Player Matchup

Da Ji
Da Ji
Aizettu
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
1,639 Elo+
Party 1
Shiva
Shiva
JBroGaming
Shiva
Level 57
God Stats
3W - 1L
1,315 SR
Queue Stats
60W - 21L
1,647 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rozoronoa
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,727 Elo+
Party 1
Team Averages
Level 43
1,438 SR
1,671 Elo+

VS

Team Averages
Level 69
1,393 SR
1,427 Elo+
Thanatos
Thanatos
Terminator09056
Thanatos
Level 32
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 6L
1,204 Elo+
Party 2
Bellona
Bellona
Woldemar 0604
Bellona
Level 28
God Stats
0W - 1L
1,175 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
hernisthepernis
Olorun
Level 148
God Stats
8W - 6L
1,722 SR
Queue Stats
585W - 492L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aizettu
Da Ji
13
6 / 1 / 3
8,272
827
5,613
6,172
2,762
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
12
1 / 0 / 9
8,049
805
4,149
8,823
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Rozoronoa
Morgan Le Fay
14
4 / 0 / 7
8,254
825
11,935
5,463
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 5 / 0
6,932
693
4,208
8,184
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
11
0 / 3 / 0
6,396
640
3,451
9,026
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 1
6,947
695
6,192
7,437
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aizettu
Da Ji
6
1
3
7.5
W
Shiva
1
0
9
5.5
W
Morgan Le Fay
Rozoronoa
Morgan Le Fay
4
0
7
7.5
L
Thanatos
1
5
0
0.2
L
Bellona
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
13,851
20,458
Taken
24,647
13,552
Mitigated
11,918
4,209
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aizettu
Da Ji
5,613
1,642
0
0
6,172
2,762
165
1,410
4,762
0
24,527
W
Shiva
4,149
791
496
2,202
8,823
8,145
567
2,492
6,331
0
14,088
W
Morgan Le Fay
Rozoronoa
Morgan Le Fay
11,935
1,564
0
1,511
5,463
2,645
560
1,733
3,730
42,047
0
L
Thanatos
4,208
392
0
2,795
8,184
2,831
0
2,640
5,544
0
12,266
L
Bellona
3,451
770
0
915
9,026
5,705
0
5,269
3,757
0
12,852
L
6,192
2,099
484
2,596
7,437
3,382
0
4,094
3,343
34,679
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
20,275
122
Minions Killed
107
0
Camps Cleared
0
554,120
Distance Traveled
551,081
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,272
827
37
4
0
179,153
5
W
Shiva
8,049
805
25
3
0
195,166
3
W
Morgan Le Fay
8,254
825
60
6
0
179,801
3
L
Thanatos
6,932
693
18
2
0
195,355
0
L
Bellona
6,396
640
18
2
0
204,868
3
L
Olorun
6,947
695
71
7
0
150,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role