Player Matchup

Maui
Maui
FruitfulBasher7
Maui
Level 101
God Stats
1W - 4L
1,214 SR
Queue Stats
49W - 59L
1,419 Elo+
Party 1
Merlin
Merlin
SeanKingston147
Merlin
Level 16
God Stats
10W - 11L
1,496 SR
Queue Stats
23W - 29L
1,422 Elo+
Party 1
Achilles
Achilles
alek1704
Achilles
Level 78
God Stats
15W - 22L
1,482 SR
Queue Stats
26W - 38L
1,450 Elo+
Party 1
Team Averages
Level 65
1,397 SR
1,430 Elo+

VS

Team Averages
Level 95
1,661 SR
1,501 Elo+
Neith
Neith
Bloodfallxo
Neith
Level 18
God Stats
17W - 3L
1,828 SR
Queue Stats
91W - 44L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
Lnmsxxhedead
Baron Samedi
Level 142
God Stats
28W - 25L
1,607 SR
Queue Stats
705W - 1,107L
1,377 Elo+
Solo
Cerberus
Cerberus
SpendingAuto96
Cerberus
Level 124
God Stats
7W - 4L
1,547 SR
Queue Stats
720W - 644L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,490
653
7,671
14,146
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 5 / 2
8,364
643
11,161
12,714
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
alek1704
Achilles
14
2 / 0 / 1
8,475
652
9,421
17,051
24,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,495
730
17,868
10,058
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Lnmsxxhedead
Baron Samedi
14
1 / 3 / 5
8,844
680
11,978
10,822
7,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
15
3 / 0 / 3
9,940
765
7,399
17,859
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
1
2
3
1.25
W
Baron Samedi
Lnmsxxhedead
Baron Samedi
1
3
5
1.17
L
1
5
2
0.4
W
Cerberus
3
0
3
4.5
L
Achilles
alek1704
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
37,245
43,911
Taken
38,739
38,917
Mitigated
34,165
2,329
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,868
7,557
0
4,566
10,058
5,617
1,729
5,407
4,651
0
63,249
L
7,671
1,101
0
1,069
14,146
8,123
0
6,750
7,396
29,822
0
W
Baron Samedi
Lnmsxxhedead
Baron Samedi
11,978
401
3,553
4,207
10,822
7,449
200
6,466
4,356
33,772
0
L
11,161
871
0
0
12,714
6,676
0
6,565
6,149
32,721
0
W
Cerberus
7,399
286
361
6,479
17,859
21,099
494
7,423
10,436
27,953
0
L
Achilles
alek1704
Achilles
9,421
1,690
0
1,260
17,051
24,118
322
6,165
10,886
384
28,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
28,279
136
Minions Killed
175
0
Camps Cleared
0
723,748
Distance Traveled
691,448
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,495
730
77
6
0
228,943
2
L
Maui
8,490
653
41
3
0
246,804
0
W
Baron Samedi
8,844
680
31
2
0
213,359
4
L
Merlin
8,364
643
66
5
0
209,212
2
W
Cerberus
9,940
765
67
5
0
249,146
2
L
Achilles
8,475
652
29
2
0
267,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role