Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FonsiLive
Cthulhu
Level 25
God Stats
1W - 4L
1,219 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Khaloss
Tsukuyomi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Team Averages
Level 67
1,406 SR
1,315 Elo+

VS

Team Averages
Level 134
1,546 SR
1,470 Elo+
Medusa
Medusa
PadreDeLexie
Medusa
Level 160
God Stats
1W - 0L
1,541 SR
Queue Stats
15W - 20L
1,469 Elo+
Party 2
Anubis
Anubis
YaBoyTH
Anubis
Level 92
God Stats
9W - 3L
1,500 SR
Queue Stats
75W - 73L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
smoothsilk66
Gilgamesh
Level 149
God Stats
6W - 0L
1,596 SR
Queue Stats
63W - 54L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 1 / 0
6,814
681
7,000
6,468
2,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FonsiLive
Cthulhu
12
0 / 1 / 1
7,200
720
6,685
10,390
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Khaloss
Tsukuyomi
10
0 / 6 / 1
6,189
619
4,951
12,470
4,885
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 4
7,430
743
9,400
7,149
3,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
YaBoyTH
Anubis
13
3 / 1 / 5
8,099
810
8,274
7,073
4,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
smoothsilk66
Gilgamesh
12
2 / 0 / 6
8,178
818
6,714
12,504
12,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
L
Cthulhu
FonsiLive
Cthulhu
0
1
1
0.5
L
Tsukuyomi
Khaloss
Tsukuyomi
0
6
1
0.08
W
Medusa
3
0
4
5
W
Anubis
YaBoyTH
Anubis
3
1
5
5.5
W
Gilgamesh
smoothsilk66
Gilgamesh
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,636
Damage
24,388
29,328
Taken
26,726
16,708
Mitigated
19,908
3,555
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,000
3,707
0
250
6,468
2,256
152
2,453
4,015
0
27,961
L
Cthulhu
FonsiLive
Cthulhu
6,685
723
130
2,118
10,390
9,567
150
3,579
6,811
14,535
0
L
Tsukuyomi
Khaloss
Tsukuyomi
4,951
1,430
0
1,057
12,470
4,885
0
2,280
10,190
0
19,683
W
Medusa
9,400
3,214
0
1,605
7,149
3,518
280
1,493
5,656
0
38,891
W
Anubis
YaBoyTH
Anubis
8,274
583
286
3,857
7,073
4,069
900
1,990
5,083
31,264
0
W
Gilgamesh
smoothsilk66
Gilgamesh
6,714
2,241
1,759
4,825
12,504
12,321
0
3,286
9,218
0
24,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,203
Gold Earned
23,707
99
Minions Killed
139
0
Camps Cleared
0
535,267
Distance Traveled
513,604
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,814
681
49
5
0
168,981
2
L
Cthulhu
7,200
720
13
1
0
198,287
3
L
Tsukuyomi
6,189
619
37
4
0
167,999
1
W
Medusa
7,430
743
57
6
0
152,772
1
W
Anubis
8,099
810
53
5
0
164,070
2
W
Gilgamesh
8,178
818
29
3
0
196,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role