Player Matchup

Da Ji
Da Ji
Catalysis0607
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,227 Elo+
Party 2
Rama
Rama
Didaev
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,177 Elo+
Party 2
Guan Yu
Guan Yu
MrFusion25
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,129 Elo+
Solo
Ares
Ares
Repushko
Ares
Level 103
God Stats
3W - 2L
1,902 SR
Queue Stats
76W - 70L
1,484 Elo+
Solo
Camazotz
Camazotz
fwamniis
Camazotz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Team Averages
Level 47
1,580 SR
1,264 Elo+

VS

Team Averages
Level 90
1,433 SR
1,442 Elo+
Izanami
Izanami
FuNk09
Izanami
Level 87
God Stats
4W - 3L
1,388 SR
Queue Stats
594W - 603L
1,432 Elo+
Party 1
Kali
Kali
Knithersak
Kali
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 189L
1,377 Elo+
Solo
Chang'e
Chang'e
Navos48
Chang'e
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,448 Elo+
Solo
Chaac
Chaac
rann_off
Chaac
Level 82
God Stats
1W - 3L
1,278 SR
Queue Stats
525W - 536L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
vbvomp
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 5
10,070
629
18,426
21,037
13,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Didaev
Rama
19
6 / 8 / 6
11,829
739
19,003
21,963
13,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
MrFusion25
Guan Yu
18
2 / 3 / 9
10,352
647
5,305
24,361
31,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
19
0 / 3 / 13
11,252
703
6,520
24,068
32,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Camazotz
fwamniis
Camazotz
20
3 / 4 / 9
11,090
693
9,558
30,003
26,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FuNk09
Izanami
20
12 / 3 / 12
13,460
841
38,206
18,263
9,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
7,826
489
0
0
0
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Navos48
Chang'e
20
9 / 5 / 15
12,416
776
22,361
19,440
9,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
rann_off
Chaac
20
2 / 4 / 19
11,911
744
24,396
27,640
36,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
vbvomp
Ah Puch
20
4 / 3 / 17
12,651
791
25,566
15,174
8,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
14
Kills
27
28
Deaths
15
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
L
Rama
Didaev
Rama
6
8
6
1.13
W
Izanami
FuNk09
Izanami
12
3
12
6
W
0
0
0
0
L
Guan Yu
MrFusion25
Guan Yu
2
3
9
2.17
W
Chang'e
Navos48
Chang'e
9
5
15
3.3
L
Ares
0
3
13
2.17
L
Camazotz
fwamniis
Camazotz
3
4
9
1.88
W
Chaac
rann_off
Chaac
2
4
19
2.88
W
Ah Puch
vbvomp
Ah Puch
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,812
Damage
110,529
121,432
Taken
80,517
117,153
Mitigated
64,790
49,667
Healing
38,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,426
4,146
1,040
1,670
21,037
13,047
570
9,064
11,973
0
23,597
L
Rama
Didaev
Rama
19,003
8,426
213
2,020
21,963
13,898
1,935
11,171
10,792
0
32,291
W
Izanami
FuNk09
Izanami
38,206
18,120
1,831
5,158
18,263
9,785
4,450
2,154
16,109
0
60,638
W
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
MrFusion25
Guan Yu
5,305
689
11,718
9,897
24,361
31,073
582
8,759
15,602
0
13,991
W
Chang'e
Navos48
Chang'e
22,361
2,131
9,757
7,330
19,440
9,188
2,402
1,256
18,184
34,082
0
L
Ares
6,520
321
2,540
5,708
24,068
32,593
552
8,537
15,531
14,420
0
L
Camazotz
fwamniis
Camazotz
9,558
1,582
1,080
13,781
30,003
26,542
1,064
10,396
19,607
0
35,554
W
Chaac
rann_off
Chaac
24,396
2,961
2,366
9,037
27,640
36,825
502
2,621
25,019
0
49,595
W
Ah Puch
vbvomp
Ah Puch
25,566
1,095
759
2,312
15,174
8,992
463
489
14,685
52,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
58,264
128
Minions Killed
165
0
Camps Cleared
0
1,397,019
Distance Traveled
1,186,486
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,070
629
21
1
0
238,624
0
L
Rama
11,829
739
40
3
0
239,476
0
W
Izanami
13,460
841
41
3
0
293,416
0
W
Kali
7,826
489
0
0
0
0
0
L
Guan Yu
10,352
647
11
1
0
314,730
1
W
Chang'e
12,416
776
20
1
0
289,400
0
L
Ares
11,252
703
6
0
0
276,196
4
L
Camazotz
11,090
693
50
3
0
327,993
0
W
Chaac
11,911
744
42
3
0
319,977
0
W
Ah Puch
12,651
791
62
4
0
283,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role