Player Matchup

Da Ji
Da Ji
Pohizu
Da Ji
Level 105
God Stats
3W - 10L
1,296 SR
Queue Stats
775W - 671L
1,638 Elo+
Party 1
Ah Puch
Ah Puch
airesnetto
Ah Puch
Level 156
God Stats
2W - 3L
1,315 SR
Queue Stats
316W - 365L
1,556 Elo+
Solo
Terra
Terra
byias
Terra
Level 65
God Stats
4W - 6L
1,573 SR
Queue Stats
456W - 365L
1,586 Elo+
Party 1
Team Averages
Level 109
1,395 SR
1,593 Elo+

VS

Team Averages
Level 123
1,636 SR
1,649 Elo+
Loki
Loki
FreeGrams
Loki
Level 95
God Stats
9W - 3L
1,619 SR
Queue Stats
47W - 40L
1,684 Elo+
Party 2
Ra
Ra
Korrue
Ra
Level 146
God Stats
4W - 1L
1,761 SR
Queue Stats
84W - 68L
1,724 Elo+
Party 2
Neith
Neith
Scrotum420
Neith
Level 129
God Stats
11W - 6L
1,529 SR
Queue Stats
251W - 296L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Pohizu
Da Ji
11
0 / 4 / 2
6,380
638
5,031
8,834
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
airesnetto
Ah Puch
12
0 / 1 / 2
6,685
669
8,252
4,925
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
byias
Terra
12
2 / 2 / 0
6,658
666
3,527
9,458
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 0 / 3
7,618
762
6,985
6,004
2,477
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
1 / 1 / 5
7,371
737
4,137
5,594
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
12
2 / 1 / 5
7,346
735
8,394
9,060
3,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
4
0
3
5.5
W
Ra
1
1
5
3.5
L
Da Ji
Pohizu
Da Ji
0
4
2
0.25
W
Neith
2
1
5
4.5
L
Ah Puch
airesnetto
Ah Puch
0
1
2
1
L
Terra
byias
Terra
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
19,516
23,217
Taken
20,658
14,447
Mitigated
8,472
2,015
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,985
1,980
0
1,536
6,004
2,477
0
3,749
2,063
0
25,456
W
Ra
4,137
597
1,261
1,907
5,594
2,285
0
2,820
2,602
35,721
0
L
Da Ji
Pohizu
Da Ji
5,031
1,140
0
510
8,834
5,091
0
1,372
7,462
0
19,725
W
Neith
8,394
4,158
0
2,611
9,060
3,710
0
4,725
4,146
0
22,250
L
Ah Puch
airesnetto
Ah Puch
8,252
344
0
729
4,925
1,984
0
534
4,391
37,491
0
L
Terra
byias
Terra
3,527
1,213
10
766
9,458
7,372
0
2,269
7,189
12,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,723
Gold Earned
22,335
126
Minions Killed
160
0
Camps Cleared
0
559,535
Distance Traveled
565,645
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,618
762
35
4
0
203,428
3
W
Ra
7,371
737
91
9
0
192,982
2
L
Da Ji
6,380
638
29
3
0
183,971
2
W
Neith
7,346
735
34
3
0
169,235
0
L
Ah Puch
6,685
669
79
8
0
181,267
2
L
Terra
6,658
666
18
2
0
194,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role