Player Matchup

Ullr
Ullr
Balambo21
Ullr
Level 88
God Stats
1W - 7L
1,349 SR
Queue Stats
250W - 279L
1,292 Elo+
Solo
Lancelot
Lancelot
CrystaIust-
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,337 Elo+
Solo
Mulan
Mulan
OnlyZeeK280
Mulan
Level 84
God Stats
11W - 4L
1,686 SR
Queue Stats
39W - 27L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rio8519
Morgan Le Fay
Level 69
God Stats
13W - 8L
1,639 SR
Queue Stats
376W - 403L
1,340 Elo+
Solo
Jormungandr
Jormungandr
elpanabenja3162
Jormungandr
Level 42
God Stats
3W - 5L
1,408 SR
Queue Stats
58W - 81L
1,255 Elo+
Solo
Team Averages
Level 66
1,516 SR
1,324 Elo+

VS

Team Averages
Level 53
1,386 SR
1,273 Elo+
Chaac
Chaac
FoolKillinFun
Chaac
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 152L
1,269 Elo+
Party 1
Scylla
Scylla
LA_GkilIer
Scylla
Level 65
God Stats
14W - 20L
1,434 SR
Queue Stats
108W - 128L
1,344 Elo+
Solo
Hachiman
Hachiman
MiriyaMei
Hachiman
Level 42
God Stats
1W - 2L
1,219 SR
Queue Stats
103W - 128L
1,250 Elo+
Party 1
Fenrir
Fenrir
SQS_Belga_Sniper
Fenrir
Level 60
God Stats
4W - 4L
1,395 SR
Queue Stats
68W - 88L
1,256 Elo+
Solo
Mulan
Mulan
joedidilly
Mulan
Level 48
God Stats
12W - 18L
1,379 SR
Queue Stats
58W - 91L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 4 / 3
7,877
394
9,394
14,933
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
CrystaIust-
Lancelot
13
2 / 4 / 2
8,895
445
6,878
12,824
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 2 / 0
10,364
518
11,576
14,523
13,255
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Rio8519
Morgan Le Fay
15
2 / 5 / 3
9,225
461
10,296
11,217
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
elpanabenja3162
Jormungandr
14
2 / 2 / 2
9,311
466
9,394
18,728
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,915
496
10,548
18,924
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
LA_GkilIer
Scylla
16
5 / 3 / 3
10,222
511
9,490
10,953
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
MiriyaMei
Hachiman
15
3 / 2 / 5
9,262
463
11,836
14,124
5,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 2
9,325
466
5,505
18,868
11,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
15
2 / 4 / 1
9,892
495
4,585
15,366
11,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
14
Kills
16
17
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
3
0.63
L
Lancelot
CrystaIust-
Lancelot
2
4
2
0.75
W
3
1
5
5.5
W
Scylla
LA_GkilIer
Scylla
5
3
3
2.17
W
Hachiman
MiriyaMei
Hachiman
3
2
5
2.75
L
7
2
0
3.5
L
Morgan Le Fay
Rio8519
Morgan Le Fay
2
5
3
0.7
W
3
5
2
0.8
L
Jormungandr
elpanabenja3162
Jormungandr
2
2
2
1.5
W
Mulan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,538
Damage
41,964
72,225
Taken
78,235
48,013
Mitigated
50,387
16,416
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,394
4,584
403
5,426
14,933
7,418
876
329
14,604
0
45,526
L
Lancelot
CrystaIust-
Lancelot
6,878
2,194
0
1,890
12,824
5,584
0
2,143
10,681
0
61,816
W
10,548
1,958
258
8,246
18,924
17,698
755
4,900
14,024
0
47,841
W
Scylla
LA_GkilIer
Scylla
9,490
1,861
0
2,132
10,953
3,942
59
6,042
4,911
79,652
0
W
Hachiman
MiriyaMei
Hachiman
11,836
7,476
492
6,609
14,124
5,198
3,167
3,807
10,317
0
48,780
L
11,576
2,742
0
3,182
14,523
13,255
324
386
14,137
0
77,926
L
Morgan Le Fay
Rio8519
Morgan Le Fay
10,296
549
95
942
11,217
5,040
348
4,433
6,784
60,263
0
W
5,505
1,103
42
1,607
18,868
11,896
148
2,383
16,485
0
62,497
L
Jormungandr
elpanabenja3162
Jormungandr
9,394
2,494
0
4,478
18,728
16,716
228
2,199
16,529
58,480
6,296
W
Mulan
4,585
774
0
3,601
15,366
11,653
438
1,258
14,108
0
56,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
48,616
443
Minions Killed
413
0
Camps Cleared
0
1,753,529
Distance Traveled
1,747,840
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,877
394
60
3
0
328,962
2
L
Lancelot
8,895
445
102
5
0
382,615
0
W
Chaac
9,915
496
58
3
0
391,931
0
W
Scylla
10,222
511
112
6
0
353,057
6
W
Hachiman
9,262
463
67
3
0
333,180
0
L
Mulan
10,364
518
110
6
0
358,414
0
L
Morgan Le Fay
9,225
461
85
4
0
352,981
1
W
Fenrir
9,325
466
90
5
0
392,700
1
L
Jormungandr
9,311
466
86
4
0
330,557
2
W
Mulan
9,892
495
86
4
0
276,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role