Player Matchup

Cthulhu
Cthulhu
Betav25
Cthulhu
Level 69
God Stats
5W - 1L
1,694 SR
Queue Stats
58W - 49L
1,404 Elo+
Party 1
Izanami
Izanami
Brisson x 98
Izanami
Level 127
God Stats
1W - 1L
1,441 SR
Queue Stats
7W - 4L
1,512 Elo+
Party 1
Ra
Ra
Mr2Eivil
Ra
Level 144
God Stats
1W - 0L
1,686 SR
Queue Stats
172W - 127L
1,520 Elo+
Party 1
Team Averages
Level 113
1,607 SR
1,479 Elo+

VS

Team Averages
Level 81
1,338 SR
1,364 Elo+
Chronos
Chronos
BALLHOG7336
Chronos
Level 87
God Stats
1W - 5L
1,166 SR
Queue Stats
7W - 18L
1,328 Elo+
Solo
Ullr
Ullr
ForrestGmp0815
Ullr
Level 57
God Stats
2W - 9L
1,347 SR
Queue Stats
4W - 15L
1,265 Elo+
Solo
Odin
Odin
ULTIMATorange21
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Betav25
Cthulhu
14
4 / 3 / 8
10,906
727
6,995
15,904
8,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Brisson x 98
Izanami
19
4 / 0 / 6
11,984
799
13,604
9,661
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 1 / 5
11,725
782
14,120
7,027
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BALLHOG7336
Chronos
15
0 / 4 / 3
9,302
620
8,475
11,306
5,350
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 2
9,463
631
6,807
14,757
7,358
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
3 / 5 / 0
9,743
650
4,866
12,981
8,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
BALLHOG7336
Chronos
0
4
3
0.38
W
Cthulhu
Betav25
Cthulhu
4
3
8
2.67
W
Izanami
Brisson x 98
Izanami
4
0
6
7
L
1
5
2
0.4
W
6
1
5
8.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,719
Damage
20,148
32,592
Taken
39,044
17,854
Mitigated
20,911
14,352
Healing
1,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BALLHOG7336
Chronos
8,475
3,964
238
748
11,306
5,350
0
6,526
4,780
47,472
0
W
Cthulhu
Betav25
Cthulhu
6,995
259
246
3,320
15,904
8,920
176
4,401
11,503
30,655
0
W
Izanami
Brisson x 98
Izanami
13,604
7,373
0
3,781
9,661
4,999
2,091
2,625
7,036
0
78,121
L
6,807
3,075
0
224
14,757
7,358
0
9,162
5,595
0
39,243
W
14,120
1,378
2,128
4,877
7,027
3,935
858
1,527
5,500
46,949
0
L
4,866
1,678
0
503
12,981
8,203
0
5,469
7,512
0
16,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
28,508
223
Minions Killed
166
0
Camps Cleared
0
878,224
Distance Traveled
838,787
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,302
620
62
4
0
275,740
3
W
Cthulhu
10,906
727
27
2
0
300,112
0
W
Izanami
11,984
799
110
7
0
273,003
2
L
Ullr
9,463
631
76
5
0
273,544
3
W
Ra
11,725
782
86
6
0
305,109
3
L
Odin
9,743
650
28
2
0
289,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role