonKeY2636
Kukulkan
Level 115
God Stats
15W - 14L
1,493 SR
Queue Stats
456W - 183L
1,668 Elo+
Party 1
Merlin
Merlin
KingDooki
Merlin
Level 115
God Stats
4W - 2L
1,625 SR
Queue Stats
367W - 131L
1,683 Elo+
Party 1
Neith
Neith
ThatGuyManPeron
Neith
Level 68
God Stats
12W - 3L
1,734 SR
Queue Stats
316W - 124L
1,674 Elo+
Party 1
Achilles
Achilles
screachin elf
Achilles
Level 122
God Stats
7W - 2L
1,772 SR
Queue Stats
457W - 184L
1,663 Elo+
Party 1
Team Averages
Level 102
1,625 SR
1,646 Elo+

VS

Team Averages
Level 123
1,507 SR
1,464 Elo+
Nox
Nox
GweekieDee
Nox
Level 159
God Stats
6W - 7L
1,535 SR
Queue Stats
339W - 367L
1,499 Elo+
Party 2
Hachiman
Hachiman
JohnnyNoon
Hachiman
Level 153
God Stats
0W - 3L
1,285 SR
Queue Stats
463W - 445L
1,456 Elo+
Solo
Da Ji
Da Ji
Osphix
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
659W - 724L
1,462 Elo+
Solo
Nike
Nike
RedEyeWolfman
Nike
Level 156
God Stats
0W - 1L
1,717 SR
Queue Stats
61W - 74L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Wintersteelwuz
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 296L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 3 / 19
11,185
1,119
6,209
12,171
7,872
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
17
6 / 1 / 15
11,727
1,173
20,677
4,906
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
KingDooki
Merlin
17
2 / 3 / 16
10,553
1,055
12,949
6,462
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 0 / 16
13,379
1,338
27,060
9,714
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
screachin elf
Achilles
17
9 / 1 / 19
12,581
1,258
16,000
12,711
15,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

295

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
10,107
1,011
7,938
15,198
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JohnnyNoon
Hachiman
15
0 / 2 / 5
9,573
957
6,525
12,269
5,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Osphix
Da Ji
16
4 / 11 / 4
10,710
1,071
11,688
25,294
13,239
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 10 / 3
10,329
1,033
10,347
26,390
22,808
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 6 / 3
8,722
872
2,872
9,243
5,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
34
Kills
8
8
Deaths
34
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
3
19
4.5
W
Kukulkan
6
1
15
13.5
L
1
5
4
0.6
L
Hachiman
JohnnyNoon
Hachiman
0
2
5
1.25
W
Merlin
KingDooki
Merlin
2
3
16
3.33
L
Da Ji
Osphix
Da Ji
4
11
4
0.55
L
3
10
3
0.45
W
13
0
16
21
L
0
6
3
0.25
W
Achilles
screachin elf
Achilles
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,895
Damage
39,370
45,964
Taken
88,394
32,166
Mitigated
55,349
8,438
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,209
942
0
1,700
12,171
7,872
0
3,298
8,873
16,543
0
W
Kukulkan
20,677
2,115
0
599
4,906
2,228
0
156
4,750
54,167
0
L
7,938
798
0
0
15,198
7,695
0
7,346
7,775
26,056
0
L
Hachiman
JohnnyNoon
Hachiman
6,525
3,474
0
733
12,269
5,918
0
5,632
6,583
0
30,116
W
Merlin
KingDooki
Merlin
12,949
1,040
0
0
6,462
2,561
0
1,375
5,087
29,716
0
L
Da Ji
Osphix
Da Ji
11,688
2,238
48
1,641
25,294
13,239
0
11,144
13,799
0
25,886
L
10,347
1,658
61
447
26,390
22,808
0
10,523
15,498
0
26,103
W
27,060
18,505
0
4,144
9,714
4,481
0
752
8,962
0
39,615
L
2,872
1,454
0
227
9,243
5,689
0
5,190
3,844
0
3,529
W
Achilles
screachin elf
Achilles
16,000
5,790
0
1,995
12,711
15,024
0
2,357
9,094
0
18,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,425
Gold Earned
49,441
202
Minions Killed
140
8
Camps Cleared
3
932,312
Distance Traveled
773,634
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,185
1,119
29
3
3
161,408
0
W
Kukulkan
11,727
1,173
86
9
1
190,930
0
L
Nox
10,107
1,011
44
4
0
172,205
0
L
Hachiman
9,573
957
44
4
1
140,635
0
W
Merlin
10,553
1,055
52
5
3
172,297
2
L
Da Ji
10,710
1,071
16
2
1
173,378
0
L
Nike
10,329
1,033
33
3
1
174,045
0
W
Neith
13,379
1,338
30
3
0
207,861
1
L
Ne Zha
8,722
872
3
0
0
113,371
0
W
Achilles
12,581
1,258
5
1
1
199,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role