Player Matchup

Chaac
Chaac
Ivanchoxx
Chaac
Level 29
God Stats
2W - 2L
1,444 SR
Queue Stats
4W - 3L
1,433 Elo+
Party 1
Anhur
Anhur
KevinSmite
Anhur
Level 136
God Stats
1W - 0L
1,298 SR
Queue Stats
22W - 15L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
NACHØ
Sylvanus
Level 159
God Stats
1W - 1L
1,317 SR
Queue Stats
82W - 70L
1,585 Elo+
Party 1
Scylla
Scylla
Nycolas1NMS
Scylla
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 125L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
cfaustino
Erlang Shen
Level 98
God Stats
4W - 0L
1,717 SR
Queue Stats
126W - 124L
1,395 Elo+
Solo
Team Averages
Level 96
1,455 SR
1,496 Elo+

VS

Team Averages
Level 96
1,569 SR
1,450 Elo+
Serqet
Serqet
DaniloSouza
Serqet
Level 114
God Stats
5W - 2L
1,668 SR
Queue Stats
139W - 150L
1,455 Elo+
Solo
Yemoja
Yemoja
PETER2K30
Yemoja
Level 89
God Stats
14W - 9L
1,504 SR
Queue Stats
91W - 90L
1,424 Elo+
Solo
Chang'e
Chang'e
SugarBabyll
Chang'e
Level 129
God Stats
6W - 8L
1,729 SR
Queue Stats
98W - 125L
1,480 Elo+
Solo
Bakasura
Bakasura
YMOT
Bakasura
Level 39
God Stats
2W - 2L
1,287 SR
Queue Stats
11W - 14L
1,404 Elo+
Solo
Apollo
Apollo
zLenka
Apollo
Level 108
God Stats
13W - 9L
1,654 SR
Queue Stats
460W - 490L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ivanchoxx
Chaac
7
0 / 2 / 4
4,300
538
3,197
5,412
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
9
2 / 0 / 0
5,119
640
3,716
4,756
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
NACHØ
Sylvanus
9
3 / 0 / 2
5,509
689
4,363
6,895
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
8
1 / 0 / 1
4,843
605
513
3,156
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
cfaustino
Erlang Shen
8
1 / 2 / 1
4,885
611
2,630
5,997
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
1 / 2 / 0
4,251
531
1,413
5,479
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
PETER2K30
Yemoja
5
0 / 1 / 0
4,056
507
1,268
4,297
918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
SugarBabyll
Chang'e
9
1 / 2 / 0
4,898
612
2,581
3,723
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
YMOT
Bakasura
9
2 / 1 / 0
5,411
676
3,992
4,327
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
zLenka
Apollo
5
0 / 2 / 0
3,682
460
1,856
6,483
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
4
4
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
2
0
0.5
W
Chaac
Ivanchoxx
Chaac
0
2
4
1
W
Anhur
2
0
0
2
W
Sylvanus
NACHØ
Sylvanus
3
0
2
4
W
Scylla
1
0
1
1.5
L
Yemoja
PETER2K30
Yemoja
0
1
0
0
L
Chang'e
SugarBabyll
Chang'e
1
2
0
0.5
L
Bakasura
YMOT
Bakasura
2
1
0
2
W
Erlang Shen
cfaustino
Erlang Shen
1
2
1
0.75
L
Apollo
zLenka
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
11,110
26,216
Taken
24,309
12,485
Mitigated
6,880
11,331
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,413
418
0
1,926
5,479
1,822
0
992
4,411
0
14,798
W
Chaac
Ivanchoxx
Chaac
3,197
538
0
1,151
5,412
4,331
36
1,050
4,230
0
13,495
W
Anhur
3,716
1,926
0
3,131
4,756
1,194
715
633
4,123
0
35,324
W
Sylvanus
NACHØ
Sylvanus
4,363
1,572
215
3,481
6,895
3,670
18
317
6,528
23,909
12,013
W
Scylla
513
170
0
380
3,156
1,089
41
1,412
1,744
17,739
0
L
Yemoja
PETER2K30
Yemoja
1,268
444
917
1,520
4,297
918
147
436
3,695
9,052
0
L
Chang'e
SugarBabyll
Chang'e
2,581
196
88
1,165
3,723
1,246
0
928
2,754
26,897
0
L
Bakasura
YMOT
Bakasura
3,992
2,517
0
1,843
4,327
2,052
0
891
3,436
0
29,146
W
Erlang Shen
cfaustino
Erlang Shen
2,630
1,443
0
2,973
5,997
2,201
0
437
5,460
0
22,600
L
Apollo
zLenka
Apollo
1,856
1,270
0
2,207
6,483
842
0
814
4,425
0
13,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
22,298
219
Minions Killed
192
0
Camps Cleared
0
854,966
Distance Traveled
711,892
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,251
531
37
5
0
156,758
2
W
Chaac
4,300
538
21
3
0
179,608
3
W
Anhur
5,119
640
61
8
0
150,902
4
W
Sylvanus
5,509
689
60
8
0
177,198
1
W
Scylla
4,843
605
44
6
0
175,568
2
L
Yemoja
4,056
507
15
2
0
93,810
2
L
Chang'e
4,898
612
57
7
0
176,293
2
L
Bakasura
5,411
676
63
8
0
168,017
2
W
Erlang Shen
4,885
611
33
4
0
171,690
4
L
Apollo
3,682
460
20
3
0
117,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role