Player Matchup

Cerberus
Cerberus
Grandmaster
Aazrexx
Cerberus
Grandmaster
Level 156
God Stats
2W - 0L
1,733 SR
Queue Stats
227W - 54L
3,488 MMR
Party 2
Aphrodite
Aphrodite
Grandmaster
StellarNebula25
Aphrodite
Grandmaster
Level 159
God Stats
247W - 19L
2,194 SR
Queue Stats
597W - 87L
3,067 MMR
Party 2
Vamana
Vamana
Grandmaster
The Magatama
Vamana
Grandmaster
Level 160
God Stats
48W - 2L
2,147 SR
Queue Stats
193W - 26L
3,488 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 158
2,025 SR
3,348 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,704 SR
2,861 MMR
Cupid
Cupid
Diamond II
JakecantJung
Cupid
Diamond II
Level 101
God Stats
1W - 1L
1,859 SR
Queue Stats
27W - 5L
2,886 MMR
Party 1
Terra
Terra
Masters
Justin350
Terra
Masters
Level 146
God Stats
20W - 22L
1,563 SR
Queue Stats
184W - 188L
2,817 MMR
Solo
Sol
Sol
Masters
SilverMMR
Sol
Masters
Level 155
God Stats
25W - 20L
1,690 SR
Queue Stats
461W - 225L
2,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aazrexx
Cerberus
17
3 / 2 / 5
12,427
731
15,781
29,286
40,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
StellarNebula25
Aphrodite
19
3 / 1 / 6
12,503
735
20,849
19,259
11,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
3 / 1 / 4
12,427
731
15,000
32,606
28,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
VulcanAtlasHou YiShiva

VS

Bans
Ne ZhaAchillesGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,768
633
22,649
16,848
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Justin350
Terra
15
1 / 2 / 3
9,873
581
10,489
20,505
24,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 2 / 4
10,499
618
26,121
21,338
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aazrexx
Cerberus
3
2
5
2.75
L
3
5
1
0.7
L
Terra
Justin350
Terra
1
2
3
1.25
L
0
2
4
1
W
Aphrodite
StellarNebula25
Aphrodite
3
1
6
6
W
Vamana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
59,259
81,151
Taken
58,691
81,367
Mitigated
40,958
45,335
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aazrexx
Cerberus
15,781
540
546
9,303
29,286
40,860
315
12,315
16,971
35,478
0
L
22,649
12,711
1,545
1,343
16,848
7,264
0
11,190
5,658
0
49,089
L
Terra
Justin350
Terra
10,489
2,837
2,995
4,171
20,505
24,776
0
12,544
7,961
25,659
0
L
26,121
12,161
0
7,934
21,338
8,918
0
13,519
7,819
61,329
5,850
W
Aphrodite
StellarNebula25
Aphrodite
20,849
1,492
12,307
12,758
19,259
11,977
1,448
10,413
8,846
70,442
0
W
Vamana
15,000
4,529
2,155
8,266
32,606
28,530
1,795
11,112
21,494
5,164
68,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
31,140
242
Minions Killed
158
0
Camps Cleared
0
1,079,698
Distance Traveled
1,007,842
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,427
731
43
3
0
347,871
4
L
Cupid
10,768
633
63
4
0
340,445
0
L
Terra
9,873
581
14
1
0
318,272
3
L
Sol
10,499
618
81
5
0
349,125
3
W
Aphrodite
12,503
735
129
8
0
358,620
0
W
Vamana
12,427
731
70
4
0
373,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role