Player Matchup

Sobek
Sobek
BIazingflames
Sobek
Level 29
God Stats
2W - 5L
1,548 SR
Queue Stats
42W - 50L
1,369 Elo+
Party 1
Neith
Neith
DoubIeJinxx
Neith
Level 65
God Stats
9W - 6L
1,477 SR
Queue Stats
79W - 85L
1,389 Elo+
Party 1
Skadi
Skadi
GooseA64
Skadi
Level 28
God Stats
0W - 5L
1,058 SR
Queue Stats
44W - 68L
1,241 Elo+
Party 3
Scylla
Scylla
holdin tudix69
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
maddyctb
Sun Wukong
Level 42
God Stats
3W - 5L
1,439 SR
Queue Stats
51W - 60L
1,381 Elo+
Solo
Team Averages
Level 42
1,404 SR
1,365 Elo+

VS

Team Averages
Level 53
1,422 SR
1,370 Elo+
Ravana
Ravana
ChillinNKillin33
Ravana
Level 47
God Stats
7W - 11L
1,305 SR
Queue Stats
89W - 109L
1,310 Elo+
Solo
Merlin
Merlin
Meier948977
Merlin
Level 23
God Stats
4W - 4L
1,307 SR
Queue Stats
107W - 129L
1,341 Elo+
Party 2
Sylvanus
Sylvanus
Raga_mutton
Sylvanus
Level 89
God Stats
13W - 13L
1,431 SR
Queue Stats
405W - 491L
1,382 Elo+
Solo
Susano
Susano
SWEAT_GIBBIE_BOI
Susano
Level 67
God Stats
20W - 21L
1,659 SR
Queue Stats
236W - 292L
1,401 Elo+
Party 2
Cernunnos
Cernunnos
issApol
Cernunnos
Level 39
God Stats
26W - 25L
1,409 SR
Queue Stats
140W - 138L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,520
425
3,443
12,749
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 1
6,012
462
1,753
7,906
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
GooseA64
Skadi
9
1 / 8 / 0
5,882
452
4,544
12,686
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 0
6,284
483
4,822
8,273
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
maddyctb
Sun Wukong
12
1 / 1 / 0
6,919
532
3,921
9,166
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,989
615
7,615
5,880
3,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
11
0 / 1 / 4
6,994
538
2,659
5,487
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Raga_mutton
Sylvanus
12
3 / 1 / 10
7,503
577
6,020
7,554
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 4
7,311
562
5,506
8,935
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
issApol
Cernunnos
13
10 / 0 / 6
8,112
624
14,158
8,892
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
20
20
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
1
1
3
2.5
L
0
2
1
0.25
L
Skadi
GooseA64
Skadi
1
8
0
0.13
W
Merlin
0
1
4
2
W
Sylvanus
Raga_mutton
Sylvanus
3
1
10
8
W
6
0
4
8
L
1
4
0
0.25
W
Cernunnos
issApol
Cernunnos
10
0
6
13
L
Sun Wukong
maddyctb
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
35,958
50,780
Taken
36,748
24,733
Mitigated
18,319
12,585
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
591
146
1,498
12,749
9,811
69
2,708
10,041
13,325
0
W
7,615
1,733
0
2,798
5,880
3,778
0
0
5,880
0
65,315
L
1,753
271
0
2,180
7,906
3,202
0
868
7,038
0
38,442
L
Skadi
GooseA64
Skadi
4,544
2,630
0
2,525
12,686
3,363
899
1,827
10,859
0
36,219
W
Merlin
2,659
39
0
2,192
5,487
2,386
589
3,183
2,304
50,687
0
W
Sylvanus
Raga_mutton
Sylvanus
6,020
2,065
539
2,764
7,554
5,242
96
2,480
5,074
23,687
8,275
W
5,506
977
0
4,102
8,935
3,458
0
1,691
7,244
0
40,248
L
4,822
119
0
1,250
8,273
2,361
0
1,867
6,406
34,276
0
W
Cernunnos
issApol
Cernunnos
14,158
7,807
0
5,785
8,892
3,455
312
1,667
7,225
0
58,580
L
Sun Wukong
maddyctb
Sun Wukong
3,921
1,711
0
4,986
9,166
5,996
635
0
9,166
0
46,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
37,909
312
Minions Killed
379
0
Camps Cleared
0
1,254,683
Distance Traveled
1,332,917
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,520
425
18
1
0
267,709
2
W
Ravana
7,989
615
118
9
0
259,134
3
L
Neith
6,012
462
74
6
0
266,478
0
L
Skadi
5,882
452
63
5
0
226,573
0
W
Merlin
6,994
538
87
7
0
247,234
5
W
Sylvanus
7,503
577
49
4
0
250,385
0
W
Susano
7,311
562
66
5
0
315,509
3
L
Scylla
6,284
483
71
5
0
226,284
0
W
Cernunnos
8,112
624
59
5
0
260,655
5
L
Sun Wukong
6,919
532
86
7
0
267,639
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role