Player Matchup

Morgan Le Fay
Morgan Le Fay
DebiddoNamikaze
Morgan Le Fay
Level 29
God Stats
7W - 4L
1,760 SR
Queue Stats
273W - 220L
1,878 Elo+
Party 2
Sylvanus
Sylvanus
Galgengesicht
Sylvanus
Level 38
God Stats
5W - 2L
1,715 SR
Queue Stats
41W - 24L
1,777 Elo+
Party 2
Ullr
Ullr
LaKroFN
Ullr
Level 18
God Stats
2W - 1L
1,708 SR
Queue Stats
37W - 13L
1,814 Elo+
Party 2
Team Averages
Level 28
1,728 SR
1,823 Elo+

VS

Team Averages
Level 86
1,684 SR
1,621 Elo+
Cthulhu
Cthulhu
Hîdekø
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 97L
1,610 Elo+
Party 1
Zhong Kui
Zhong Kui
Tippfehlre
Zhong Kui
Level 120
God Stats
17W - 15L
1,696 SR
Queue Stats
798W - 527L
1,602 Elo+
Party 1
Ishtar
Ishtar
Zucketii
Ishtar
Level 129
God Stats
9W - 4L
1,857 SR
Queue Stats
768W - 457L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DebiddoNamikaze
Morgan Le Fay
20
7 / 4 / 9
15,366
732
28,481
24,832
16,033
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Galgengesicht
Sylvanus
20
6 / 3 / 12
15,403
733
16,447
29,385
48,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
LaKroFN
Ullr
20
6 / 7 / 9
15,367
732
19,051
27,659
15,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hîdekø
Cthulhu
19
2 / 6 / 8
14,998
714
15,075
28,353
41,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Tippfehlre
Zhong Kui
20
8 / 7 / 6
15,523
739
28,999
23,306
18,046
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
Zucketii
Ishtar
20
4 / 6 / 5
14,868
708
26,832
25,774
11,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
19
Kills
14
14
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DebiddoNamikaze
Morgan Le Fay
7
4
9
2.88
W
Sylvanus
Galgengesicht
Sylvanus
6
3
12
4
L
Cthulhu
Hîdekø
Cthulhu
2
6
8
1
W
Ullr
LaKroFN
Ullr
6
7
9
1.5
L
Zhong Kui
Tippfehlre
Zhong Kui
8
7
6
1.57
L
Ishtar
Zucketii
Ishtar
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,979
Damage
70,906
81,876
Taken
77,433
79,505
Mitigated
70,831
26,081
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DebiddoNamikaze
Morgan Le Fay
28,481
2,508
0
5,416
24,832
16,033
1,463
13,433
11,399
110,779
0
W
Sylvanus
Galgengesicht
Sylvanus
16,447
3,459
6,350
11,254
29,385
48,430
859
15,141
14,244
29,006
0
L
Cthulhu
Hîdekø
Cthulhu
15,075
993
417
3,892
28,353
41,423
302
17,749
10,604
41,820
0
W
Ullr
LaKroFN
Ullr
19,051
12,209
0
3,061
27,659
15,042
1,194
15,564
12,095
0
67,345
L
Zhong Kui
Tippfehlre
Zhong Kui
28,999
2,068
0
6,078
23,306
18,046
110
12,870
10,436
62,095
0
L
Ishtar
Zucketii
Ishtar
26,832
19,300
0
10,559
25,774
11,362
2,886
14,358
11,416
0
103,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
45,389
246
Minions Killed
249
0
Camps Cleared
0
1,066,455
Distance Traveled
1,071,683
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,366
732
123
6
0
386,387
4
W
Sylvanus
15,403
733
29
1
0
349,466
6
L
Cthulhu
14,998
714
45
2
0
390,502
1
W
Ullr
15,367
732
94
4
0
330,602
5
L
Zhong Kui
15,523
739
67
3
0
360,353
2
L
Ishtar
14,868
708
137
7
0
320,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role