Player Matchup

Achilles
Achilles
IKinGSebas
Achilles
Level 88
God Stats
1W - 0L
1,623 SR
Queue Stats
80W - 79L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
JackiePepperino
Ao Kuang
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 210L
1,376 Elo+
Solo
Cupid
Cupid
Mernda
Cupid
Level 95
God Stats
3W - 1L
1,665 SR
Queue Stats
48W - 47L
1,519 Elo+
Solo
Team Averages
Level 73
1,596 SR
1,478 Elo+

VS

Team Averages
Level 106
1,577 SR
1,568 Elo+
Sol
Sol
ImThyMessiah
Sol
Level 106
God Stats
15W - 19L
1,509 SR
Queue Stats
495W - 502L
1,587 Elo+
Party 1
Horus
Horus
Jshîesty
Horus
Level 128
God Stats
2W - 2L
1,605 SR
Queue Stats
125W - 102L
1,640 Elo+
Party 1
Izanami
Izanami
Potatopedro
Izanami
Level 83
God Stats
21W - 16L
1,616 SR
Queue Stats
35W - 47L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IKinGSebas
Achilles
18
3 / 2 / 7
12,473
693
21,524
21,468
24,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
19
5 / 2 / 4
14,007
778
12,164
22,804
29,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
Mernda
Cupid
18
2 / 3 / 7
12,419
690
20,128
21,350
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 3
12,610
701
24,291
17,886
10,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Jshîesty
Horus
18
3 / 3 / 4
13,195
733
10,507
23,802
33,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Potatopedro
Izanami
15
0 / 4 / 5
10,771
598
14,475
18,009
12,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
IKinGSebas
Achilles
3
2
7
3.25
L
4
3
3
1.83
W
Ao Kuang
5
2
4
3.5
L
Horus
Jshîesty
Horus
3
3
4
1.67
W
Cupid
Mernda
Cupid
2
3
7
1.83
L
Izanami
Potatopedro
Izanami
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,816
Damage
49,273
65,622
Taken
59,697
63,752
Mitigated
56,128
29,319
Healing
25,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
IKinGSebas
Achilles
21,524
6,079
0
3,077
21,468
24,286
541
8,484
12,984
0
55,220
L
24,291
9,234
0
8,135
17,886
10,378
2,556
2,536
15,350
77,856
6,171
W
Ao Kuang
12,164
3,874
3,153
9,606
22,804
29,320
698
7,043
15,761
52,464
0
L
Horus
Jshîesty
Horus
10,507
4,753
4,480
9,416
23,802
33,417
448
4,255
19,547
0
32,091
W
Cupid
Mernda
Cupid
20,128
9,346
3,019
10,464
21,350
10,146
2,221
7,008
14,342
0
87,189
L
Izanami
Potatopedro
Izanami
14,475
9,498
0
3,034
18,009
12,333
798
5,501
12,508
0
47,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
36,576
226
Minions Killed
211
0
Camps Cleared
0
992,589
Distance Traveled
938,978
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,473
693
48
3
0
359,668
2
L
Sol
12,610
701
109
6
0
292,761
2
W
Ao Kuang
14,007
778
53
3
0
342,842
2
L
Horus
13,195
733
43
2
0
349,708
1
W
Cupid
12,419
690
125
7
0
290,079
4
L
Izanami
10,771
598
59
3
0
296,509
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role