Player Matchup

Susano
Susano
Crossrite
Susano
Level 150
God Stats
4W - 6L
1,467 SR
Queue Stats
205W - 210L
1,413 Elo+
Party 3
Athena
Athena
Demodulator
Athena
Level 130
God Stats
18W - 26L
1,434 SR
Queue Stats
72W - 92L
1,385 Elo+
Party 3
Neith
Neith
VladTepez25
Neith
Level 124
God Stats
9W - 10L
1,496 SR
Queue Stats
83W - 86L
1,416 Elo+
Party 3
Aphrodite
Aphrodite
WiIIiamsBrother
Aphrodite
Level 160
God Stats
39W - 37L
1,540 SR
Queue Stats
252W - 263L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
kingkor97
Kuzenbo
Level 160
God Stats
10W - 9L
1,574 SR
Queue Stats
645W - 638L
1,474 Elo+
Party 2
Team Averages
Level 145
1,502 SR
1,436 Elo+

VS

Team Averages
Level 86
1,520 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Baerardi
Jing Wei
Level 69
God Stats
2W - 2L
1,315 SR
Queue Stats
178W - 188L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jackzimus01
Kumbhakarna
Level 78
God Stats
1W - 2L
1,543 SR
Queue Stats
33W - 53L
1,371 Elo+
Solo
Loki
Loki
jacker3222
Loki
Level 59
God Stats
3W - 4L
1,773 SR
Queue Stats
102W - 113L
1,464 Elo+
Solo
Hera
Hera
xBUGGY97x
Hera
Level 68
God Stats
0W - 3L
1,470 SR
Queue Stats
136W - 124L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crossrite
Susano
12
3 / 1 / 3
7,002
637
5,564
9,044
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
2 / 1 / 2
6,319
574
3,876
5,659
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 0
6,115
556
4,777
3,377
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
WiIIiamsBrother
Aphrodite
12
2 / 1 / 2
6,995
636
6,361
7,593
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
kingkor97
Kuzenbo
12
3 / 0 / 1
6,768
615
3,987
5,512
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 4 / 1
5,521
502
3,042
8,366
5,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
Baerardi
Jing Wei
9
0 / 1 / 0
5,324
484
1,571
6,324
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Jackzimus01
Kumbhakarna
8
0 / 1 / 1
5,502
500
2,735
10,008
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
5,921
538
2,691
8,789
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
11
2 / 3 / 1
6,312
574
4,921
7,016
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
1
0.13
L
Jing Wei
Baerardi
Jing Wei
0
1
0
0
W
Susano
Crossrite
Susano
3
1
3
4.5
W
Athena
2
1
2
3
L
Kumbhakarna
Jackzimus01
Kumbhakarna
0
1
1
0.5
W
1
0
0
1
W
Aphrodite
WiIIiamsBrother
Aphrodite
2
1
2
3
L
1
2
1
0.75
W
Kuzenbo
kingkor97
Kuzenbo
3
0
1
3.5
L
Hera
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
14,960
31,185
Taken
40,503
20,537
Mitigated
17,785
14,864
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,042
437
0
2,425
8,366
5,013
0
3,233
4,379
0
30,004
L
Jing Wei
Baerardi
Jing Wei
1,571
1,086
0
3,167
6,324
1,691
0
900
5,424
0
34,493
W
Susano
Crossrite
Susano
5,564
1,019
0
4,361
9,044
3,357
0
1,425
7,619
0
51,244
W
Athena
3,876
603
0
1,951
5,659
4,685
0
1,487
4,172
17,541
2,720
L
Kumbhakarna
Jackzimus01
Kumbhakarna
2,735
579
0
3,579
10,008
5,338
0
3,649
6,359
18,078
0
W
4,777
1,626
0
1,312
3,377
1,501
1,141
1,366
2,011
0
44,313
W
Aphrodite
WiIIiamsBrother
Aphrodite
6,361
727
1,475
5,102
7,593
3,542
1,122
3,378
4,215
52,222
0
L
2,691
964
0
3,823
8,789
3,117
0
2,356
6,433
0
39,887
W
Kuzenbo
kingkor97
Kuzenbo
3,987
1,342
0
663
5,512
7,452
263
0
5,512
29,608
0
L
Hera
4,921
890
0
250
7,016
2,626
0
3,088
3,928
43,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
28,580
345
Minions Killed
293
0
Camps Cleared
0
1,087,328
Distance Traveled
1,068,021
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,521
502
54
5
0
201,929
4
L
Jing Wei
5,324
484
61
6
0
198,391
0
W
Susano
7,002
637
89
8
0
268,584
0
W
Athena
6,319
574
26
2
0
234,844
3
L
Kumbhakarna
5,502
500
17
2
0
223,616
4
W
Neith
6,115
556
85
8
0
198,830
2
W
Aphrodite
6,995
636
88
8
0
199,478
7
L
Loki
5,921
538
80
7
0
250,251
0
W
Kuzenbo
6,768
615
57
5
0
185,592
0
L
Hera
6,312
574
81
7
0
193,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role