Player Matchup

Ymir
Ymir
Dannygong14
Ymir
Level 27
God Stats
2W - 9L
1,343 SR
Queue Stats
16W - 23L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
DukeOfSaltyScrub
Guan Yu
Level 117
God Stats
15W - 13L
1,678 SR
Queue Stats
112W - 102L
1,511 Elo+
Party 1
Pele
Pele
FTNS
Pele
Level 79
God Stats
1W - 3L
1,644 SR
Queue Stats
63W - 58L
1,513 Elo+
Party 2
Ishtar
Ishtar
SippinHotcoco
Ishtar
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,536 Elo+
Party 2
Eset
Eset
SomePuppys
Eset
Level 157
God Stats
1W - 3L
1,730 SR
Queue Stats
214W - 197L
1,527 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,495 Elo+

VS

Team Averages
Level 105
1,520 SR
1,542 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ChulaMastawa
Scylla
Level 19
God Stats
6W - 0L
1,793 SR
Queue Stats
81W - 26L
1,892 Elo+
Party 3
Serqet
Serqet
Kool_Kat_Klub_
Serqet
Level 88
God Stats
7W - 2L
1,505 SR
Queue Stats
106W - 111L
1,470 Elo+
Solo
Ymir
Ymir
RalphPG2128
Ymir
Level 136
God Stats
1W - 1L
1,282 SR
Queue Stats
202W - 200L
1,368 Elo+
Solo
King Arthur
King Arthur
VitalityVoid
King Arthur
Level 126
God Stats
23W - 26L
1,518 SR
Queue Stats
126W - 116L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,376
489
1,711
9,246
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 1
5,902
537
5,723
8,797
8,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
FTNS
Pele
10
3 / 4 / 2
6,451
586
6,116
12,784
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
4,943
449
4,002
9,719
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 7 / 0
5,547
504
2,655
7,994
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 0 / 1
7,168
652
8,427
8,280
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
12
8 / 2 / 1
7,226
657
10,979
6,154
2,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 3
5,702
518
2,838
7,059
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 2 / 6
5,776
525
5,225
7,391
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
VitalityVoid
King Arthur
11
3 / 0 / 1
6,926
630
8,516
9,058
6,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
18
18
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
1
5.5
W
Scylla
8
2
1
4.25
L
0
1
3
1.5
L
2
1
1
2.5
L
Pele
FTNS
Pele
3
4
2
1
W
2
2
3
1.75
W
0
2
6
1.5
L
0
5
1
0.1
L
1
7
0
0.14
W
King Arthur
VitalityVoid
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
35,985
48,540
Taken
37,942
25,306
Mitigated
19,548
10,329
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,427
6,458
0
5,290
8,280
2,935
3,000
325
7,955
0
57,164
W
Scylla
10,979
1,428
0
1,977
6,154
2,256
0
1,635
4,519
54,641
0
L
1,711
887
0
1,780
9,246
6,000
250
4,165
5,081
15,790
0
L
5,723
1,245
578
1,945
8,797
8,389
0
602
8,195
0
34,297
L
Pele
FTNS
Pele
6,116
1,621
0
2,929
12,784
4,756
0
3,657
8,842
0
36,070
W
2,838
566
0
1,784
7,059
2,480
637
853
6,206
0
19,010
W
5,225
1,209
0
1,483
7,391
5,419
0
1,386
6,005
14,873
4,367
L
4,002
2,768
0
2,123
9,719
2,940
192
1,112
8,607
0
28,046
L
2,655
229
246
728
7,994
3,221
361
5,694
2,300
28,419
0
W
King Arthur
VitalityVoid
King Arthur
8,516
1,310
0
2,784
9,058
6,458
124
167
8,891
0
50,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
32,798
244
Minions Killed
337
0
Camps Cleared
0
1,034,803
Distance Traveled
1,067,724
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,168
652
86
8
0
195,184
3
W
Scylla
7,226
657
79
7
0
206,767
5
L
Ymir
5,376
489
26
2
0
213,328
1
L
Guan Yu
5,902
537
62
6
0
221,218
2
L
Pele
6,451
586
55
5
0
215,800
1
W
Serqet
5,702
518
42
4
0
243,195
2
W
Ymir
5,776
525
35
3
0
206,263
3
L
Ishtar
4,943
449
49
4
0
190,586
0
L
Eset
5,547
504
52
5
0
193,871
0
W
King Arthur
6,926
630
95
9
0
216,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role