Player Matchup

Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
AlbatrxZ-
Zhong Kui
Silver I
Level 86
God Stats
17W - 22L
1,460 SR
Queue Stats
234W - 250L
1,244 MMR
Solo
Arachne
Arachne
Silver I
HitmanIV666
Arachne
Silver I
Level 137
God Stats
41W - 39L
1,542 SR
Queue Stats
84W - 94L
1,238 MMR
Solo
Thor
Thor
Gold V
iSpxxt
Thor
Gold V
Level 138
God Stats
8W - 2L
1,756 SR
Queue Stats
154W - 156L
1,296 MMR
Solo
Cerberus
Cerberus
Bronze III
krazee52
Cerberus
Bronze III
Level 60
God Stats
6W - 9L
1,375 SR
Queue Stats
23W - 36L
1,267 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,527 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,604 SR
1,263 MMR
Gilgamesh
Gilgamesh
Gold V
CaelestiaKhaos
Gilgamesh
Gold V
Level 141
God Stats
9W - 5L
1,737 SR
Queue Stats
115W - 113L
1,297 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
TruckerM81
Jormungandr
Gold IV
Level 158
God Stats
20W - 20L
1,560 SR
Queue Stats
124W - 125L
1,314 MMR
Party 1
Maui
Maui
Silver I
Walrus Defender
Maui
Silver I
Level 160
God Stats
67W - 64L
1,635 SR
Queue Stats
692W - 724L
1,214 MMR
Solo
Danzaburou
Danzaburou
Silver I
chiaki-OFF
Danzaburou
Silver I
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
361W - 360L
1,243 MMR
Solo
Kukulkan
Kukulkan
Gold V
doberman47
Kukulkan
Gold V
Level 140
God Stats
42W - 42L
1,586 SR
Queue Stats
206W - 204L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
1 / 0 / 0
3,773
755
2,216
2,600
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
AlbatrxZ-
Zhong Kui
6
0 / 1 / 0
3,473
695
675
2,028
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
HitmanIV666
Arachne
6
0 / 1 / 0
3,114
623
742
3,011
978
Thor
iSpxxt
Thor
5
0 / 0 / 0
3,395
679
594
3,232
931
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
krazee52
Cerberus
5
0 / 0 / 0
3,322
664
659
3,572
1,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BellonaHadesAchillesPele

VS

Bans
AtlasDa JiIshtarFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaelestiaKhaos
Gilgamesh
5
2 / 0 / 0
3,695
739
889
3,474
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TruckerM81
Jormungandr
7
0 / 0 / 0
3,997
799
832
1,857
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
3,364
673
816
3,069
1,279
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
chiaki-OFF
Danzaburou
3
0 / 1 / 0
2,735
547
1,662
2,038
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
doberman47
Kukulkan
6
0 / 0 / 0
3,844
769
1,035
1,881
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
0
1
W
Zhong Kui
AlbatrxZ-
Zhong Kui
0
1
0
0
L
Gilgamesh
CaelestiaKhaos
Gilgamesh
2
0
0
2
W
Arachne
HitmanIV666
Arachne
0
1
0
0
L
Jormungandr
TruckerM81
Jormungandr
0
0
0
0
L
0
0
0
0
L
Danzaburou
chiaki-OFF
Danzaburou
0
1
0
0
L
Kukulkan
doberman47
Kukulkan
0
0
0
0
W
Thor
iSpxxt
Thor
0
0
0
0
W
Cerberus
krazee52
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,886
Damage
5,234
14,443
Taken
12,319
5,410
Mitigated
4,264
5,480
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,216
1,220
0
1,445
2,600
674
0
210
2,390
0
22,261
W
Zhong Kui
AlbatrxZ-
Zhong Kui
675
86
0
541
2,028
1,435
0
594
1,434
17,364
0
L
Gilgamesh
CaelestiaKhaos
Gilgamesh
889
309
0
208
3,474
1,156
0
242
3,232
0
14,687
W
Arachne
HitmanIV666
Arachne
742
588
0
878
3,011
978
0
1,167
1,844
0
9,646
L
Jormungandr
TruckerM81
Jormungandr
832
378
0
500
1,857
802
52
0
1,857
25,386
0
L
816
270
55
1,052
3,069
1,279
0
585
2,484
10,169
0
L
Danzaburou
chiaki-OFF
Danzaburou
1,662
868
0
878
2,038
396
0
74
1,964
0
5,770
L
Kukulkan
doberman47
Kukulkan
1,035
137
0
500
1,881
631
0
433
1,448
22,071
0
W
Thor
iSpxxt
Thor
594
283
0
483
3,232
931
0
135
3,097
0
18,264
W
Cerberus
krazee52
Cerberus
659
23
59
2,074
3,572
1,392
0
577
2,995
8,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,077
Gold Earned
17,635
161
Minions Killed
167
0
Camps Cleared
0
509,305
Distance Traveled
439,323
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,773
755
36
7
0
88,126
1
W
Zhong Kui
3,473
695
36
7
0
100,047
2
L
Gilgamesh
3,695
739
43
9
0
111,395
0
W
Arachne
3,114
623
18
4
0
114,499
1
L
Jormungandr
3,997
799
49
10
0
94,409
2
L
Maui
3,364
673
19
4
0
87,381
0
L
Danzaburou
2,735
547
7
1
0
48,714
1
L
Kukulkan
3,844
769
49
10
0
97,424
0
W
Thor
3,395
679
41
8
0
112,908
1
W
Cerberus
3,322
664
30
6
0
93,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role