Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DragonWolfer97
Chaac
Level 69
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 5L
1,297 Elo+
Party 3
Mercury
Mercury
KinAegan
Mercury
Level 109
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 8L
1,279 Elo+
Party 3
Cupid
Cupid
TrashGod7409
Cupid
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,515 Elo+
Solo
Freya
Freya
thomas9925
Freya
Level 56
God Stats
0W - 2L
1,433 SR
Queue Stats
1W - 8L
1,179 Elo+
Party 3
Team Averages
Level 77
1,413 SR
1,354 Elo+

VS

Team Averages
Level 128
1,484 SR
1,555 Elo+
Atlas
Atlas
CaIiburnus
Atlas
Level 130
God Stats
9W - 3L
1,847 SR
Queue Stats
124W - 80L
1,600 Elo+
Party 1
Chang'e
Chang'e
ConjuringSamhna
Chang'e
Level 125
God Stats
8W - 7L
1,369 SR
Queue Stats
218W - 222L
1,503 Elo+
Party 2
Neith
Neith
SecretAgentAlita
Neith
Level 160
God Stats
8W - 7L
1,541 SR
Queue Stats
229W - 254L
1,509 Elo+
Party 2
Da Ji
Da Ji
SneekyGrizzly
Da Ji
Level 67
God Stats
2W - 5L
1,324 SR
Queue Stats
99W - 97L
1,493 Elo+
Solo
Bellona
Bellona
T0XlCGH0ST
Bellona
Level 159
God Stats
1W - 0L
1,335 SR
Queue Stats
118W - 70L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 2
7,856
786
9,097
6,865
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 3
6,802
680
6,976
12,737
8,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
KinAegan
Mercury
12
1 / 8 / 2
7,006
701
3,275
12,087
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 3
6,397
640
5,127
10,727
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
12
1 / 7 / 2
6,727
673
7,011
12,846
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
8 / 0 / 16
8,931
893
9,845
11,099
11,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 13
7,848
785
7,686
9,455
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 0 / 11
9,527
953
15,592
8,024
5,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 0 / 9
8,735
874
6,360
5,721
2,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
T0XlCGH0ST
Bellona
15
7 / 2 / 13
8,803
880
9,301
13,726
15,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
5
Kills
29
29
Deaths
5
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
2
1.33
W
Atlas
8
0
16
16
W
1
3
13
2.5
L
0
5
3
0.3
L
Mercury
KinAegan
Mercury
1
8
2
0.25
W
10
0
11
15.5
W
3
0
9
7.5
W
Bellona
T0XlCGH0ST
Bellona
7
2
13
6.75
L
0
6
3
0.25
L
Freya
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
48,784
55,262
Taken
48,025
25,670
Mitigated
38,526
4,747
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,097
2,601
0
212
6,865
2,509
0
2,377
4,454
22,667
0
W
Atlas
9,845
3,411
722
963
11,099
11,247
1,012
4,039
6,852
25,532
0
W
7,686
383
3,580
2,399
9,455
3,877
1,088
3,098
6,175
24,381
0
L
6,976
1,787
0
1,862
12,737
8,934
0
4,485
8,033
0
27,564
L
Mercury
KinAegan
Mercury
3,275
914
0
26
12,087
4,799
0
3,514
8,417
0
9,208
W
15,592
6,887
576
2,637
8,024
5,322
3,481
2,875
4,941
0
40,744
W
6,360
732
0
366
5,721
2,696
357
1,290
4,287
0
33,932
W
Bellona
T0XlCGH0ST
Bellona
9,301
4,092
0
2,625
13,726
15,384
1,421
3,779
9,662
343
25,285
L
5,127
1,565
475
727
10,727
4,044
0
2,876
7,733
0
10,741
L
Freya
7,011
2,711
0
1,445
12,846
5,384
0
3,912
8,812
15,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
43,844
136
Minions Killed
238
0
Camps Cleared
0
936,653
Distance Traveled
1,021,313
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,856
786
27
3
0
183,698
1
W
Atlas
8,931
893
30
3
0
205,377
4
W
Chang'e
7,848
785
54
5
0
173,495
0
L
Chaac
6,802
680
42
4
0
200,333
1
L
Mercury
7,006
701
16
2
0
207,812
3
W
Neith
9,527
953
64
6
0
206,035
1
W
Da Ji
8,735
874
56
6
0
231,018
3
W
Bellona
8,803
880
34
3
0
205,388
0
L
Cupid
6,397
640
21
2
0
165,467
0
L
Freya
6,727
673
30
3
0
179,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role