Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jollee92
Eset
Level 150
God Stats
9W - 4L
1,649 SR
Queue Stats
532W - 493L
1,535 Elo+
Solo
Aphrodite
Aphrodite
LeftGod
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,517 Elo+
Solo
Charybdis
Charybdis
Oxythh
Charybdis
Level 99
God Stats
15W - 9L
1,622 SR
Queue Stats
325W - 294L
1,499 Elo+
Solo
Anhur
Anhur
VelitelTanku
Anhur
Level 107
God Stats
4W - 0L
1,879 SR
Queue Stats
66W - 61L
1,528 Elo+
Solo
Team Averages
Level 128
1,630 SR
1,516 Elo+

VS

Team Averages
Level 132
1,487 SR
1,522 Elo+
Discordia
Discordia
Fench
Discordia
Level 83
God Stats
1W - 1L
1,847 SR
Queue Stats
13W - 11L
1,587 Elo+
Party 1
Yemoja
Yemoja
KILLERFEY99
Yemoja
Level 160
God Stats
9W - 11L
1,501 SR
Queue Stats
780W - 827L
1,507 Elo+
Solo
Nemesis
Nemesis
LuluBawds
Nemesis
Level 148
God Stats
0W - 3L
1,283 SR
Queue Stats
193W - 174L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
Szefpolek
Hou Yi
Level 128
God Stats
5W - 7L
1,529 SR
Queue Stats
479W - 460L
1,519 Elo+
Solo
Achilles
Achilles
Tróma
Achilles
Level 139
God Stats
0W - 1L
1,274 SR
Queue Stats
17W - 19L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 2 / 14
8,205
821
5,143
20,482
17,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Eset
16
5 / 0 / 9
8,793
879
11,637
7,271
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
LeftGod
Aphrodite
13
0 / 1 / 12
7,714
771
5,912
10,011
7,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Oxythh
Charybdis
14
2 / 0 / 12
8,108
811
13,842
8,876
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 1 / 6
9,319
932
15,363
13,561
7,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fench
Discordia
14
0 / 1 / 4
7,130
713
21,201
5,332
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
0 / 2 / 4
7,416
742
3,951
11,351
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LuluBawds
Nemesis
11
0 / 5 / 3
6,803
680
6,686
14,587
8,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Szefpolek
Hou Yi
13
4 / 3 / 0
7,708
771
9,618
8,609
4,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Tróma
Achilles
11
0 / 4 / 2
6,378
638
6,644
16,030
21,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
15
Kills
4
4
Deaths
15
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
14
3.5
L
Discordia
Fench
Discordia
0
1
4
2
W
Eset
5
0
9
9.5
L
Yemoja
0
2
4
1
W
Aphrodite
LeftGod
Aphrodite
0
1
12
6
L
Nemesis
LuluBawds
Nemesis
0
5
3
0.3
W
Charybdis
Oxythh
Charybdis
2
0
12
8
L
Hou Yi
Szefpolek
Hou Yi
4
3
0
1.33
L
Achilles
Tróma
Achilles
0
4
2
0.25
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,897
Damage
48,100
60,201
Taken
55,909
40,795
Mitigated
46,783
33,481
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,143
360
595
6,343
20,482
17,073
46
8,646
11,836
7,739
0
L
Discordia
Fench
Discordia
21,201
442
0
445
5,332
2,701
0
2,129
3,203
41,285
0
W
Eset
11,637
835
3,892
1,987
7,271
3,825
865
2,774
4,497
23,534
0
L
Yemoja
3,951
1,593
9,736
3,518
11,351
9,626
0
6,692
4,659
8,608
0
W
Aphrodite
LeftGod
Aphrodite
5,912
301
6,575
5,311
10,011
7,846
238
3,910
6,101
16,390
0
L
Nemesis
LuluBawds
Nemesis
6,686
1,467
1,472
1,506
14,587
8,964
0
4,717
9,870
0
8,534
W
Charybdis
Oxythh
Charybdis
13,842
4,299
2,391
2,923
8,876
4,582
1,510
4,605
4,271
0
23,252
L
Hou Yi
Szefpolek
Hou Yi
9,618
4,744
866
707
8,609
4,172
0
3,476
5,133
0
18,044
L
Achilles
Tróma
Achilles
6,644
913
870
2,713
16,030
21,320
0
5,678
10,352
0
11,389
W
15,363
7,174
1,491
1,973
13,561
7,469
1,349
5,217
8,344
0
26,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
35,435
113
Minions Killed
88
0
Camps Cleared
0
968,712
Distance Traveled
882,255
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,205
821
10
1
0
187,778
0
L
Discordia
7,130
713
38
4
0
191,761
0
W
Eset
8,793
879
23
2
0
204,717
0
L
Yemoja
7,416
742
9
1
0
153,722
4
W
Aphrodite
7,714
771
24
2
0
210,361
0
L
Nemesis
6,803
680
6
1
0
190,052
0
W
Charybdis
8,108
811
21
2
0
181,888
6
L
Hou Yi
7,708
771
25
3
0
161,120
0
L
Achilles
6,378
638
10
1
0
185,600
1
W
Anhur
9,319
932
35
4
0
183,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role