Player Matchup

Rama
Rama
DeAngelic
Rama
Level 10
God Stats
2W - 0L
1,757 SR
Queue Stats
4W - 0L
1,621 Elo+
Party 2
Cerberus
Cerberus
PhanTaSm72
Cerberus
Level 64
God Stats
3W - 1L
1,664 SR
Queue Stats
48W - 71L
1,397 Elo+
Solo
Nox
Nox
poojy
Nox
Level 36
God Stats
3W - 1L
1,632 SR
Queue Stats
57W - 38L
1,588 Elo+
Party 2
Team Averages
Level 37
1,685 SR
1,535 Elo+

VS

Team Averages
Level 39
1,332 SR
1,212 Elo+
Apollo
Apollo
 
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DiegoSupremacia
Janus
Level 18
God Stats
3W - 12L
1,389 SR
Queue Stats
14W - 77L
1,070 Elo+
Party 1
Bacchus
Bacchus
SrDoraemon
Bacchus
Level 14
God Stats
0W - 7L
1,107 SR
Queue Stats
9W - 58L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
15 / 0 / 2
10,000
1,000
16,435
6,592
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
PhanTaSm72
Cerberus
12
0 / 2 / 12
7,726
773
3,722
9,184
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
poojy
Nox
13
2 / 2 / 15
7,953
795
7,480
5,180
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 6 / 0
7,357
736
7,800
9,211
3,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 4
6,674
667
5,033
8,488
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SrDoraemon
Bacchus
9
0 / 6 / 3
6,379
638
2,426
13,461
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
6
0
0.67
W
Rama
15
0
2
16
L
0
5
4
0.4
W
Cerberus
PhanTaSm72
Cerberus
0
2
12
3
L
Bacchus
SrDoraemon
Bacchus
0
6
3
0.25
W
Nox
poojy
Nox
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
15,259
20,956
Taken
31,160
12,506
Mitigated
17,642
6,798
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,800
5,597
0
687
9,211
3,557
0
2,294
6,849
0
23,460
W
Rama
16,435
12,605
0
3,759
6,592
3,003
1,708
2,168
4,424
0
54,407
L
5,033
748
0
1,458
8,488
3,388
0
4,621
3,645
19,917
0
W
Cerberus
PhanTaSm72
Cerberus
3,722
177
0
1,840
9,184
6,902
229
3,106
6,078
15,244
0
L
Bacchus
SrDoraemon
Bacchus
2,426
380
0
384
13,461
10,697
0
3,758
9,456
6,463
0
W
Nox
poojy
Nox
7,480
630
36
1,163
5,180
2,601
764
2,282
2,898
21,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
20,410
137
Minions Killed
84
0
Camps Cleared
0
512,789
Distance Traveled
484,478
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,357
736
34
3
0
163,284
1
W
Rama
10,000
1,000
64
6
0
172,025
1
L
Janus
6,674
667
42
4
0
149,326
0
W
Cerberus
7,726
773
25
3
0
181,802
1
L
Bacchus
6,379
638
8
1
0
171,868
0
W
Nox
7,953
795
48
5
0
158,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role