Player Matchup

Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DeckinsBoy
Xbalanque
Level 80
God Stats
2W - 1L
1,692 SR
Queue Stats
60W - 54L
1,550 Elo+
Solo
Nike
Nike
Dreadvoc
Nike
Level 76
God Stats
1W - 1L
1,460 SR
Queue Stats
199W - 224L
1,444 Elo+
Solo
Ares
Ares
Particleman76
Ares
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,346 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,468 Elo+

VS

Team Averages
Level 97
1,465 SR
1,468 Elo+
Izanami
Izanami
KingReese27
Izanami
Level 65
God Stats
1W - 1L
1,292 SR
Queue Stats
68W - 99L
1,375 Elo+
Solo
Susano
Susano
Stiner11
Susano
Level 69
God Stats
1W - 2L
1,355 SR
Queue Stats
35W - 37L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Wolf23A
Baron Samedi
Level 121
God Stats
11W - 6L
1,729 SR
Queue Stats
174W - 163L
1,551 Elo+
Solo
Janus
Janus
mcanwashere
Janus
Level 86
God Stats
29W - 38L
1,404 SR
Queue Stats
477W - 514L
1,499 Elo+
Party 1
Medusa
Medusa
svcnwashere
Medusa
Level 146
God Stats
54W - 40L
1,547 SR
Queue Stats
477W - 516L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
0 / 2 / 2
11,869
913
9,844
8,698
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
 
Zhong Kui
17
1 / 0 / 1
11,353
873
8,578
7,492
6,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DeckinsBoy
Xbalanque
17
0 / 0 / 2
11,363
874
12,741
11,892
5,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
17
1 / 1 / 1
11,751
904
14,349
21,294
25,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 5 / 1
12,066
928
5,752
23,575
34,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

181

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingReese27
Izanami
17
0 / 0 / 5
11,429
879
10,280
12,985
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Stiner11
Susano
18
4 / 1 / 2
11,810
908
11,161
10,905
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Wolf23A
Baron Samedi
18
1 / 1 / 7
11,870
913
20,198
11,700
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 0 / 5
12,531
964
13,047
6,954
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
0 / 0 / 4
11,779
906
13,618
10,851
5,798
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
2
Kills
8
8
Deaths
2
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
2
0.5
L
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Xbalanque
DeckinsBoy
Xbalanque
0
0
2
1
L
Nike
1
1
1
1.5
W
Izanami
KingReese27
Izanami
0
0
5
2.5
L
0
5
1
0.1
W
Susano
Stiner11
Susano
4
1
2
5
W
Baron Samedi
Wolf23A
Baron Samedi
1
1
7
4.5
W
3
0
5
5.5
W
Medusa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,264
Damage
68,304
72,951
Taken
53,395
77,397
Mitigated
32,416
7,369
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,844
959
0
1,441
8,698
5,181
0
5,228
3,468
39,118
0
L
Zhong Kui
 
Zhong Kui
8,578
311
0
2,315
7,492
6,665
0
2,486
5,006
21,848
0
L
Xbalanque
DeckinsBoy
Xbalanque
12,741
6,169
0
1,839
11,892
5,771
0
5,594
6,298
0
39,676
L
Nike
14,349
1,101
0
82
21,294
25,025
0
8,848
12,446
0
47,260
W
Izanami
KingReese27
Izanami
10,280
6,082
0
2,540
12,985
6,728
0
5,939
7,046
0
36,641
L
5,752
138
0
1,692
23,575
34,755
0
11,088
12,487
10,562
0
W
Susano
Stiner11
Susano
11,161
2,374
0
250
10,905
6,273
0
5,110
5,795
0
18,832
W
Baron Samedi
Wolf23A
Baron Samedi
20,198
830
7,328
6,573
11,700
10,253
0
3,714
7,986
37,514
0
W
13,047
508
642
633
6,954
3,364
0
3,497
3,457
44,596
0
W
Medusa
13,618
4,901
0
33
10,851
5,798
0
5,914
4,937
0
45,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,402
Gold Earned
59,419
274
Minions Killed
275
9
Camps Cleared
11
1,242,140
Distance Traveled
1,278,244
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,869
913
83
6
1
228,795
1
L
Zhong Kui
11,353
873
33
3
5
239,562
2
L
Xbalanque
11,363
874
76
6
3
267,326
0
L
Nike
11,751
904
78
6
0
277,017
0
W
Izanami
11,429
879
68
5
3
244,775
0
L
Ares
12,066
928
4
0
0
229,440
0
W
Susano
11,810
908
14
1
2
282,043
0
W
Baron Samedi
11,870
913
32
2
0
246,364
0
W
Janus
12,531
964
91
7
0
264,070
1
W
Medusa
11,779
906
70
5
6
240,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role