Player Matchup

Ishtar
Ishtar
ElegantApathy
Ishtar
Level 59
God Stats
7W - 3L
1,534 SR
Queue Stats
41W - 49L
1,359 Elo+
Party 1
Atlas
Atlas
bootyholeman666
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,361 Elo+
Party 1
Hera
Hera
liollioo
Hera
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,291 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,337 Elo+

VS

Team Averages
Level 76
1,463 SR
1,217 Elo+
Vulcan
Vulcan
LemonadeForCuts
Vulcan
Level 15
God Stats
5W - 2L
1,697 SR
Queue Stats
23W - 40L
1,124 Elo+
Party 2
Medusa
Medusa
PinkQuartz1020
Medusa
Level 145
God Stats
68W - 45L
1,555 SR
Queue Stats
345W - 377L
1,350 Elo+
Solo
Bacchus
Bacchus
itskakson
Bacchus
Level 68
God Stats
1W - 2L
1,137 SR
Queue Stats
35W - 54L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,783
617
3,596
10,568
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 1
7,463
678
3,683
11,178
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
2 / 1 / 1
7,423
675
10,858
7,521
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,219
656
7,256
6,966
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 0 / 0
8,612
783
10,009
6,199
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
itskakson
Bacchus
13
2 / 1 / 6
8,523
775
6,213
10,115
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
1
2
4
1.5
W
5
0
0
5
L
1
3
1
0.5
W
Bacchus
itskakson
Bacchus
2
1
6
5
L
Hera
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
23,478
29,267
Taken
23,280
17,836
Mitigated
19,881
5,077
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,596
1,892
0
1,805
10,568
4,390
0
4,248
6,320
0
19,582
W
7,256
4,091
0
0
6,966
3,342
0
4,566
2,400
23,071
0
W
10,009
4,400
237
2,631
6,199
2,975
986
4,354
1,845
0
44,244
L
3,683
1,165
0
1,129
11,178
10,485
0
6,868
4,310
11,157
0
W
Bacchus
itskakson
Bacchus
6,213
874
0
1,123
10,115
13,564
345
5,624
4,491
18,963
0
L
Hera
10,858
2,090
0
2,143
7,521
2,961
24
2,381
5,140
40,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,669
Gold Earned
24,354
120
Minions Killed
131
0
Camps Cleared
0
551,274
Distance Traveled
613,604
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,783
617
38
3
0
172,400
0
W
Vulcan
7,219
656
31
3
0
193,594
1
W
Medusa
8,612
783
80
7
0
205,757
1
L
Atlas
7,463
678
16
1
0
182,523
0
W
Bacchus
8,523
775
20
2
0
214,253
1
L
Hera
7,423
675
66
6
0
196,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role