Player Matchup

Cthulhu
Cthulhu
Elfreiik
Cthulhu
Level 158
God Stats
20W - 16L
1,627 SR
Queue Stats
927W - 655L
1,714 Elo+
Party 1
Ra
Ra
Sunctu
Ra
Level 156
God Stats
21W - 13L
1,729 SR
Queue Stats
671W - 624L
1,702 Elo+
Solo
Cupid
Cupid
baconmas
Cupid
Level 101
God Stats
29W - 8L
1,876 SR
Queue Stats
879W - 602L
1,743 Elo+
Party 1
Team Averages
Level 138
1,744 SR
1,720 Elo+

VS

Team Averages
Level 70
1,402 SR
1,563 Elo+
Izanami
Izanami
Grimnirx
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PurpleBaws65
Tsukuyomi
Level 73
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
irollanz
Bacchus
Level 123
God Stats
3W - 5L
1,524 SR
Queue Stats
1,158W - 959L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elfreiik
Cthulhu
13
2 / 0 / 5
7,634
763
4,940
11,229
10,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
15
7 / 1 / 5
9,380
938
8,557
7,758
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
baconmas
Cupid
14
5 / 1 / 8
8,764
876
10,163
9,686
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grimnirx
Izanami
11
0 / 6 / 1
6,851
685
4,398
8,382
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
PurpleBaws65
Tsukuyomi
9
0 / 6 / 0
6,010
601
2,321
8,346
3,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
irollanz
Bacchus
13
2 / 2 / 0
8,036
804
6,414
13,615
16,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Elfreiik
Cthulhu
2
0
5
4.5
L
Izanami
Grimnirx
Izanami
0
6
1
0.08
L
Tsukuyomi
PurpleBaws65
Tsukuyomi
0
6
0
0
W
Ra
7
1
5
9.5
W
Cupid
baconmas
Cupid
5
1
8
9
L
Bacchus
irollanz
Bacchus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
13,133
28,673
Taken
30,343
19,374
Mitigated
24,218
10,984
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Elfreiik
Cthulhu
4,940
404
321
1,742
11,229
10,688
452
1,651
9,578
20,717
0
L
Izanami
Grimnirx
Izanami
4,398
2,625
0
248
8,382
4,461
0
4,173
4,209
0
29,342
L
Tsukuyomi
PurpleBaws65
Tsukuyomi
2,321
586
0
503
8,346
3,722
0
2,945
5,401
40
12,602
W
Ra
8,557
485
886
3,459
7,758
3,839
611
2,658
5,100
44,311
0
W
Cupid
baconmas
Cupid
10,163
5,902
1,519
3,057
9,686
4,847
1,616
2,590
7,096
0
34,001
L
Bacchus
irollanz
Bacchus
6,414
1,382
0
3,369
13,615
16,035
0
6,480
7,135
17,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
20,897
150
Minions Killed
98
0
Camps Cleared
0
632,697
Distance Traveled
526,994
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,634
763
35
4
0
218,889
4
L
Izanami
6,851
685
60
6
0
128,090
0
L
Tsukuyomi
6,010
601
18
2
0
205,070
1
W
Ra
9,380
938
74
7
0
217,869
3
W
Cupid
8,764
876
41
4
0
195,939
2
L
Bacchus
8,036
804
20
2
0
193,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role