Player Matchup

Anubis
Anubis
Bronze V
 
Anubis
Bronze V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Bronze IV
Ghirlain
Ishtar
Bronze IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,238 MMR
Party 2
Lancelot
Lancelot
Bronze IV
TryHardDoctor
Lancelot
Bronze IV
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,308 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 72
1,500 SR
1,349 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,619 SR
1,500 MMR
Geb
Geb
Bronze III
SuperGigaCringe
Geb
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
UwUMyaster
Baron Samedi
Bronze III
Level 88
God Stats
0W - 1L
1,857 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
miniyeets
Chiron
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 5 / 9
14,368
718
21,147
17,853
9,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Ghirlain
Ishtar
20
3 / 2 / 13
14,240
712
18,120
19,603
9,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
TryHardDoctor
Lancelot
20
8 / 4 / 8
14,685
734
17,984
21,145
19,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouAphroditeBastetChaacHades

VS

Bans
IzanamiGilgameshMedusaZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
14,082
704
12,491
26,688
39,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
UwUMyaster
Baron Samedi
17
2 / 7 / 4
13,223
661
12,720
18,256
10,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
miniyeets
Chiron
20
6 / 8 / 2
14,434
722
19,224
21,768
9,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
10
11
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
5
9
2.3
W
Ishtar
Ghirlain
Ishtar
3
2
13
4.75
L
2
3
6
1.67
W
Lancelot
TryHardDoctor
Lancelot
8
4
8
3
L
Baron Samedi
UwUMyaster
Baron Samedi
2
7
4
0.57
L
Chiron
miniyeets
Chiron
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,251
Damage
44,435
58,601
Taken
66,712
38,454
Mitigated
59,188
21,332
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,147
1,545
0
8,467
17,853
9,788
1,041
7,392
10,461
93,491
0
W
Ishtar
Ghirlain
Ishtar
18,120
12,817
0
8,330
19,603
9,019
2,002
8,374
11,229
0
72,599
L
12,491
1,763
0
3,144
26,688
39,017
23
8,426
18,262
31,721
0
W
Lancelot
TryHardDoctor
Lancelot
17,984
3,957
0
4,535
21,145
19,647
390
10,286
10,859
0
47,922
L
Baron Samedi
UwUMyaster
Baron Samedi
12,720
550
2,597
2,698
18,256
10,650
260
5,597
12,659
58,970
0
L
Chiron
miniyeets
Chiron
19,224
8,113
931
2,327
21,768
9,521
1,753
7,163
14,585
0
72,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
41,739
241
Minions Killed
217
0
Camps Cleared
0
962,133
Distance Traveled
932,463
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,368
718
106
5
0
283,899
2
W
Ishtar
14,240
712
98
5
0
316,010
0
L
Geb
14,082
704
25
1
0
329,855
2
W
Lancelot
14,685
734
37
2
0
362,224
2
L
Baron Samedi
13,223
661
89
4
0
291,095
5
L
Chiron
14,434
722
103
5
0
311,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role