Player Matchup

Jormungandr
Jormungandr
Finik1990
Jormungandr
Level 107
God Stats
1W - 3L
1,452 SR
Queue Stats
92W - 110L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hisuuu
Cu Chulainn
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 23L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
SpaceJX
Sun Wukong
Level 69
God Stats
3W - 2L
1,612 SR
Queue Stats
222W - 166L
1,535 Elo+
Party 1
Hachiman
Hachiman
Vividendi
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,426 Elo+
Party 2
Nox
Nox
YaeIllya
Nox
Level 28
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 2
Team Averages
Level 58
1,471 SR
1,468 Elo+

VS

Team Averages
Level 110
1,487 SR
1,432 Elo+
Artemis
Artemis
Etta Burger
Artemis
Level 142
God Stats
1W - 0L
1,719 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 3
Ganesha
Ganesha
LividMothSlayer
Ganesha
Level 142
God Stats
1W - 1L
1,496 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 3
Agni
Agni
Pikolika3
Agni
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,276 Elo+
Solo
Sol
Sol
SkywolfLXV
Sol
Level 157
God Stats
1W - 0L
1,278 SR
Queue Stats
27W - 20L
1,581 Elo+
Party 4
Nu Wa
Nu Wa
n0noow
Nu Wa
Level 58
God Stats
2W - 0L
1,440 SR
Queue Stats
20W - 13L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Finik1990
Jormungandr
19
6 / 6 / 10
11,734
652
20,053
26,822
31,420
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Hisuuu
Cu Chulainn
14
0 / 9 / 12
9,365
520
9,851
27,371
32,401
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SpaceJX
Sun Wukong
20
10 / 4 / 7
13,626
757
25,159
31,036
35,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Vividendi
Hachiman
20
3 / 4 / 9
11,442
636
16,683
19,698
11,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
0 / 6 / 9
9,870
548
9,449
16,518
10,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Etta Burger
Artemis
20
9 / 5 / 9
13,619
757
29,795
15,139
9,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
0 / 1 / 27
13,421
746
11,893
18,594
24,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Agni
20
12 / 4 / 13
14,385
799
27,851
18,380
10,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 3 / 16
12,683
705
27,463
20,089
12,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
n0noow
Nu Wa
18
2 / 6 / 17
11,663
648
13,642
17,919
9,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
111
19
Kills
29
29
Deaths
19
47
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
Etta Burger
Artemis
9
5
9
2.7
L
Jormungandr
Finik1990
Jormungandr
6
6
10
1.83
L
Cu Chulainn
Hisuuu
Cu Chulainn
0
9
12
0.67
W
0
1
27
13.5
W
Agni
12
4
13
4.63
W
6
3
16
4.67
L
Sun Wukong
SpaceJX
Sun Wukong
10
4
7
3.38
L
Hachiman
Vividendi
Hachiman
3
4
9
1.88
L
0
6
9
0.75
W
Nu Wa
n0noow
Nu Wa
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,195
Damage
110,644
121,445
Taken
90,121
121,067
Mitigated
66,573
40,352
Healing
33,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Etta Burger
Artemis
29,795
9,836
2,553
1,347
15,139
9,102
2,566
5,824
9,315
0
44,323
L
Jormungandr
Finik1990
Jormungandr
20,053
726
3,636
4,845
26,822
31,420
0
14,974
11,848
37,621
0
L
Cu Chulainn
Hisuuu
Cu Chulainn
9,851
1,567
639
923
27,371
32,401
0
19,975
7,396
571
14,495
W
11,893
341
2,186
3,992
18,594
24,319
489
6,719
11,875
23,521
0
W
Agni
27,851
1,562
4,096
5,318
18,380
10,902
726
6,940
11,440
59,518
0
W
27,463
9,876
2,557
8,442
20,089
12,618
5,229
3,892
16,197
56,754
0
L
Sun Wukong
SpaceJX
Sun Wukong
25,159
1,918
5,407
13,564
31,036
35,842
0
21,903
9,133
0
60,297
L
Hachiman
Vividendi
Hachiman
16,683
8,587
2,759
4,808
19,698
11,302
0
13,063
6,635
0
44,340
L
9,449
86
2,302
1,469
16,518
10,102
0
10,934
5,584
27,651
0
W
Nu Wa
n0noow
Nu Wa
13,642
3,650
1,010
1,722
17,919
9,632
1,776
6,359
11,560
32,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
65,771
181
Minions Killed
210
0
Camps Cleared
0
1,584,253
Distance Traveled
1,626,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,619
757
36
2
0
310,753
0
L
Jormungandr
11,734
652
17
1
0
323,008
1
L
Cu Chulainn
9,365
520
5
0
0
301,121
0
W
Ganesha
13,421
746
0
0
0
361,380
0
W
Agni
14,385
799
73
4
0
329,421
0
W
Sol
12,683
705
60
3
0
335,280
0
L
Sun Wukong
13,626
757
63
4
0
344,882
0
L
Hachiman
11,442
636
67
4
0
309,754
0
L
Nox
9,870
548
29
2
0
305,488
0
W
Nu Wa
11,663
648
41
2
0
289,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role