Player Matchup

Morgan Le Fay
Morgan Le Fay
Al3gz
Morgan Le Fay
Level 27
God Stats
7W - 5L
1,714 SR
Queue Stats
24W - 38L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
FinnFish
Guan Yu
Level 39
God Stats
8W - 8L
1,466 SR
Queue Stats
8W - 25L
1,219 Elo+
Party 1
Rama
Rama
Hexderp
Rama
Level 62
God Stats
10W - 8L
1,556 SR
Queue Stats
51W - 72L
1,447 Elo+
Party 1
Sol
Sol
Katwithhack
Sol
Level 20
God Stats
4W - 12L
1,564 SR
Queue Stats
18W - 52L
1,283 Elo+
Party 1
Hel
Hel
Mdeh
Hel
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 42L
1,476 Elo+
Party 1
Team Averages
Level 39
1,560 SR
1,362 Elo+

VS

Team Averages
Level 50
1,344 SR
1,307 Elo+
Aphrodite
Aphrodite
Astrellys20
Aphrodite
Level 82
God Stats
6W - 8L
1,366 SR
Queue Stats
31W - 56L
1,324 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Haigria
Morgan Le Fay
Level 67
God Stats
13W - 16L
1,366 SR
Queue Stats
117W - 108L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Harounaa
Gilgamesh
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 22L
1,244 Elo+
Party 2
Neith
Neith
Thomas6219
Neith
Level 27
God Stats
4W - 14L
1,245 SR
Queue Stats
4W - 24L
1,184 Elo+
Party 2
Kuzenbo
Kuzenbo
Tiffyzz
Kuzenbo
Level 67
God Stats
1W - 6L
1,246 SR
Queue Stats
23W - 50L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Al3gz
Morgan Le Fay
18
9 / 1 / 14
12,677
1,152
40,833
11,054
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
FinnFish
Guan Yu
18
2 / 1 / 17
10,982
998
7,333
17,860
22,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Hexderp
Rama
18
13 / 1 / 8
12,970
1,179
24,107
18,004
8,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 17
11,081
1,007
13,718
13,347
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
Mdeh
Hel
17
0 / 0 / 15
10,377
943
9,250
13,785
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

284

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astrellys20
Aphrodite
16
0 / 5 / 5
9,971
906
17,170
21,369
14,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Haigria
Morgan Le Fay
16
0 / 7 / 3
9,698
882
19,967
17,073
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Harounaa
Gilgamesh
16
1 / 7 / 3
11,289
1,026
11,082
26,459
24,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
16
3 / 2 / 1
10,776
980
11,937
17,066
6,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Tiffyzz
Kuzenbo
16
1 / 5 / 4
11,216
1,020
8,881
18,645
32,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
26
Kills
5
5
Deaths
26
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Al3gz
Morgan Le Fay
9
1
14
16
L
Aphrodite
Astrellys20
Aphrodite
0
5
5
0.5
W
Guan Yu
FinnFish
Guan Yu
2
1
17
10.5
L
Morgan Le Fay
Haigria
Morgan Le Fay
0
7
3
0.21
L
Gilgamesh
Harounaa
Gilgamesh
1
7
3
0.36
W
Rama
Hexderp
Rama
13
1
8
17
W
2
2
17
5.25
W
Hel
Mdeh
Hel
0
0
15
7.5
L
Neith
3
2
1
1.75
L
Kuzenbo
Tiffyzz
Kuzenbo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,241
Damage
69,037
74,050
Taken
100,612
49,885
Mitigated
85,424
38,576
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Al3gz
Morgan Le Fay
40,833
2,836
0
1,117
11,054
5,141
0
7,397
3,657
64,030
0
L
Aphrodite
Astrellys20
Aphrodite
17,170
334
4,813
7,433
21,369
14,274
0
12,484
8,885
30,924
0
W
Guan Yu
FinnFish
Guan Yu
7,333
720
5,424
5,841
17,860
22,034
0
8,345
9,515
366
11,225
L
Morgan Le Fay
Haigria
Morgan Le Fay
19,967
2,692
337
1,834
17,073
7,827
0
11,643
5,430
43,571
0
L
Gilgamesh
Harounaa
Gilgamesh
11,082
3,377
2,482
2,073
26,459
24,213
0
13,951
12,508
0
20,845
W
Rama
Hexderp
Rama
24,107
22,168
0
5,048
18,004
8,732
0
12,816
5,188
0
44,802
W
13,718
7,617
0
3,482
13,347
6,598
0
7,236
6,111
33,721
4,804
W
Hel
Mdeh
Hel
9,250
272
10,192
7,472
13,785
7,380
0
10,224
3,561
20,697
0
L
Neith
11,937
5,956
0
4,105
17,066
6,704
0
13,115
3,951
0
45,448
L
Kuzenbo
Tiffyzz
Kuzenbo
8,881
2,448
0
2,315
18,645
32,406
0
10,865
7,780
11,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,087
Gold Earned
52,950
213
Minions Killed
192
7
Camps Cleared
7
1,124,550
Distance Traveled
1,005,677
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,677
1,152
46
4
2
236,848
2
L
Aphrodite
9,971
906
23
2
3
220,042
0
W
Guan Yu
10,982
998
5
0
1
250,580
0
L
Morgan Le Fay
9,698
882
47
4
1
180,772
0
L
Gilgamesh
11,289
1,026
17
2
1
222,646
0
W
Rama
12,970
1,179
57
5
3
188,678
0
W
Sol
11,081
1,007
80
7
0
195,527
1
W
Hel
10,377
943
25
2
1
252,917
0
L
Neith
10,776
980
95
9
2
190,078
0
L
Kuzenbo
11,216
1,020
10
1
0
192,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role