Player Matchup

Fenrir
Fenrir
A-P-O-S-T-L-E-8
Fenrir
Level 135
God Stats
4W - 3L
1,512 SR
Queue Stats
511W - 566L
1,464 Elo+
Solo
Heimdallr
Heimdallr
IvanDaSlayer
Heimdallr
Level 66
God Stats
4W - 11L
1,281 SR
Queue Stats
308W - 308L
1,513 Elo+
Solo
Horus
Horus
MesterCheef
Horus
Level 49
God Stats
10W - 9L
1,534 SR
Queue Stats
126W - 119L
1,528 Elo+
Solo
Nu Wa
Nu Wa
classy_ax2
Nu Wa
Level 61
God Stats
2W - 0L
1,478 SR
Queue Stats
30W - 52L
1,341 Elo+
Solo
Cthulhu
Cthulhu
nwieds23
Cthulhu
Level 148
God Stats
4W - 3L
1,610 SR
Queue Stats
299W - 336L
1,445 Elo+
Solo
Team Averages
Level 92
1,483 SR
1,458 Elo+

VS

Team Averages
Level 67
1,483 SR
1,377 Elo+
Ratatoskr
Ratatoskr
Fuujin93
Ratatoskr
Level 88
God Stats
1W - 4L
1,432 SR
Queue Stats
19W - 25L
1,380 Elo+
Party 1
Lancelot
Lancelot
Gorilanator
Lancelot
Level 88
God Stats
1W - 3L
1,202 SR
Queue Stats
47W - 80L
1,394 Elo+
Party 1
Terra
Terra
Zehavi
Terra
Level 45
God Stats
1W - 2L
1,703 SR
Queue Stats
48W - 36L
1,518 Elo+
Solo
Ishtar
Ishtar
dulltonyhawk
Ishtar
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,116 Elo+
Solo
Baron Samedi
Baron Samedi
mischief-1-
Baron Samedi
Level 81
God Stats
17W - 16L
1,578 SR
Queue Stats
266W - 300L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,521
537
2,953
10,852
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
IvanDaSlayer
Heimdallr
12
3 / 0 / 3
6,926
495
10,719
7,198
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 0
8,098
578
6,694
5,914
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
12
1 / 2 / 4
7,238
517
6,278
8,447
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
nwieds23
Cthulhu
12
2 / 0 / 5
7,661
547
7,770
9,245
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fuujin93
Ratatoskr
8
0 / 3 / 0
5,604
400
4,079
11,223
3,244
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Gorilanator
Lancelot
12
0 / 2 / 0
6,407
458
2,421
9,433
3,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Zehavi
Terra
8
0 / 0 / 0
5,626
402
2,711
11,837
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
10
0 / 4 / 0
5,699
407
5,020
11,202
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
mischief-1-
Baron Samedi
12
2 / 3 / 0
7,346
525
6,219
8,685
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
2
2
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Ratatoskr
Fuujin93
Ratatoskr
0
3
0
0
L
Lancelot
Gorilanator
Lancelot
0
2
0
0
W
Heimdallr
IvanDaSlayer
Heimdallr
3
0
3
4.5
W
3
0
0
3
L
Terra
Zehavi
Terra
0
0
0
0
W
Nu Wa
1
2
4
1.5
L
Ishtar
0
4
0
0
L
Baron Samedi
mischief-1-
Baron Samedi
2
3
0
0.67
W
Cthulhu
nwieds23
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,414
Damage
20,450
41,656
Taken
52,380
24,248
Mitigated
21,731
18,196
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,953
995
0
6,463
10,852
4,587
0
706
10,146
0
41,664
L
Ratatoskr
Fuujin93
Ratatoskr
4,079
1,506
0
1,831
11,223
3,244
0
1,687
9,433
0
35,721
L
Lancelot
Gorilanator
Lancelot
2,421
482
0
3,078
9,433
3,615
0
270
8,653
0
46,774
W
Heimdallr
IvanDaSlayer
Heimdallr
10,719
4,973
0
5,069
7,198
3,011
550
1,159
6,039
0
52,184
W
6,694
3,005
72
3,310
5,914
4,747
462
83
5,831
0
57,550
L
Terra
Zehavi
Terra
2,711
646
827
4,223
11,837
7,163
0
3,514
8,269
13,766
0
W
Nu Wa
6,278
1,997
0
53
8,447
3,689
1,056
5,990
2,457
37,756
0
L
Ishtar
5,020
3,209
0
4,530
11,202
3,755
0
2,434
8,726
0
40,836
L
Baron Samedi
mischief-1-
Baron Samedi
6,219
680
0
2,416
8,685
3,954
0
4,351
4,034
52,531
0
W
Cthulhu
nwieds23
Cthulhu
7,770
558
261
2,968
9,245
8,214
0
992
8,253
40,192
9,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
30,682
414
Minions Killed
327
0
Camps Cleared
0
1,279,595
Distance Traveled
1,337,954
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,521
537
88
6
0
267,896
1
L
Ratatoskr
5,604
400
58
4
0
352,321
2
L
Lancelot
6,407
458
80
6
0
251,844
4
W
Heimdallr
6,926
495
74
5
0
251,128
3
W
Horus
8,098
578
113
8
0
292,912
5
L
Terra
5,626
402
13
1
0
267,089
1
W
Nu Wa
7,238
517
68
5
0
204,000
1
L
Ishtar
5,699
407
80
6
0
239,717
2
L
Baron Samedi
7,346
525
96
7
0
226,983
3
W
Cthulhu
7,661
547
71
5
0
263,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role