Player Matchup

Sol
Sol
Diamond II
MammaBruschetta
Sol
Diamond II
Level 160
God Stats
3W - 4L
1,702 SR
Queue Stats
615W - 565L
2,345 MMR
Solo
Fenrir
Fenrir
Diamond III
Zakerz
Fenrir
Diamond III
Level 146
God Stats
2W - 2L
1,346 SR
Queue Stats
150W - 143L
2,125 MMR
Solo
Anhur
Anhur
Diamond I
iPredictionz
Anhur
Diamond I
Level 160
God Stats
1W - 0L
1,577 SR
Queue Stats
102W - 75L
2,434 MMR
Party 1
Anubis
Anubis
Platinum III
iTzPOH
Anubis
Platinum III
Level 85
God Stats
14W - 17L
1,574 SR
Queue Stats
216W - 224L
1,862 MMR
Solo
Thor
Thor
Platinum I
slipstream3
Thor
Platinum I
Level 125
God Stats
3W - 1L
1,892 SR
Queue Stats
37W - 22L
2,267 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,618 SR
2,207 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,468 SR
1,972 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Agusrοck
Chang'e
Masters
Level 79
God Stats
0W - 2L
1,311 SR
Queue Stats
175W - 169L
2,640 MMR
Solo
Chronos
Chronos
Gold III
ForestRDM
Chronos
Gold III
Level 160
God Stats
1W - 1L
1,544 SR
Queue Stats
49W - 43L
1,656 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
TeamMate66
Gilgamesh
Diamond II
Level 121
God Stats
14W - 18L
1,541 SR
Queue Stats
240W - 233L
2,386 MMR
Solo
Ganesha
Ganesha
Platinum IV
enzio157
Ganesha
Platinum IV
Level 160
God Stats
3W - 7L
1,444 SR
Queue Stats
711W - 714L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 11
15,777
657
25,858
18,819
7,275
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Zakerz
Fenrir
20
6 / 9 / 10
14,227
593
12,778
25,124
12,278
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 4 / 8
14,579
607
25,472
24,278
9,253
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iTzPOH
Anubis
20
6 / 4 / 15
13,708
571
18,977
21,784
10,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 14
16,513
688
39,713
27,924
27,591
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
RatatoskrLokiSet

VS

Bans
LancelotSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 9 / 5
11,707
488
12,261
28,215
10,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Agusrοck
Chang'e
20
10 / 8 / 3
12,851
535
22,931
25,060
9,122
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
ForestRDM
Chronos
18
2 / 8 / 1
11,848
494
9,673
27,588
11,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TeamMate66
Gilgamesh
16
3 / 10 / 9
11,129
464
18,217
31,717
19,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
enzio157
Ganesha
18
0 / 8 / 10
11,268
470
12,327
33,250
28,460
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
43
Kills
19
19
Deaths
43
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
9
5
0.72
L
Chang'e
Agusrοck
Chang'e
10
8
3
1.44
L
Chronos
ForestRDM
Chronos
2
8
1
0.31
W
11
1
11
16.5
L
Gilgamesh
TeamMate66
Gilgamesh
3
10
9
0.75
W
Fenrir
Zakerz
Fenrir
6
9
10
1.22
L
Ganesha
enzio157
Ganesha
0
8
10
0.63
W
10
4
8
3.5
W
Anubis
iTzPOH
Anubis
6
4
15
3.38
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,798
Damage
75,409
117,929
Taken
145,830
66,438
Mitigated
79,427
53,604
Healing
29,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,261
7,528
0
6,740
28,215
10,351
4,620
7,112
20,687
0
98,594
L
Chang'e
Agusrοck
Chang'e
22,931
1,399
2,825
5,581
25,060
9,122
0
7,540
17,178
102,267
0
L
Chronos
ForestRDM
Chronos
9,673
2,984
0
3,518
27,588
11,923
1,401
5,647
20,954
91,469
0
W
25,858
8,800
0
11,539
18,819
7,275
10,660
7,582
11,237
147,278
0
L
Gilgamesh
TeamMate66
Gilgamesh
18,217
3,839
0
3,907
31,717
19,571
0
10,416
20,889
0
78,837
W
Fenrir
Zakerz
Fenrir
12,778
4,246
0
3,488
25,124
12,278
0
9,910
15,214
0
107,840
L
Ganesha
enzio157
Ganesha
12,327
769
3,116
3,984
33,250
28,460
0
13,960
18,844
53,076
2,176
W
25,472
17,579
0
12,244
24,278
9,253
5,196
8,256
16,022
0
137,841
W
Anubis
iTzPOH
Anubis
18,977
1,434
141
12,271
21,784
10,041
1,914
9,230
12,554
104,386
906
W
39,713
9,275
0
13,921
27,924
27,591
1,203
10,557
17,367
0
127,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,804
Gold Earned
58,803
778
Minions Killed
662
0
Camps Cleared
0
2,253,004
Distance Traveled
2,088,971
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,707
488
199
8
0
398,771
5
L
Chang'e
12,851
535
171
7
0
417,184
2
L
Chronos
11,848
494
166
7
0
437,164
7
W
Sol
15,777
657
195
8
0
485,444
7
L
Gilgamesh
11,129
464
106
4
0
406,408
7
W
Fenrir
14,227
593
142
6
0
469,371
7
L
Ganesha
11,268
470
20
1
0
429,444
6
W
Anhur
14,579
607
136
6
0
434,455
6
W
Anubis
13,708
571
114
5
0
420,036
3
W
Thor
16,513
688
191
8
0
443,698
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role