Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ItsGlit
Poseidon
Level 134
God Stats
7W - 2L
1,637 SR
Queue Stats
175W - 135L
1,606 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KillerFashow
Morgan Le Fay
Level 147
God Stats
55W - 65L
1,521 SR
Queue Stats
566W - 646L
1,420 Elo+
Solo
Zeus
Zeus
darkone42096
Zeus
Level 128
God Stats
1W - 3L
1,209 SR
Queue Stats
60W - 60L
1,430 Elo+
Solo
Tyr
Tyr
frenziedMRDER
Tyr
Level 54
God Stats
8W - 7L
1,406 SR
Queue Stats
80W - 97L
1,372 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,466 Elo+

VS

Team Averages
Level 68
1,397 SR
1,503 Elo+
Fafnir
Fafnir
NexturnChris
Fafnir
Level 141
God Stats
6W - 4L
1,514 SR
Queue Stats
69W - 45L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
Skyhigh25
Gilgamesh
Level 26
God Stats
0W - 2L
1,181 SR
Queue Stats
14W - 18L
1,514 Elo+
Solo
Neith
Neith
fattylovescake
Neith
Level 28
God Stats
1W - 4L
1,324 SR
Queue Stats
38W - 50L
1,459 Elo+
Solo
Merlin
Merlin
liamophobia
Merlin
Level 86
God Stats
4W - 4L
1,465 SR
Queue Stats
6W - 11L
1,379 Elo+
Solo
Jormungandr
Jormungandr
twitchgabi1006
Jormungandr
Level 60
God Stats
17W - 14L
1,503 SR
Queue Stats
25W - 22L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 1 / 6
8,151
679
5,823
9,374
8,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
ItsGlit
Poseidon
18
8 / 0 / 3
10,500
875
16,835
6,732
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
KillerFashow
Morgan Le Fay
15
0 / 1 / 9
8,454
705
8,581
5,841
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 2
8,368
697
10,040
11,781
5,158
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 4
8,754
730
7,257
10,010
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 4 / 6
8,538
712
3,543
14,132
16,450
Gilgamesh
Skyhigh25
Gilgamesh
15
3 / 1 / 1
8,995
750
5,812
13,732
12,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 3
8,747
729
4,325
9,563
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
15
3 / 3 / 1
8,723
727
8,572
9,138
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
twitchgabi1006
Jormungandr
15
2 / 2 / 5
8,771
731
10,031
13,518
10,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
11
Kills
9
9
Deaths
11
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
6
3
W
Poseidon
ItsGlit
Poseidon
8
0
3
9.5
W
Morgan Le Fay
KillerFashow
Morgan Le Fay
0
1
9
4.5
L
Fafnir
0
4
6
0.75
L
Gilgamesh
Skyhigh25
Gilgamesh
3
1
1
3.5
W
1
7
2
0.29
L
1
1
3
2.5
W
2
0
4
4
L
Merlin
3
3
1
1.17
L
Jormungandr
twitchgabi1006
Jormungandr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,536
Damage
32,283
43,738
Taken
60,083
32,356
Mitigated
48,602
11,770
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,823
554
0
1,800
9,374
8,997
833
6,167
3,207
0
15,488
W
Poseidon
ItsGlit
Poseidon
16,835
4,274
0
2,269
6,732
2,943
3,023
2,509
4,223
72,333
0
W
Morgan Le Fay
KillerFashow
Morgan Le Fay
8,581
1,092
0
1,024
5,841
2,775
260
3,200
2,641
25,211
0
L
Fafnir
3,543
1,341
0
1,947
14,132
16,450
637
7,386
6,746
11,712
0
L
Gilgamesh
Skyhigh25
Gilgamesh
5,812
1,226
1,560
1,344
13,732
12,065
973
7,169
6,563
60
22,183
W
10,040
2,327
0
2,203
11,781
5,158
80
6,776
5,005
28,905
0
L
4,325
1,692
0
1,767
9,563
5,173
1,881
4,702
4,861
0
35,463
W
7,257
182
0
4,474
10,010
12,483
0
3,554
6,456
0
21,518
L
Merlin
8,572
355
0
168
9,138
4,268
0
5,520
3,618
27,741
0
L
Jormungandr
twitchgabi1006
Jormungandr
10,031
3,501
0
1,641
13,518
10,646
340
10,679
2,839
30,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
43,774
256
Minions Killed
214
0
Camps Cleared
0
1,265,291
Distance Traveled
1,201,044
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,151
679
15
1
0
253,377
0
W
Poseidon
10,500
875
119
10
0
271,326
2
W
Morgan Le Fay
8,454
705
35
3
0
246,236
1
L
Fafnir
8,538
712
19
2
0
230,951
5
L
Gilgamesh
8,995
750
17
1
0
262,929
3
W
Zeus
8,368
697
51
4
0
211,887
0
L
Neith
8,747
729
58
5
0
234,104
0
W
Tyr
8,754
730
36
3
0
282,465
3
L
Merlin
8,723
727
67
6
0
240,231
0
L
Jormungandr
8,771
731
53
4
0
232,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role