Player Matchup

Cu Chulainn
Cu Chulainn
Berserk579
Cu Chulainn
Level 68
God Stats
3W - 1L
1,365 SR
Queue Stats
258W - 274L
1,291 Elo+
Solo
Apollo
Apollo
Dareon1230
Apollo
Level 64
God Stats
8W - 6L
1,519 SR
Queue Stats
107W - 113L
1,333 Elo+
Solo
Fenrir
Fenrir
VZ_Alvaro
Fenrir
Level 44
God Stats
34W - 32L
1,419 SR
Queue Stats
83W - 96L
1,343 Elo+
Solo
Chang'e
Chang'e
bethzylol
Chang'e
Level 67
God Stats
42W - 45L
1,464 SR
Queue Stats
194W - 195L
1,279 Elo+
Solo
Izanami
Izanami
bouliscool
Izanami
Level 88
God Stats
227W - 179L
1,522 SR
Queue Stats
467W - 500L
1,347 Elo+
Solo
Team Averages
Level 66
1,458 SR
1,318 Elo+

VS

Team Averages
Level 112
1,400 SR
1,342 Elo+
Atlas
Atlas
Lille_Pyro
Atlas
Level 121
God Stats
1W - 11L
1,547 SR
Queue Stats
32W - 33L
1,379 Elo+
Solo
Skadi
Skadi
Lord_Raiveden
Skadi
Level 124
God Stats
28W - 30L
1,412 SR
Queue Stats
183W - 192L
1,351 Elo+
Solo
Ra
Ra
ModLegion
Ra
Level 71
God Stats
0W - 2L
1,294 SR
Queue Stats
105W - 100L
1,319 Elo+
Solo
Achilles
Achilles
Thepurpleenzyme
Achilles
Level 84
God Stats
8W - 10L
1,353 SR
Queue Stats
270W - 306L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
will19035
Baron Samedi
Level 159
God Stats
18W - 29L
1,396 SR
Queue Stats
1,326W - 1,421L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Berserk579
Cu Chulainn
16
5 / 2 / 3
11,048
552
14,810
13,839
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Dareon1230
Apollo
15
0 / 1 / 5
9,588
479
5,765
14,243
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
VZ_Alvaro
Fenrir
15
5 / 6 / 9
10,257
513
15,249
16,804
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
bethzylol
Chang'e
15
3 / 1 / 5
10,190
510
4,657
11,364
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bouliscool
Izanami
18
4 / 1 / 4
11,541
577
10,026
17,116
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 5 / 2
8,635
432
6,710
24,939
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 2 / 0
9,832
492
9,901
14,662
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 0
10,099
505
11,769
9,922
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
14
3 / 3 / 3
9,182
459
9,617
16,760
10,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
will19035
Baron Samedi
12
0 / 3 / 7
8,643
432
7,252
14,630
16,140
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
11
11
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Berserk579
Cu Chulainn
5
2
3
3.25
W
Apollo
Dareon1230
Apollo
0
1
5
2.5
L
Atlas
1
5
2
0.4
L
4
2
0
2
L
3
4
0
0.75
L
Achilles
3
3
3
1.5
W
Fenrir
VZ_Alvaro
Fenrir
5
6
9
1.58
W
Chang'e
bethzylol
Chang'e
3
1
5
5.5
W
Izanami
bouliscool
Izanami
4
1
4
6
L
Baron Samedi
will19035
Baron Samedi
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,507
Damage
45,249
73,366
Taken
80,913
38,437
Mitigated
53,573
27,147
Healing
22,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Berserk579
Cu Chulainn
14,810
5,408
0
1,255
13,839
7,354
1,194
7,230
6,582
0
76,086
W
Apollo
Dareon1230
Apollo
5,765
2,663
0
7,591
14,243
5,861
1,584
2,546
11,657
0
77,457
L
Atlas
6,710
2,722
467
7,238
24,939
18,485
0
577
24,147
53,228
0
L
9,901
3,022
138
3,950
14,662
4,766
636
1,623
12,912
0
81,881
L
11,769
1,400
666
1,133
9,922
3,799
1,094
517
9,161
82,013
0
L
Achilles
9,617
1,775
0
2,619
16,760
10,383
68
750
15,789
0
65,259
W
Fenrir
VZ_Alvaro
Fenrir
15,249
2,687
0
4,026
16,804
8,573
502
3,751
12,939
0
57,067
W
Chang'e
bethzylol
Chang'e
4,657
389
2,061
4,094
11,364
8,714
0
3,572
7,715
32,782
3,390
W
Izanami
bouliscool
Izanami
10,026
8,033
0
8,120
17,116
7,935
6,362
8,285
8,441
0
112,641
L
Baron Samedi
will19035
Baron Samedi
7,252
581
1,939
3,987
14,630
16,140
161
572
13,878
27,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
46,391
525
Minions Killed
494
0
Camps Cleared
0
1,732,733
Distance Traveled
1,617,456
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,048
552
137
7
0
365,061
0
W
Apollo
9,588
479
109
5
0
353,282
6
L
Atlas
8,635
432
80
4
0
289,585
4
L
Skadi
9,832
492
133
7
0
316,580
4
L
Ra
10,099
505
146
7
0
333,250
0
L
Achilles
9,182
459
103
5
0
391,169
2
W
Fenrir
10,257
513
60
3
0
394,920
2
W
Chang'e
10,190
510
48
2
0
302,480
0
W
Izanami
11,541
577
171
9
0
316,990
1
L
Baron Samedi
8,643
432
32
2
0
286,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role