Player Matchup

Horus
Horus
Ardekhan
Horus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
FROG183
Kukulkan
Level 98
God Stats
5W - 8L
1,474 SR
Queue Stats
241W - 218L
1,512 Elo+
Party 2
Hercules
Hercules
MacHouSe
Hercules
Level 129
God Stats
2W - 1L
1,700 SR
Queue Stats
18W - 37L
1,355 Elo+
Solo
Danzaburou
Danzaburou
Malek_7900
Danzaburou
Level 158
God Stats
7W - 11L
1,474 SR
Queue Stats
689W - 758L
1,408 Elo+
Solo
Medusa
Medusa
S4TTI
Medusa
Level 114
God Stats
4W - 3L
1,544 SR
Queue Stats
383W - 361L
1,584 Elo+
Party 2
Team Averages
Level 119
1,538 SR
1,469 Elo+

VS

Team Averages
Level 138
1,491 SR
1,509 Elo+
Da Ji
Da Ji
KILLERFEY99
Da Ji
Level 160
God Stats
4W - 7L
1,125 SR
Queue Stats
780W - 827L
1,497 Elo+
Solo
Set
Set
M_x62
Set
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
548W - 581L
1,462 Elo+
Solo
Hera
Hera
ShellRaise
Hera
Level 127
God Stats
10W - 5L
1,581 SR
Queue Stats
324W - 309L
1,528 Elo+
Solo
Terra
Terra
XdSpitS
Terra
Level 126
God Stats
5W - 2L
1,466 SR
Queue Stats
365W - 349L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
pastaman225
Ne Zha
Level 129
God Stats
4W - 1L
1,782 SR
Queue Stats
493W - 455L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ardekhan
Horus
18
2 / 3 / 13
12,283
646
8,087
26,763
36,711
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
FROG183
Kukulkan
20
7 / 4 / 12
13,491
710
25,768
18,835
10,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MacHouSe
Hercules
19
6 / 5 / 12
12,379
652
16,746
35,789
48,002
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Malek_7900
Danzaburou
20
7 / 5 / 9
14,531
765
21,370
27,246
15,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
S4TTI
Medusa
18
2 / 7 / 11
11,539
607
22,004
22,761
10,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
12,504
658
19,714
15,468
9,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
M_x62
Set
20
4 / 5 / 12
12,200
642
20,793
31,907
22,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 5 / 12
13,322
701
29,116
13,342
7,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
XdSpitS
Terra
20
4 / 4 / 17
13,566
714
20,261
28,793
38,114
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
20
6 / 5 / 14
13,238
697
33,671
20,300
12,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
90
24
Kills
24
24
Deaths
24
57
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Horus
Ardekhan
Horus
2
3
13
2.83
L
Kukulkan
FROG183
Kukulkan
7
4
12
3.25
W
5
5
11
2.1
W
Set
M_x62
Set
4
5
12
2
L
Hercules
MacHouSe
Hercules
6
5
12
2.4
L
Danzaburou
Malek_7900
Danzaburou
7
5
9
2.3
L
Medusa
S4TTI
Medusa
2
7
11
1.07
W
5
5
12
2.2
W
Terra
XdSpitS
Terra
4
4
17
3.13
W
Ne Zha
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,975
Damage
123,555
131,394
Taken
109,810
120,848
Mitigated
90,822
70,902
Healing
48,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ardekhan
Horus
8,087
4,810
14,337
13,309
26,763
36,711
203
9,348
17,415
0
10,793
L
Kukulkan
FROG183
Kukulkan
25,768
1,819
2,782
4,105
18,835
10,158
0
4,920
13,915
61,459
0
W
19,714
4,219
680
1,579
15,468
9,693
2,174
4,343
11,125
0
26,727
W
Set
M_x62
Set
20,793
8,051
2,157
8,527
31,907
22,527
701
5,906
26,001
0
32,387
L
Hercules
MacHouSe
Hercules
16,746
7,652
2,964
15,755
35,789
48,002
48
13,330
22,459
0
24,068
L
Danzaburou
Malek_7900
Danzaburou
21,370
10,894
1,203
10,002
27,246
15,287
3,966
11,219
16,027
0
60,511
L
Medusa
S4TTI
Medusa
22,004
8,001
2,924
3,521
22,761
10,690
448
10,560
12,201
0
42,023
W
29,116
5,816
3,083
2,257
13,342
7,601
1,739
3,786
9,556
66,351
0
W
Terra
XdSpitS
Terra
20,261
1,841
13,006
12,812
28,793
38,114
687
5,936
22,857
34,737
0
W
Ne Zha
33,671
4,696
1,041
3,327
20,300
12,887
2,896
5,797
14,503
0
66,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,223
Gold Earned
64,830
209
Minions Killed
203
0
Camps Cleared
0
1,597,085
Distance Traveled
1,757,576
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,283
646
6
0
0
311,599
0
L
Kukulkan
13,491
710
80
4
0
329,633
1
W
Da Ji
12,504
658
13
1
0
333,288
4
W
Set
12,200
642
23
1
0
349,362
2
L
Hercules
12,379
652
6
0
0
327,374
0
L
Danzaburou
14,531
765
76
4
0
302,497
5
L
Medusa
11,539
607
41
2
0
325,982
3
W
Hera
13,322
701
81
4
0
342,983
5
W
Terra
13,566
714
42
2
0
378,809
0
W
Ne Zha
13,238
697
44
2
0
353,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role