Player Matchup

Aphrodite
Aphrodite
DevilSlayer2004
Aphrodite
Level 29
God Stats
2W - 2L
1,602 SR
Queue Stats
13W - 15L
1,312 Elo+
Party 2
Erlang Shen
Erlang Shen
LWallace1993
Erlang Shen
Level 107
God Stats
1W - 4L
1,262 SR
Queue Stats
911W - 982L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
LissyMaeB
Baron Samedi
Level 154
God Stats
12W - 22L
1,358 SR
Queue Stats
844W - 930L
1,407 Elo+
Solo
Izanami
Izanami
X-GHOSTRICK-X
Izanami
Level 85
God Stats
2W - 5L
1,275 SR
Queue Stats
227W - 245L
1,383 Elo+
Party 2
Bastet
Bastet
skollyhati
Bastet
Level 104
God Stats
15W - 29L
1,280 SR
Queue Stats
270W - 313L
1,293 Elo+
Solo
Team Averages
Level 96
1,356 SR
1,355 Elo+

VS

Team Averages
Level 90
1,592 SR
1,552 Elo+
Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Elie92929
Hercules
Level 29
God Stats
5W - 0L
1,671 SR
Queue Stats
106W - 33L
1,758 Elo+
Party 1
Jing Wei
Jing Wei
MyNameIsJohnny69
Jing Wei
Level 90
God Stats
11W - 10L
1,498 SR
Queue Stats
118W - 107L
1,341 Elo+
Solo
Sylvanus
Sylvanus
Newtogame9580
Sylvanus
Level 88
God Stats
13W - 7L
1,700 SR
Queue Stats
256W - 202L
1,673 Elo+
Party 1
Susano
Susano
TheDiglet
Susano
Level 140
God Stats
8W - 6L
1,590 SR
Queue Stats
115W - 125L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DevilSlayer2004
Aphrodite
12
2 / 2 / 1
7,677
512
1,757
9,370
6,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
LWallace1993
Erlang Shen
13
0 / 2 / 1
7,172
478
7,064
15,976
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LissyMaeB
Baron Samedi
12
0 / 5 / 3
6,983
466
4,916
12,991
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
14
2 / 1 / 0
7,986
532
5,922
8,749
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
skollyhati
Bastet
11
4 / 7 / 3
7,510
501
6,829
16,189
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 1 / 8
8,929
595
9,255
7,268
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Elie92929
Hercules
12
2 / 3 / 5
8,058
537
5,251
15,912
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 1 / 1
9,185
612
3,971
8,960
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Newtogame9580
Sylvanus
16
2 / 0 / 3
9,573
638
13,136
11,809
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
TheDiglet
Susano
14
9 / 4 / 5
8,887
592
12,639
14,533
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
17
17
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
8
7
L
Aphrodite
DevilSlayer2004
Aphrodite
2
2
1
1.25
W
Hercules
Elie92929
Hercules
2
3
5
1.5
L
Erlang Shen
LWallace1993
Erlang Shen
0
2
1
0.25
L
Baron Samedi
LissyMaeB
Baron Samedi
0
5
3
0.3
W
1
1
1
1.5
W
Sylvanus
Newtogame9580
Sylvanus
2
0
3
3.5
W
Susano
TheDiglet
Susano
9
4
5
2.88
L
Izanami
2
1
0
2
L
Bastet
skollyhati
Bastet
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
44,252
63,275
Taken
58,482
28,685
Mitigated
35,508
28,140
Healing
27,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,255
820
0
2,000
7,268
5,782
315
2,028
5,240
65,182
0
L
Aphrodite
DevilSlayer2004
Aphrodite
1,757
747
3,971
3,350
9,370
6,308
382
2,475
6,755
17,537
0
W
Hercules
Elie92929
Hercules
5,251
1,270
0
6,416
15,912
12,410
0
2,954
12,958
0
25,857
L
Erlang Shen
LWallace1993
Erlang Shen
7,064
4,146
0
8,740
15,976
7,080
0
8,641
7,335
0
48,213
L
Baron Samedi
LissyMaeB
Baron Samedi
4,916
266
210
2,764
12,991
6,496
650
4,100
8,550
56,910
0
W
3,971
3,360
0
4,534
8,960
3,443
392
421
8,539
0
79,350
W
Sylvanus
Newtogame9580
Sylvanus
13,136
3,672
942
8,614
11,809
7,879
284
0
11,809
65,525
17,124
W
Susano
TheDiglet
Susano
12,639
3,364
0
5,114
14,533
5,994
295
1,270
13,263
0
54,402
L
Izanami
5,922
3,512
0
4,857
8,749
3,007
0
0
8,749
0
75,031
L
Bastet
skollyhati
Bastet
6,829
2,265
0
4,248
16,189
5,794
0
4,911
11,032
0
35,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
44,632
407
Minions Killed
498
0
Camps Cleared
0
1,412,863
Distance Traveled
1,458,804
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,929
595
122
8
0
296,826
2
L
Aphrodite
7,677
512
37
2
0
276,215
1
W
Hercules
8,058
537
34
2
0
287,395
1
L
Erlang Shen
7,172
478
89
6
0
305,627
0
L
Baron Samedi
6,983
466
89
6
0
257,747
3
W
Jing Wei
9,185
612
139
9
0
296,679
4
W
Sylvanus
9,573
638
135
9
0
243,731
1
W
Susano
8,887
592
68
5
0
334,173
0
L
Izanami
7,986
532
135
9
0
286,816
5
L
Bastet
7,510
501
57
4
0
286,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role