Player Matchup

Athena
Athena
MikkelAmdi17
Athena
Level 27
God Stats
1W - 0L
1,668 SR
Queue Stats
10W - 8L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
Schwencke10
Hun Batz
Level 101
God Stats
1W - 0L
1,511 SR
Queue Stats
20W - 11L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
bennzzin1
Baron Samedi
Level 58
God Stats
3W - 1L
1,778 SR
Queue Stats
5W - 3L
1,651 Elo+
Party 1
Team Averages
Level 62
1,652 SR
1,551 Elo+

VS

Team Averages
Level 52
1,327 SR
1,328 Elo+
Anubis
Anubis
BlitheTech78
Anubis
Level 48
God Stats
5W - 6L
1,357 SR
Queue Stats
52W - 78L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
MungaDanno
Danzaburou
Level 83
God Stats
0W - 2L
1,316 SR
Queue Stats
63W - 91L
1,354 Elo+
Party 2
King Arthur
King Arthur
Raccoon1919
King Arthur
Level 26
God Stats
0W - 3L
1,308 SR
Queue Stats
5W - 13L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
1 / 1 / 11
12,547
738
9,211
23,215
36,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Schwencke10
Hun Batz
19
8 / 6 / 4
13,561
798
19,061
19,630
10,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
bennzzin1
Baron Samedi
17
4 / 5 / 5
11,766
692
15,275
14,856
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 4 / 5
12,744
750
10,985
14,082
6,914
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MungaDanno
Danzaburou
17
4 / 4 / 7
13,217
777
18,776
18,017
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Raccoon1919
King Arthur
15
2 / 5 / 5
10,785
634
9,457
20,631
13,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
13
Kills
12
12
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
4
5
2.13
W
Athena
1
1
11
6.5
L
Danzaburou
MungaDanno
Danzaburou
4
4
7
1.88
L
King Arthur
Raccoon1919
King Arthur
2
5
5
0.9
W
Hun Batz
Schwencke10
Hun Batz
8
6
4
1.67
W
Baron Samedi
bennzzin1
Baron Samedi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,547
Damage
39,218
57,701
Taken
52,730
56,538
Mitigated
28,070
12,267
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,985
183
0
3,172
14,082
6,914
474
7,762
6,320
55,905
0
W
Athena
9,211
1,529
0
3,611
23,215
36,486
797
3,419
19,796
36,354
0
L
Danzaburou
MungaDanno
Danzaburou
18,776
7,635
0
4,121
18,017
7,265
210
10,311
7,706
0
71,133
L
King Arthur
Raccoon1919
King Arthur
9,457
409
0
797
20,631
13,891
375
6,440
14,191
0
24,323
W
Hun Batz
Schwencke10
Hun Batz
19,061
3,609
0
1,999
19,630
10,509
2,257
4,126
15,504
0
73,100
W
Baron Samedi
bennzzin1
Baron Samedi
15,275
440
3,341
3,316
14,856
9,543
0
3,515
11,341
41,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
36,746
185
Minions Killed
198
0
Camps Cleared
0
915,332
Distance Traveled
859,503
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,744
750
85
5
0
259,293
0
W
Athena
12,547
738
54
3
0
338,362
3
L
Danzaburou
13,217
777
88
5
0
291,623
3
L
King Arthur
10,785
634
25
1
0
308,587
1
W
Hun Batz
13,561
798
95
6
0
289,513
1
W
Baron Samedi
11,766
692
36
2
0
287,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role