Player Matchup

Charybdis
Charybdis
Cooderbandit
Charybdis
Level 69
God Stats
7W - 4L
1,533 SR
Queue Stats
34W - 51L
1,250 Elo+
Party 1
Vulcan
Vulcan
Real BigKatz
Vulcan
Level 75
God Stats
0W - 1L
1,392 SR
Queue Stats
117W - 174L
1,298 Elo+
Party 1
Ymir
Ymir
StunningSiren63
Ymir
Level 125
God Stats
7W - 8L
1,397 SR
Queue Stats
85W - 94L
1,396 Elo+
Party 1
Team Averages
Level 90
1,440 SR
1,315 Elo+

VS

Team Averages
Level 81
1,623 SR
1,438 Elo+
Sol
Sol
II BabyDoll IIX
Sol
Level 88
God Stats
6W - 8L
1,431 SR
Queue Stats
49W - 73L
1,313 Elo+
Solo
Ymir
Ymir
JUST DEAD1517
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
MR MOH4WK
Amaterasu
Level 149
God Stats
3W - 0L
1,937 SR
Queue Stats
69W - 67L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cooderbandit
Charybdis
16
1 / 3 / 5
10,233
640
12,350
13,539
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
14
0 / 7 / 4
9,653
603
7,711
11,761
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 1
11,471
717
12,245
19,895
17,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
12,759
797
10,654
9,321
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 2 / 12
12,157
760
11,729
20,131
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
MR MOH4WK
Amaterasu
18
6 / 3 / 9
12,682
793
16,014
15,101
7,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
15
15
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cooderbandit
Charybdis
1
3
5
1.17
W
7
1
8
11
W
2
2
12
4
W
Amaterasu
MR MOH4WK
Amaterasu
6
3
9
3.5
L
Vulcan
0
7
4
0.29
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
38,397
45,195
Taken
44,553
28,586
Mitigated
25,686
8,400
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cooderbandit
Charybdis
12,350
6,192
0
4,157
13,539
5,995
0
5,940
7,599
0
41,890
W
10,654
992
0
3,299
9,321
4,506
1,284
3,521
5,654
47,355
2,707
W
11,729
2,424
0
8,889
20,131
13,228
452
10,907
8,821
37,976
0
W
Amaterasu
MR MOH4WK
Amaterasu
16,014
6,910
0
3,485
15,101
7,952
1,080
4,795
9,969
0
64,804
L
Vulcan
7,711
4,336
0
823
11,761
4,991
0
6,212
5,549
33,643
0
L
12,245
1,901
0
3,420
19,895
17,600
0
10,113
9,782
54,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
37,598
200
Minions Killed
223
0
Camps Cleared
0
743,542
Distance Traveled
886,757
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,233
640
68
4
0
258,729
0
W
Sol
12,759
797
90
6
0
281,703
0
W
Ymir
12,157
760
41
3
0
297,109
4
W
Amaterasu
12,682
793
92
6
0
307,945
1
L
Vulcan
9,653
603
53
3
0
239,204
3
L
Ymir
11,471
717
79
5
0
245,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role