Player Matchup

Baron Samedi
Baron Samedi
Gold III
DREAM SECO
Baron Samedi
Gold III
Level 76
God Stats
116W - 108L
1,578 SR
Queue Stats
282W - 321L
1,460 MMR
Party 2
Cthulhu
Cthulhu
Silver I
FNxQ3w
Cthulhu
Silver I
Level 147
God Stats
7W - 4L
1,552 SR
Queue Stats
293W - 322L
1,264 MMR
Solo
Chiron
Chiron
Gold III
OtherNOMADIC
Chiron
Gold III
Level 126
God Stats
9W - 8L
1,606 SR
Queue Stats
283W - 321L
1,451 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,579 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,469 SR
1,259 MMR
Medusa
Medusa
Silver I
IIIT3III
Medusa
Silver I
Level 153
God Stats
7W - 9L
1,487 SR
Queue Stats
22W - 29L
1,371 MMR
Party 1
Scylla
Scylla
Gold III
Mr Dewfeen
Scylla
Gold III
Level 155
God Stats
1W - 2L
1,585 SR
Queue Stats
66W - 63L
1,270 MMR
Party 1
Hercules
Hercules
Silver II
Wallinby
Hercules
Silver II
Level 145
God Stats
2W - 8L
1,334 SR
Queue Stats
26W - 38L
1,135 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DREAM SECO
Baron Samedi
18
3 / 3 / 8
11,979
749
14,860
13,046
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
FNxQ3w
Cthulhu
17
5 / 2 / 8
12,312
770
14,460
16,605
17,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
17
7 / 5 / 4
12,100
756
12,640
16,550
6,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ZeusAphroditeAtlasVulcanAh Muzen Cab

VS

Bans
Ah PuchAresChaacMauiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IIIT3III
Medusa
17
6 / 5 / 3
11,565
723
12,647
13,145
7,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mr Dewfeen
Scylla
15
2 / 5 / 5
10,266
642
9,344
13,260
6,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Wallinby
Hercules
14
1 / 5 / 7
9,897
619
7,590
19,642
28,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
15
Kills
9
10
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DREAM SECO
Baron Samedi
3
3
8
2.33
W
Cthulhu
FNxQ3w
Cthulhu
5
2
8
4.5
L
Medusa
IIIT3III
Medusa
6
5
3
1.5
L
Scylla
Mr Dewfeen
Scylla
2
5
5
0.9
W
Chiron
7
5
4
1.8
L
Hercules
Wallinby
Hercules
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,960
Damage
29,581
46,201
Taken
46,047
30,908
Mitigated
41,816
15,136
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DREAM SECO
Baron Samedi
14,860
1,698
2,468
4,055
13,046
6,483
1,269
3,244
9,802
66,987
0
W
Cthulhu
FNxQ3w
Cthulhu
14,460
465
572
2,743
16,605
17,839
138
3,091
13,514
37,651
0
L
Medusa
IIIT3III
Medusa
12,647
5,061
0
275
13,145
7,085
0
8,735
4,410
0
54,239
L
Scylla
Mr Dewfeen
Scylla
9,344
488
0
484
13,260
6,434
237
9,203
4,057
37,417
0
W
Chiron
12,640
3,058
1,175
4,123
16,550
6,586
1,754
3,237
13,313
0
51,438
L
Hercules
Wallinby
Hercules
7,590
1,834
834
3,925
19,642
28,297
0
11,418
8,224
0
15,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
31,728
195
Minions Killed
160
0
Camps Cleared
0
877,579
Distance Traveled
819,394
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,979
749
90
6
0
281,373
1
W
Cthulhu
12,312
770
44
3
0
315,707
3
L
Medusa
11,565
723
88
6
0
272,301
2
L
Scylla
10,266
642
60
4
0
259,914
5
W
Chiron
12,100
756
61
4
0
280,499
2
L
Hercules
9,897
619
12
1
0
287,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role